02:21:45  INFO   memory - GUI - Ignore invalid memory access: false
02:21:46  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
02:21:46  INFO      emu - GUI - Attempting to use default windows plug-in.
02:21:46  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
02:21:46  INFO controller - GUI - Using default controller 'HID Keyboard Device'
02:21:46  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=100
02:21:46  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=100
02:21:47  INFO       ge - GUI - Using RenderingEngineLwjgl31
02:21:47  INFO       ge - GUI - Using VBO
02:21:47  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
02:21:47  INFO       ge - GUI - Shading Language version: 3.30
02:21:47  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
02:21:47  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
02:21:48  INFO      emu - GUI - Java version: 1.7.0_67 (1.7.0_67-b01)
02:21:48  INFO      emu - GUI - Java library path: lib\windows-amd64
02:21:48  INFO      emu - GUI - Jpcsp v0.7 3592:3632
02:21:48  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05170
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
HRKGMP_VER = 0
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = ???????????
USE_USB = 0
probably homebrew? false
02:21:49  INFO      emu - GUI - Content of UMD_DATA.BIN: 'ULJM-05170|55C069C631B22685|0001|G             |'
02:21:49  INFO      emu - GUI - Overwriting default settings with patch file 'patches/ULJM05170-55C069C631B22685.properties'
02:21:49  INFO      emu - GUI - Using 64MB memory from settings for ULJM05170
02:21:49  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
02:21:49  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
02:21:51  WARN   loader - GUI - Encrypted file detected! (~PSP)
02:21:51  INFO   loader - GUI - Calling crypto engine for PRX.
02:21:55  INFO   loader - GUI - Found ModuleInfo at 0x089D6B60, name:'kernel', version: 0101, attr: 0x00000000, gp: 0x08A16FC0
02:21:55  INFO   loader - GUI - Found 227 unresolved imports
02:21:55  INFO   loader - GUI - 227 NIDS mapped
02:21:56  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #0 = 800 x 600 x 32 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #1 = 1152 x 864 x 16 @70Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #2 = 800 x 600 x 32 @72Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #3 = 800 x 600 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #4 = 800 x 600 x 16 @56Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #5 = 1600 x 900 x 32 @59Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #6 = 640 x 480 x 32 @59Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #7 = 1280 x 720 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #8 = 1152 x 864 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #9 = 640 x 480 x 16 @73Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #10 = 800 x 600 x 32 @70Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #11 = 640 x 480 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #12 = 1600 x 900 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #13 = 640 x 480 x 16 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #14 = 1280 x 1024 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #15 = 1280 x 960 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #16 = 1152 x 864 x 16 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #17 = 1024 x 768 x 32 @72Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #18 = 1024 x 768 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #19 = 1024 x 768 x 32 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #20 = 1360 x 768 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #21 = 1024 x 768 x 32 @70Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #22 = 1024 x 768 x 16 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #23 = 1024 x 768 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #24 = 1024 x 768 x 16 @72Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #25 = 1360 x 768 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #26 = 1024 x 768 x 16 @70Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #27 = 800 x 600 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #28 = 800 x 600 x 16 @72Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #29 = 1152 x 864 x 32 @70Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #30 = 800 x 600 x 16 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #31 = 800 x 600 x 32 @56Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #32 = 640 x 480 x 16 @59Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #33 = 1600 x 900 x 16 @59Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #34 = 1280 x 1024 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #35 = 1280 x 960 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #36 = 1152 x 864 x 32 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #37 = 1600 x 900 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #38 = 640 x 480 x 32 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #39 = 800 x 600 x 16 @70Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #40 = 640 x 480 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #41 = 1280 x 720 x 32 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #42 = 1152 x 864 x 16 @60Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Available Display Mode #43 = 640 x 480 x 32 @73Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Desktop Display Mode = 1152 x 864 x 32 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - Current Display Mode = 1152 x 864 x 32 @75Hz
02:21:56 DEBUG hle.sceDisplay - GUI - initGL called = true, OpenGL Version = 3.3.11672 Compatibility Profile Context
02:21:56  INFO hle.sceDisplay - GUI - Saving GE to Textures
02:21:56  INFO hle.sceDisplay - GUI - Only GE Graphics: false
02:21:56  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
02:21:56  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
02:21:56  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
02:21:56  INFO hle.sceMpeg - GUI - Media Engine enabled
02:21:56  INFO      hle - GUI - Using the external audio decoder (SonicStage)
02:21:56  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
02:21:56  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
02:21:57  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
02:21:57  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
02:21:57  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
02:21:59  INFO      emu - GUI - Using the following settings:
02:21:59  INFO      emu - GUI - Configuration / Region
02:21:59  INFO      emu - GUI -     Language:                                [Japanese]
02:21:59  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
02:21:59  INFO      emu - GUI -     Daylight saving time:                    [On]
02:21:59  INFO      emu - GUI -     Time format:                             [12H]
02:21:59  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
02:21:59  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
02:21:59  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
02:21:59  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
02:21:59  INFO      emu - GUI -     Nickname:                                [Ventus]
02:21:59  INFO      emu - GUI - Configuration / Video
02:21:59  INFO      emu - GUI -     (X) Use Opengl Render (Default)
02:21:59  INFO      emu - GUI -     ( ) Use Internal Software Rendering
02:21:59  INFO      emu - GUI -     ( ) Use External Software Rendering
02:21:59  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
02:21:59  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
02:21:59  INFO      emu - GUI -     [X] Use vertex cache
02:21:59  INFO      emu - GUI -     [X] Use shaders
02:21:59  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
02:21:59  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
02:21:59  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
02:21:59  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
02:21:59  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
02:21:59  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
02:21:59  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
02:21:59  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
02:21:59  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
02:21:59  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
02:21:59  INFO      emu - GUI - Configuration / Audio
02:21:59  INFO      emu - GUI -     [ ] Disable audio threads
02:21:59  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
02:21:59  INFO      emu - GUI -     [ ] Disable audio blocking
02:21:59  INFO      emu - GUI - Configuration / Memory
02:21:59  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
02:21:59  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
02:21:59  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
02:21:59  INFO      emu - GUI - Configuration / Compiler
02:21:59  INFO      emu - GUI -     [X] Use compiler (dynarec)
02:21:59  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
02:21:59  INFO      emu - GUI -     [3000] maximum method size
02:21:59  INFO      emu - GUI - Configuration / Display
02:21:59  INFO      emu - GUI -     Antialiasing:                            [OFF]
02:21:59  INFO      emu - GUI -     Resolution:                              [Native]
02:21:59  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
02:21:59  INFO      emu - GUI - Configuration / Misc
02:21:59  INFO      emu - GUI -     [X] Use Media Engine
02:21:59  INFO      emu - GUI -     [X] Enable Atrac3+ decoding (experimental, requires Media Engine)
02:21:59  INFO      emu - GUI -     [ ] Extract media files to TMP folder
02:21:59  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
02:21:59  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
02:21:59  INFO      emu - GUI - Configuration / Crypto
02:21:59  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
02:21:59  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
02:21:59  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
02:21:59  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
02:21:59  INFO      emu - GUI -     [ ] Disable DLC decryption
02:21:59  INFO      emu - GUI - Configuration / Network
02:21:59  INFO      emu - GUI -     ( ) LAN MultiPlayer
02:21:59  INFO      emu - GUI -     ( ) Server Port Shift
02:21:59  INFO      emu - GUI -     ( ) Client Port Shift
02:21:59  INFO      emu - GUI -     ( ) Enable ProOnline
02:21:59  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
02:21:59  INFO      emu - GUI -     Broadcasting address                     []
02:21:59  INFO  runtime - Emu - Using Compiler
02:21:59  INFO       ge - GUI - Using RenderingEngineLwjgl31
02:21:59  INFO       ge - GUI - Using VBO
02:21:59  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
02:21:59  INFO       ge - GUI - Shading Language version: 3.30
02:21:59  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
02:21:59  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
02:21:59  INFO       ge - GUI - Using shaders with Skinning
02:21:59  INFO       ge - GUI - Using dynamic shaders
02:21:59  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
02:21:59  INFO compiler - user_main - Replacing CodeBlock at 0x089B6950 by Native Code 'strlen'
02:21:59  INFO compiler - user_main - Replacing CodeBlock at 0x089CC894 by Native Code 'memset'
02:21:59  INFO compiler - user_main - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
02:21:59  INFO compiler - user_main - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
02:21:59  INFO compiler - user_main - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
02:21:59  INFO       ge - GUI - Using shaders with Skinning
02:21:59  INFO       ge - GUI - Using dynamic shaders
02:21:59  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
02:22:00  INFO   stdout - user_main - //----------------------------------------------//
02:22:00  INFO   stdout - user_main - //                                              //
02:22:00  INFO   stdout - user_main - // YamanekoCoreSystem Init                      //
02:22:00  INFO       ge - GUI - Using Async Vertex Cache
02:22:00  INFO       ge - GUI - Using maxTextureSize=1024(log2=10)
02:22:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:00  INFO   stdout - user_main - //                                              //
02:22:00  INFO   stdout - user_main - // YamanekoFileSystem Init                      //
02:22:01  INFO   stdout - user_main - //                                              //
02:22:01  INFO   stdout - user_main - // YamanekoGraphicSystem Init Start...          //
02:22:01  INFO   stdout - user_main - //     Texture Manager Format Finished...       //
02:22:01  INFO   stdout - user_main - //     Memory Format Finished...                //
02:22:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:01  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
02:22:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0, copyGE=false, with=480, height=272
02:22:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
02:22:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:01  WARN       ge - GUI - Unimplemented VSCX: coordX=0
02:22:01  WARN       ge - GUI - Unimplemented VSCY: coordY=0
02:22:01  WARN       ge - GUI - Unimplemented VSCZ: coordZ=0
02:22:01  WARN       ge - GUI - Unimplemented VTCS: coordS=0.0
02:22:01  WARN       ge - GUI - Unimplemented VTCT: coordT=0.0
02:22:01  WARN       ge - GUI - Unimplemented VTCQ: coordQ=0.0
02:22:01  WARN       ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0
02:22:01  WARN       ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0
02:22:01  WARN       ge - GUI - Unimplemented VFC: fog=0
02:22:01  WARN       ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
02:22:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0, copyGE=false, with=480, height=272
02:22:01  WARN hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
02:22:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetMode displayMode=0x0, displayWidth=0x1E0, displayHeight=0x110
02:22:01  INFO compiler - user_main - Replacing CodeBlock at 0x089B9B90 by Native Code 'sceGuSetMatrix'
02:22:01  INFO compiler - user_main - Replacing CodeBlock at 0x089B9234 by Native Code 'sceGuTexMapMode'
02:22:01  INFO compiler - user_main - Replacing CodeBlock at 0x089B91DC by Native Code 'sceGuTexLevelMode'
02:22:01  INFO compiler - user_main - Replacing CodeBlock at 0x089BA510 by Native Code 'sceGuMaterial'
02:22:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:01  INFO hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1 OK
02:22:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStart
02:22:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:02  INFO   stdout - user_main - //     Draw Format Finished...                  //
02:22:02  INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x31
02:22:02  INFO   stdout - user_main - // Yamaneko All Green                           //
02:22:02  INFO   stdout - user_main - //                                              //
02:22:02  INFO   stdout - user_main - //----------------------------------------------//
02:22:02  INFO compiler - user_main - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
02:22:02  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
02:22:02  INFO compiler - user_main - Replacing CodeBlock at 0x089CC4B4 by Native Code 'memcpy'
02:22:02  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = umd0: flags = 1 permissions = 03567
02:22:03  WARN      emu - user_main - Sector number 769184 out of ISO (numSectors=769184)
02:22:03  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/exdata.lst flags = 1 permissions = 03567
02:22:03  INFO compiler - user_main - Replacing CodeBlock at 0x089CED08 by Native Code 'strcmp'
02:22:03  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn04141d_size0x4744ac flags = 1 permissions = 03567
02:22:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:22:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
02:22:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
02:22:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, false]
02:22:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.000000 = Infinity
02:22:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, false]
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 247
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, false]
02:22:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.000000 = Infinity
02:22:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, false]
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 249
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 250
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 251
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 252
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 253
02:22:07  INFO compiler - SceIofileAsync - Replacing CodeBlock at 0x089B92DC by Native Code 'sceGuTexImage'
02:22:07  INFO compiler - SceIofileAsync - Replacing CodeSequence at 0x089B86B4-0x089B8780 by Native Code 'sceGuDrawArray'
02:22:07  INFO compiler - SceIofileAsync - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 253
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 254
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 255
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 256
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
02:22:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 257
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 258
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 259
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
02:22:07  INFO   stdout - user_main - //----------------------------------------------//
02:22:07  INFO   stdout - user_main - //                                              //
02:22:07  INFO   stdout - user_main - // YamanekoSoundSystem Init Start...            //
02:22:07  INFO   stdout - user_main - //                                              //
02:22:07  INFO   stdout - user_main - //----------------------------------------------//
02:22:07  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 260
02:22:08 DEBUG hle.sceDisplay - idle1 - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - idle1 - sceDisplayGetVcount returning 261
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplayGetVcount returning 262
02:22:08  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 263
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplayGetVcount returning 264
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=3, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplayGetVcount returning 264
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - idle1 - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - idle1 - sceDisplayGetVcount returning 265
02:22:08 DEBUG hle.sceDisplay - idle1 - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - idle1 - sceDisplayGetVcount returning 266
02:22:08  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 267
02:22:08 DEBUG hle.sceDisplay - idle1 - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - idle1 - sceDisplayGetVcount returning 268
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - idle0 - sceDisplayGetVcount returning 269
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 270
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 271
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 272
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 272
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 273
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 274
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 275
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 276
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 277
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 277
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 278
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 279
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 280
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 281
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 281
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 282
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 283
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 284
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 285
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 285
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 286
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 287
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 288
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 289
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 289
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 290
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 291
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 292
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 293
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 293
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 294
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 295
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 296
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 297
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 298
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 298
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 299
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 300
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 301
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 302
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 302
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 303
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 304
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 305
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 306
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 306
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 307
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 308
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 309
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 310
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 310
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 311
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 312
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 313
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 314
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 314
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 315
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 316
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 317
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 318
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 318
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 319
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 320
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 321
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 322
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 322
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 323
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 324
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 325
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 326
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 326
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 327
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 328
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 329
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 330
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 330
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 331
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 332
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 333
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 334
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 334
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 335
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 336
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 337
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 338
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 338
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 339
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 340
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 341
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 342
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 342
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 343
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 344
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 345
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 346
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 346
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 347
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 348
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 349
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 350
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 350
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 351
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 352
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 353
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 354
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 354
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 355
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 356
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 357
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 358
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 358
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 359
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 360
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 361
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 362
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 362
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 363
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 364
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 365
02:22:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 366
02:22:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 366
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 367
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 368
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 369
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 370
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 370
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 371
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 372
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 373
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 374
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 374
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 375
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 376
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 377
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 378
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 378
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 379
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 380
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 381
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 382
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 382
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 383
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 384
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 385
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 386
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 386
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 387
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 388
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 389
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 390
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 390
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 391
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 392
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 393
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 394
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 394
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 395
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 396
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 397
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 398
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 398
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 399
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 400
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 401
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 402
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 402
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 403
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 404
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 405
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 406
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 406
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 407
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 408
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 409
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 410
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 410
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 411
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 412
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 413
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 414
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 414
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 415
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 416
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 417
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 418
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 418
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 419
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 420
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 421
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 422
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 422
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 423
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 424
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 425
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 426
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 426
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 427
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 428
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 429
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 430
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 430
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 431
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 432
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 433
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 434
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 434
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 435
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 436
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 437
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 438
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 438
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 439
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 440
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 441
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 442
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 442
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 443
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 444
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 445
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 446
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 446
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 447
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 448
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 449
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 450
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 450
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 451
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 452
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 453
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 454
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 454
02:22:11 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 455
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 456
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 457
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 458
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 458
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 459
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 460
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 461
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 462
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 462
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 463
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 464
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 465
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 466
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 466
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 467
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 468
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 469
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 470
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 470
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 471
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 472
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 473
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 474
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 474
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 475
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 476
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 477
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 478
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 478
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 479
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 480
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 481
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 482
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 482
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 483
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 484
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 485
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 486
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 486
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 487
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 488
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 489
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 490
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 490
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 491
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 492
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 493
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 494
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 494
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 495
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 496
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 497
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 498
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 498
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 499
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 500
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 501
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 502
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 502
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 503
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 504
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 505
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 506
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 506
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 507
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 508
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 509
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 510
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 510
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 511
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 512
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 513
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 514
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 514
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 515
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 516
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 517
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 518
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 518
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 519
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 520
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 521
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 522
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 522
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 523
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 524
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 525
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 526
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 526
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 527
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 528
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 529
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 530
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 530
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 531
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 532
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 533
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 534
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 534
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 535
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 536
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 537
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 538
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 538
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 539
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:12 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 540
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 541
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 542
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 542
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 543
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 544
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 545
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 546
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 546
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 547
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 548
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 549
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 550
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 550
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 551
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 552
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 553
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 554
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 554
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 555
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 556
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 557
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 558
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 558
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 559
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 560
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 561
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 562
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 562
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 563
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 564
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 565
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 566
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 567
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 568
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 568
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 569
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 570
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 571
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 572
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 572
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 573
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 574
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 575
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 576
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 576
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 577
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 578
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 579
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 580
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 580
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 581
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 582
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 583
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 584
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 584
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 585
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 586
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 587
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 588
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 588
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 589
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 590
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 591
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 592
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 592
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:13 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 593
02:22:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 594
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 595
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 596
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 596
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 597
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 598
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 599
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 600
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 600
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 601
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 602
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 603
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 604
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 604
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 605
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 606
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 607
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 608
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 608
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 609
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 610
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 611
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 612
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 612
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 613
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 614
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 615
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 616
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 616
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 617
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 618
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 619
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 620
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 620
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 621
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 622
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 623
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 624
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 624
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 625
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 626
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 627
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 628
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 628
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 629
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 630
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 631
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 632
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 632
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 633
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 634
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 635
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 636
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 636
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 637
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 638
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 639
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 640
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 640
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 641
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 642
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 643
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 644
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 644
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 645
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 646
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 647
02:22:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 648
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 648
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 649
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 650
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 651
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 652
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 652
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 653
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 654
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 655
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 656
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 656
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 657
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 658
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 659
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 660
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 660
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 661
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 662
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 663
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 664
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 664
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 665
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 666
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 667
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 668
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 668
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 669
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 670
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 671
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 672
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 672
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 673
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 674
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 675
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 676
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 676
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 677
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 678
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 679
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 680
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 680
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 681
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 682
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 683
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 684
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 684
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 685
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 686
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 687
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 688
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 688
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 689
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 690
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 691
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 692
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 692
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 693
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 694
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 695
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 696
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 696
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 697
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 698
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 699
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 700
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 700
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 701
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:15 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 702
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 703
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 704
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 704
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 705
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 706
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 707
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 708
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 708
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 709
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 710
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 711
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 712
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 712
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 713
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 714
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 715
02:22:16 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 716
02:22:16 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 716
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 717
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 718
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 719
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 720
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 720
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 721
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 722
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 723
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 724
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 724
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 725
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 726
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 727
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 728
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 728
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 729
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 730
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 731
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 732
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 732
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 733
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 734
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 735
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 736
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 736
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 737
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 738
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 739
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 740
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 740
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 741
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 742
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 743
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 744
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 744
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 745
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 746
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 747
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 748
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 748
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 749
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 750
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 751
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 752
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 752
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:16 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 753
02:22:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 754
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 755
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 756
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 756
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 757
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 758
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 759
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 760
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 760
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 761
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 762
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 763
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 764
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 764
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 765
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 766
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 767
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 768
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 768
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 769
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 770
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 771
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 772
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 772
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 773
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 774
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 775
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 776
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 776
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 777
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 778
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 779
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 780
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 780
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 781
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 782
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 783
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 784
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 784
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 785
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 786
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 787
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 788
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 788
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 789
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 790
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 791
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 792
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 792
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 793
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 794
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 795
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 796
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 796
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 797
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 798
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 799
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 800
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 800
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 801
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 802
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 803
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 804
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 804
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 805
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 806
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 807
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 808
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 808
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 809
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 810
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 811
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 812
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 812
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 813
02:22:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 814
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 815
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 816
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 816
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 817
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 818
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 819
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 820
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 820
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 821
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 822
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 823
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 824
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 824
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 825
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 826
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 827
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 828
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 828
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 829
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 830
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 831
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 832
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 832
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 833
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 834
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 835
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 836
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 836
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 837
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 838
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 839
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 840
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 840
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 841
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 842
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 843
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 844
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 844
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 845
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 846
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 847
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 848
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 848
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 849
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 850
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 851
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 852
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 852
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 853
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 854
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 855
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 856
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 856
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 857
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 858
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 859
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 860
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 860
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 861
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 862
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 863
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 864
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 864
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 865
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 866
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 867
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 868
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 868
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 869
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 870
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 871
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 872
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 872
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 873
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 874
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 875
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 876
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 876
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 877
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 878
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 879
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 880
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 880
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 881
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 882
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 883
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 884
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 884
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 885
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 886
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 887
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 888
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 888
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 889
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 890
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 891
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 892
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 892
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 893
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 894
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 895
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 896
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 896
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 897
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 898
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 899
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 900
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 900
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 901
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 902
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 903
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 904
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 904
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 905
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 906
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 907
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 908
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 908
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 909
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 910
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 911
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 912
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 912
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 913
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 914
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 915
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 916
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 916
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 917
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 918
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 919
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 920
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 920
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 921
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 922
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 923
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 924
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 924
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 925
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 926
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 927
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 928
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 928
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:19 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 929
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 930
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 931
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 932
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 932
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 933
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 934
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 935
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 936
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 936
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 937
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 938
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 939
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 940
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 940
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 941
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 942
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 943
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 944
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 944
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 945
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 946
02:22:20  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
02:22:20  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 947
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 948
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 948
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 949
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 950
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 951
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 952
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 952
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20  INFO hle.sceMpeg - user_main - sceMpegInit
02:22:20 DEBUG hle.sceMpeg - user_main - finishMpeg
02:22:20 DEBUG hle.sceMpeg - user_main - finishStreams
02:22:20  WARN hle.sceMpeg - user_main - sceMpegAvcResourceInit unknown=0x1
02:22:20  WARN hle.sceMpeg - user_main - Unimplemented sceMpegAvcResourceGetAvcDecTopAddr unknown=0x8A00000
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 953
02:22:20 DEBUG hle.sceMpeg - user_main - sceMpegQueryMemSize mode=0x1
02:22:20 DEBUG hle.sceMpeg - user_main - sceMpegCreate mpeg=0x0A009080, data=0x0A00D330, size=0x10000, ringbufferAddr=0x00000000, frameWidth=0x500, mode=0x1, ddrtop=0x12345678
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceMpeg - user_main - finishStreams
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceMpeg - user_main - sceMpegAvcDecodeMode mpeg=0xA009080, modeAddr=0x0A009184
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMpeg - user_main - sceMpegAvcDecodeMode mode=0xFFFFFFFF, pixelMode=0x1
02:22:20  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0b2e93_size0xc917e flags = 4001 permissions = 03567
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 954
02:22:20  WARN hle.sceMp4 - user_main - Unimplemented sceMp4Init unk1=true, unk2=true
02:22:20  WARN hle.sceMp4 - user_main - Unimplemented sceMp4Create mp4=0xA0091EC, unknown2=0xA00D26C, readBufferAddr=0x09FDB880, readBufferSize=0x1000
02:22:20  WARN hle.sceMp4 - user_main - Unimplemented sceMp4GetMovieInfo mp4=0xA0091EC, unknown2=0x0A00D27C
02:22:20  WARN hle.sceMp4 - user_main - Unimplemented sceMp4GetNumberOfSpecificTrack unknown1=0xA0091EC, unknown2=0x11
02:22:20  WARN hle.sceMp4 - user_main - Unimplemented sceMp4RegistTrack mp4=0xA0091EC, unknown2=0x11, unknown3=0x0, callbacks=0x0A00D26C, unknown5=0xA00926C
02:22:20  WARN hle.sceMp4 - user_main - sceMp4RegistTrack callbacks: param=0x00000004, getCurrentPosition=0x0898D770, seek=0x0898D7B4, read=0x0898D81C
02:22:20  WARN hle.sceMp4 - user_main - Unimplemented sceMp4TrackSampleBufQueryMemSize unknown1=0x11, unknown2=0xF, unknown3=0x104AD, unknown4=0x100000, unknown5=0x10000
02:22:20  WARN hle.sceMp4 - user_main - sceMp4TrackSampleBufQueryMemSize returning 0x2104C0
02:22:20  WARN hle.sceMp4 - user_main - Unimplemented sceMp4TrackSampleBufConstruct mp4=0xA0091EC, unknown2=0xA00926C, unknown3=0xA01D350, unknown4=0x2104C0, unknown5=0xF, unknown6=0x104AD, unknown7=0x100000, unknown8=0x10000
02:22:20  WARN hle.sceMpeg - user_main - Unimplemented sceMpegAvcResourceGetAvcEsBuf
02:22:20 DEBUG hle.sceMpeg - user_main - sceMpegAvcResourceGetAvcEsBuf returning 0x0BB92400
02:22:20 DEBUG hle.sceMpeg - user_main - sceMpegInitAu mpeg=0xA009080, buffer_addr=0xBB92400, auAddr=0x0A009084
02:22:20  WARN hle.sceMp4 - user_main - Unimplemented sceMp4GetAvcTrackInfoData unknown1=0xA0091EC, unknown2=0xA00926C, unknown3=0xA00D288
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 955
02:22:20  WARN hle.sceMp4 - MOVIE_THREAD - Unimplemented sceMp4TrackSampleBufAvailableSize mp4=0xA0091EC, unknown2=0xA00926C, writableBytesAddr=0x0BB92270, unknown4=0x0BB92274
02:22:20 DEBUG hle.sceMp4 - MOVIE_THREAD - sceMp4TrackSampleBufAvailableSize returning writableBytes=0x1000, unknown4=0x1
02:22:20  WARN hle.sceMp4 - MOVIE_THREAD - Unimplemented sceMp4TrackSampleBufPut mp4=0xA0091EC, unknown2=0xA00926C, writableBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecodeDetail mpeg=0xA009080, detailPointer=0x0BB90228
02:22:20  WARN hle.sceMp4 - MOVIE_DEC_THREAD - Unimplemented sceMp4GetAvcAu mp4=0xA0091EC, unknown2=0xA00926C, auAddr=0x0A009084, unknown4=0x0BB90200
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callGetCurrentPositionCallback
02:22:20  WARN hle.IoFileMgrForUser - MOVIE_DEC_THREAD - seek - id 4 PSP_ERROR_ASYNC_BUSY
02:22:20 DEBUG hle.sceMp4 - MOVIE_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x1000
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 956
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 956
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 957
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 958
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 959
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 960
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 960
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 961
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 962
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - After GetCurrentPosition currentPosition=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callSeekCallback offset=0x0, whence=PSP_SEEK_END
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - After SeekEnd fileSize=0xC917E, currentPosition=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callSeekCallback offset=0x1000, whence=PSP_SEEK_SET
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Starting Reading readSize=0x1000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x2000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x2000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 963
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x3000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x3000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 964
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 964
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x4000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x4000, fileSize=0xC917E
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 965
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x5000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x5000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x6000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x6000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 966
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x7000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x7000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x8000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x8000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 967
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x9000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x9000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 968
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 968
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 969
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC000, fileSize=0xC917E
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 970
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xD000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xD000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xE000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xE000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 971
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xF000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xF000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x10000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x10000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 972
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 972
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x11000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x11000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 973
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x12000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x12000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x13000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x13000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 974
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x14000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x14000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 975
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x15000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x15000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 976
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 976
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x16000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x16000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 977
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x17000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x17000, fileSize=0xC917E
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x18000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x18000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 978
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x19000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x19000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x1A000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x1A000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 979
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x1B000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x1B000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x1C000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x1C000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 980
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 980
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x1D000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x1D000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 981
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x1E000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x1E000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x1F000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x1F000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 982
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x20000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x20000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x21000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x21000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 983
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x22000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x22000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x23000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x23000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 984
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:20 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 984
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x24000
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x24000, fileSize=0xC917E
02:22:20 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 985
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x25000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x25000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 986
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x26000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x26000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x27000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x27000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 987
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x28000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x28000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x29000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x29000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 988
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 988
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x2A000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x2A000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 989
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x2B000
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x2B000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x2C000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x2C000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 990
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x2D000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x2D000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x2E000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x2E000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 991
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x2F000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x2F000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x30000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x30000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 992
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 992
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x31000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x31000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 993
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x32000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x32000, fileSize=0xC917E
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 994
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x33000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x33000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x34000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x34000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 995
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x35000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x35000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x36000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x36000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 996
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 996
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x37000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x37000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 997
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x38000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x38000, fileSize=0xC917E
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x39000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x39000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 998
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x3A000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x3A000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x3B000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x3B000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 999
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x3C000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x3C000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x3D000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x3D000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x3E000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x3E000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1001
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x3F000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x3F000, fileSize=0xC917E
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x40000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x40000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1002
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x41000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x41000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x42000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x42000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1003
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x43000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x43000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1004
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1004
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x44000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x44000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1005
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x45000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x45000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x46000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x46000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1006
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x47000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x47000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x48000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x48000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1007
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x49000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x49000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x4A000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x4A000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1008
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1008
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x4B000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x4B000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1009
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x4C000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x4C000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x4D000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x4D000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1010
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x4E000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x4E000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1011
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x4F000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x4F000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x50000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x50000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1012
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1012
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x51000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x51000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1013
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x52000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x52000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x53000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x53000, fileSize=0xC917E
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1014
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x54000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x54000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x55000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x55000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1015
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x56000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x56000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x57000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x57000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1016
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1016
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x58000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x58000, fileSize=0xC917E
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1017
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x59000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x59000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x5A000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x5A000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1018
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x5B000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x5B000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x5C000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x5C000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1019
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x5D000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x5D000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1020
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1020
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x5E000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x5E000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1021
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x5F000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x5F000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x60000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x60000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1022
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x61000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x61000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x62000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x62000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1023
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x63000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x63000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x64000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x64000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1024
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1024
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x65000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x65000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x66000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x66000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1025
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x67000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x67000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1026
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x68000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x68000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x69000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x69000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1027
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x6A000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x6A000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x6B000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x6B000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1028
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1028
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x6C000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x6C000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x6D000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x6D000, fileSize=0xC917E
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1029
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x6E000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x6E000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x6F000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x6F000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1030
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x70000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x70000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1031
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x71000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x71000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x72000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x72000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1032
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1032
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x73000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x73000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x74000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x74000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1033
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x75000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x75000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1034
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x76000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x76000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x77000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x77000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1035
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x78000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x78000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x79000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x79000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1036
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1036
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x7A000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x7A000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1037
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x7B000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x7B000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1038
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x7C000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x7C000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x7D000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x7D000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1039
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x7E000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x7E000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x7F000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x7F000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1040
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1040
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x80000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x80000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1041
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x81000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x81000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x82000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x82000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1042
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x83000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x83000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x84000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x84000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1043
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x85000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x85000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x86000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x86000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1044
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1044
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x87000
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x87000, fileSize=0xC917E
02:22:21 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:21 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1045
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x88000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x88000, fileSize=0xC917E
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x89000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x89000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1046
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x8A000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x8A000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1047
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x8B000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x8B000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x8C000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x8C000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1048
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1048
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x8D000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x8D000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1049
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x8E000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x8E000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x8F000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x8F000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1050
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x90000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x90000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x91000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x91000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1051
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x92000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x92000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x93000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x93000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1052
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1052
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x94000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x94000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1053
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x95000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x95000, fileSize=0xC917E
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x96000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x96000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1054
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x97000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x97000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1055
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x98000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x98000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x99000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x99000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1056
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1056
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x9A000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x9A000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x9B000
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x9B000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1057
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x9C000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x9C000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x9D000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x9D000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1058
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x9E000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x9E000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1059
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0x9F000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0x9F000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA0000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA0000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1060
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1060
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA1000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1061
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA2000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA2000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1062
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA3000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA3000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA4000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA4000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1063
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA5000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA5000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA6000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA6000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1064
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1064
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA7000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA7000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1065
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA8000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA8000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xA9000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xA9000, fileSize=0xC917E
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1066
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xAA000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xAA000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1067
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xAB000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xAB000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xAC000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xAC000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1068
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1068
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xAD000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xAD000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1069
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xAE000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xAE000, fileSize=0xC917E
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xAF000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xAF000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1070
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB0000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB0000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB1000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1071
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB2000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB2000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1072
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1072
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB3000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB3000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1073
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB4000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB4000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB5000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB5000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1074
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB6000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB6000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1075
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB7000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB7000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB8000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB8000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1076
02:22:22 DEBUG hle.sceDisplay - SE_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1076
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xB9000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xB9000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1077
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xBA000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xBA000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1078
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xBB000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xBB000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1079
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1080
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1080
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1081
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xBC000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xBC000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1082
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1083
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xBD000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xBD000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1084
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1084
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xBE000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xBE000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1085
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xBF000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xBF000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1086
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC0000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC0000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC1000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1087
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC2000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC2000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1088
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1088
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC3000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC3000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1089
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC4000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC4000, fileSize=0xC917E
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC5000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC5000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1090
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC6000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC6000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC7000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC7000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1091
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1092
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1092
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC8000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC8000, fileSize=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - SceIofileAsync - sceDisplayGetVcount returning 1093
02:22:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x1000, totalRead=0xC9000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Continue Reading readSize=0xC9000, fileSize=0xC917E
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - callReadCallback readAddr=0x09FDB880, readBytes=0x1000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - hleAfterReadCallback bytesRead=0x17E, totalRead=0xC917E
02:22:22 DEBUG hle.sceMp4 - MOVIE_DEC_THREAD - Completed Reading readSize=0xC917E, fileSize=0xC917E
02:22:22 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode mpeg=0xA009080, auAddr=0x0A009084, frameWidth=0x500, bufferAddr=0x0BB901F4, initAddr=0x0BB901F0
02:22:22 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode *au=0x00000000, *buffer=0x0901C390, init=-1
02:22:22 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode currentTimestamp=0
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:22 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1094
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecodeDetail mpeg=0xA009080, detailPointer=0x0BB90228
02:22:23  WARN hle.sceMp4 - MOVIE_DEC_THREAD - Unimplemented sceMp4GetAvcAu mp4=0xA0091EC, unknown2=0xA00926C, auAddr=0x0A009084, unknown4=0x0BB90200
02:22:23  WARN       me - MOVIE_DEC_THREAD - Unknown StartCode 0x00000100, offset 0000003A
02:22:23  WARN       me - MOVIE_DEC_THREAD - Unknown StartCode 0x00000100, offset 000000BA
02:22:23  WARN       me - MOVIE_DEC_THREAD - Unknown StartCode 0x00000000, offset 00001000
02:22:23 ERROR       me - MOVIE_DEC_THREAD - MediaEngine: No audio streams found!
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0, dts=0, esBuffer=0x0, esSize=0x100
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1095
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1096
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1096
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode mpeg=0xA009080, auAddr=0x0A009084, frameWidth=0x500, bufferAddr=0x0BB901F4, initAddr=0x0BB901F0
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode *au=0x00000000, *buffer=0x091DE3B0, init=1
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode currentTimestamp=0
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1097
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecodeDetail mpeg=0xA009080, detailPointer=0x0BB90228
02:22:23  WARN hle.sceMp4 - MOVIE_DEC_THREAD - Unimplemented sceMp4GetAvcAu mp4=0xA0091EC, unknown2=0xA00926C, auAddr=0x0A009084, unknown4=0x0BB90200
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0, dts=3003, esBuffer=0x0, esSize=0x100
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode mpeg=0xA009080, auAddr=0x0A009084, frameWidth=0x500, bufferAddr=0x0BB901F4, initAddr=0x0BB901F0
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode *au=0x00000000, *buffer=0x093A03D0, init=1
02:22:23 DEBUG hle.sceMpeg - MOVIE_DEC_THREAD - sceMpegAvcDecode currentTimestamp=0
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1098
02:22:23 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1099
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1100
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1100
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1101
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23  INFO hle.IoFileMgrForUser - SOUND_THREAD - hleIoOpen filename = disc0:/sce_lbn041f32_size0x3b9a4 flags = 1004001 permissions = 00
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1102
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1103
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1104
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1104
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1105
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1106
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1107
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracSetDataAndGetID buffer=0x09F4A340, bufferSize=0x3B9A4
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - FileSize 0x3B9A4
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - WAVE format: magic=0x20746D66('fmt '), chunkSize=52, compressionCode=0xFFFE, channels=2, sampleRate=44100, bitrate=32041, bytesPerFrame=0x5D0, hiBytesPerSample=0, codingMode=0
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - Additional chunk data: 22 00 00 08 03 00 00 00 BF AA 23 E9 58 CB 71 44 A1 19 FF FA 01 E4 CE 62 01 00 28 B9 00 00 00 00 00 00 00 00
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - FACT Chunk: endSample=332297, sampleOffset=2048
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - DATA Chunk: data offset=0x64, data size=0x3B940
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - hleSetHalfwayBufferAndGetID returning atID=0x0
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1108
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1108
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1109
02:22:23 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1110
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning -1, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3B940, readPosition=0x64, writePosition=0x0, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetBufferInfoForResetting atID=0x0, sample=0x0, bufferInfoAddr=0x0BB9DB38
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1111
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1112
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1112
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetBufferInfoForResetting atID=0x0, sample=0x0, bufferInfoAddr=0x0BB9DB38
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1113
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1114
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1115
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1116
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - MOVIE_DEC_THREAD - sceDisplayGetVcount returning 1116
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracResetPlayPosition atID=0x0, sample=0x0, bytesWrittenFirstBuf=0x3B940, bytesWrittenSecondBuf=0x0
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning -1, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3B940, readPosition=0x0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracSetLoopNum atID=0x0, loopNbr=0xFFFFFFFF
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetBufferInfoForResetting atID=0x0, sample=0x0, bufferInfoAddr=0x0BB9DB38
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetSoundSample atID=0x0, endSampleAddr=0x0BB9DB28, loopStartSampleAddr=0x0BB9DB20, loopEndSampleAddr=0x0BB9DB24
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetSoundSample returning endSample=0x51209, loopStartSample=0xFFFFFFFF, loopEndSample=0xFFFFFFFF
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4A340(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=2048/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3B370, readPosition=0x5D0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1117
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SOUND_THREAD - sceDisplayGetVcount returning 1118
02:22:23 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - SE_THREAD - sceDisplayGetVcount returning 1119
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4A910(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=4096/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3ADA0, readPosition=0xBA0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4AEE0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=6144/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3A7D0, readPosition=0x1170, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4B4B0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=8192/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3A200, readPosition=0x1740, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4BA80(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=10240/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x39C30, readPosition=0x1D10, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4C050(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=12288/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x39660, readPosition=0x22E0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4C620(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=14336/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x39090, readPosition=0x28B0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4CBF0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=16384/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x38AC0, readPosition=0x2E80, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1135
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4D1C0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=18432/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x384F0, readPosition=0x3450, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4D790(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:23  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=20480/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x37F20, readPosition=0x3A20, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1140
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4DD60(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=22528/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x37950, readPosition=0x3FF0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4E330(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=24576/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x37380, readPosition=0x45C0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4E900(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=26624/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x36DB0, readPosition=0x4B90, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1147
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4EED0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=28672/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x367E0, readPosition=0x5160, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4F4A0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=30720/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x36210, readPosition=0x5730, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F4FA70(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=32768/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x35C40, readPosition=0x5D00, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1154
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F50040(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=34816/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x35670, readPosition=0x62D0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F50610(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=36864/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x350A0, readPosition=0x68A0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F50BE0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=38912/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x34AD0, readPosition=0x6E70, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1160
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F511B0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=40960/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x34500, readPosition=0x7440, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F51780(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=43008/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x33F30, readPosition=0x7A10, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F51D50(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=45056/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x33960, readPosition=0x7FE0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1166
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F52320(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=47104/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x33390, readPosition=0x85B0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F528F0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=49152/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x32DC0, readPosition=0x8B80, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1173
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F52EC0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=51200/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x327F0, readPosition=0x9150, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F53490(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=53248/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x32220, readPosition=0x9720, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F53A60(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=55296/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x31C50, readPosition=0x9CF0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1181
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F54030(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=57344/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x31680, readPosition=0xA2C0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F54600(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=59392/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x310B0, readPosition=0xA890, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F54BD0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=61440/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x30AE0, readPosition=0xAE60, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1187
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F551A0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=63488/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x30510, readPosition=0xB430, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F55770(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=65536/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2FF40, readPosition=0xBA00, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F55D40(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=67584/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2F970, readPosition=0xBFD0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1194
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F56310(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=69632/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2F3A0, readPosition=0xC5A0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F568E0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=71680/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2EDD0, readPosition=0xCB70, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F56EB0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=73728/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2E800, readPosition=0xD140, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1202
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F57480(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=75776/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2E230, readPosition=0xD710, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F57A50(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=77824/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2DC60, readPosition=0xDCE0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F58020(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=79872/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2D690, readPosition=0xE2B0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1208
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F585F0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=81920/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2D0C0, readPosition=0xE880, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F58BC0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=83968/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2CAF0, readPosition=0xEE50, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F59190(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=86016/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2C520, readPosition=0xF420, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1215
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F59760(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=88064/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2BF50, readPosition=0xF9F0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F59D30(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=90112/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2B980, readPosition=0xFFC0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1221
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5A300(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=92160/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2B3B0, readPosition=0x10590, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5A8D0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=94208/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2ADE0, readPosition=0x10B60, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5AEA0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=96256/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2A810, readPosition=0x11130, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1229
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5B470(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=98304/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2A240, readPosition=0x11700, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5BA40(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=100352/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x29C70, readPosition=0x11CD0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1235
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5C010(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=102400/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x296A0, readPosition=0x122A0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5C5E0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=104448/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x290D0, readPosition=0x12870, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1241
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5CBB0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=106496/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x28B00, readPosition=0x12E40, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5D180(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=108544/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x28530, readPosition=0x13410, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5D750(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=110592/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x27F60, readPosition=0x139E0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1248
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5DD20(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=112640/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x27990, readPosition=0x13FB0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5E2F0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=114688/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x273C0, readPosition=0x14580, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1253
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5E8C0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=116736/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x26DF0, readPosition=0x14B50, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5EE90(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=118784/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x26820, readPosition=0x15120, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1258
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5F460(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=120832/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x26250, readPosition=0x156F0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F5FA30(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=122880/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x25C80, readPosition=0x15CC0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F60000(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=124928/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x256B0, readPosition=0x16290, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1266
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F605D0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=126976/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x250E0, readPosition=0x16860, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F60BA0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=129024/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x24B10, readPosition=0x16E30, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F61170(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=131072/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x24540, readPosition=0x17400, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1273
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F61740(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=133120/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x23F70, readPosition=0x179D0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F61D10(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=135168/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x239A0, readPosition=0x17FA0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F622E0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=137216/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x233D0, readPosition=0x18570, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1279
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F628B0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=139264/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x22E00, readPosition=0x18B40, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F62E80(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=141312/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x22830, readPosition=0x19110, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1285
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F63450(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=143360/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x22260, readPosition=0x196E0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F63A20(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=145408/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x21C90, readPosition=0x19CB0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F63FF0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=147456/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x216C0, readPosition=0x1A280, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F645C0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=149504/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x210F0, readPosition=0x1A850, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1294
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F64B90(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=151552/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x20B20, readPosition=0x1AE20, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F65160(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=153600/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x20550, readPosition=0x1B3F0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F65730(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=155648/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1FF80, readPosition=0x1B9C0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1301
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F65D00(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=157696/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1F9B0, readPosition=0x1BF90, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F662D0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=159744/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1F3E0, readPosition=0x1C560, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F668A0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=161792/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1EE10, readPosition=0x1CB30, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1309
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F66E70(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=163840/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1E840, readPosition=0x1D100, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F67440(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=165888/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1E270, readPosition=0x1D6D0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F67A10(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=167936/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1DCA0, readPosition=0x1DCA0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1315
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F67FE0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=169984/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1D6D0, readPosition=0x1E270, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F685B0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=172032/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1D100, readPosition=0x1E840, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F68B80(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=174080/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1CB30, readPosition=0x1EE10, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1324
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F69150(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=176128/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1C560, readPosition=0x1F3E0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F69720(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=178176/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1BF90, readPosition=0x1F9B0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F69CF0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=180224/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1B9C0, readPosition=0x1FF80, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1330
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6A2C0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=182272/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1B3F0, readPosition=0x20550, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6A890(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=184320/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1AE20, readPosition=0x20B20, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1335
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6AE60(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=186368/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1A850, readPosition=0x210F0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6B430(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=188416/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1A280, readPosition=0x216C0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6BA00(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=190464/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x19CB0, readPosition=0x21C90, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1343
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6BFD0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=192512/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x196E0, readPosition=0x22260, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6C5A0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=194560/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x19110, readPosition=0x22830, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6CB70(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=196608/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x18B40, readPosition=0x22E00, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1349
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6D140(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=198656/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x18570, readPosition=0x233D0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6D710(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=200704/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x17FA0, readPosition=0x239A0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1354
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6DCE0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=202752/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x179D0, readPosition=0x23F70, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6E2B0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=204800/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x17400, readPosition=0x24540, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1360
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6E880(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=206848/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x16E30, readPosition=0x24B10, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6EE50(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=208896/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x16860, readPosition=0x250E0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6F420(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=210944/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x16290, readPosition=0x256B0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6F9F0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=212992/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x15CC0, readPosition=0x25C80, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1368
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F6FFC0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=215040/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x156F0, readPosition=0x26250, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F70590(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=217088/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x15120, readPosition=0x26820, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F70B60(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=219136/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x14B50, readPosition=0x26DF0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1375
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F71130(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=221184/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x14580, readPosition=0x273C0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F71700(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=223232/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x13FB0, readPosition=0x27990, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1381
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F71CD0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=225280/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x139E0, readPosition=0x27F60, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F722A0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=227328/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x13410, readPosition=0x28530, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F72870(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=229376/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x12E40, readPosition=0x28B00, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F72E40(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=231424/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x12870, readPosition=0x290D0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1390
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F73410(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=233472/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x122A0, readPosition=0x296A0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F739E0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=235520/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x11CD0, readPosition=0x29C70, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1396
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F73FB0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=237568/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x11700, readPosition=0x2A240, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F74580(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=239616/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x11130, readPosition=0x2A810, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F74B50(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=241664/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x10B60, readPosition=0x2ADE0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F75120(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=243712/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x10590, readPosition=0x2B3B0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1404
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F756F0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=245760/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xFFC0, readPosition=0x2B980, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F75CC0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=247808/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xF9F0, readPosition=0x2BF50, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1410
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F76290(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=249856/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xF420, readPosition=0x2C520, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F76860(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=251904/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xEE50, readPosition=0x2CAF0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F76E30(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=253952/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xE880, readPosition=0x2D0C0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F77400(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=256000/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xE2B0, readPosition=0x2D690, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1419
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F779D0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=258048/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xDCE0, readPosition=0x2DC60, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F77FA0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=260096/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xD710, readPosition=0x2E230, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F78570(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=262144/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xD140, readPosition=0x2E800, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1425
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F78B40(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=264192/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xCB70, readPosition=0x2EDD0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F79110(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=266240/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xC5A0, readPosition=0x2F3A0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1430
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F796E0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=268288/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xBFD0, readPosition=0x2F970, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F79CB0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=270336/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xBA00, readPosition=0x2FF40, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1434
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1436
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7A280(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=272384/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xB430, readPosition=0x30510, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7A850(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=274432/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xAE60, readPosition=0x30AE0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7AE20(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=276480/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xA890, readPosition=0x310B0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1442
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7B3F0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=278528/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xA2C0, readPosition=0x31680, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1444
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1446
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7B9C0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=280576/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x9CF0, readPosition=0x31C50, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1448
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7BF90(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=282624/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x9720, readPosition=0x32220, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1452
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7C560(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=284672/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x9150, readPosition=0x327F0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7CB30(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=286720/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x8B80, readPosition=0x32DC0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1456
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7D100(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=288768/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x85B0, readPosition=0x33390, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1459
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7D6D0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=290816/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x7FE0, readPosition=0x33960, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1462
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7DCA0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=292864/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x7A10, readPosition=0x33F30, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1465
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7E270(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=294912/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x7440, readPosition=0x34500, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7E840(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=296960/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x6E70, readPosition=0x34AD0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1469
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1471
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7EE10(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=299008/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x68A0, readPosition=0x350A0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7F3E0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=301056/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x62D0, readPosition=0x35670, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1475
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1477
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7F9B0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=303104/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x5D00, readPosition=0x35C40, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F7FF80(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=305152/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x5730, readPosition=0x36210, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1481
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F80550(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=307200/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x5160, readPosition=0x367E0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1484
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F80B20(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=309248/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x4B90, readPosition=0x36DB0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1487
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F810F0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=311296/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x45C0, readPosition=0x37380, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1490
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F816C0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=313344/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3FF0, readPosition=0x37950, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F81C90(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=315392/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3A20, readPosition=0x37F20, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1495
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F82260(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=317440/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x3450, readPosition=0x384F0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1498
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F82830(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=319488/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x2E80, readPosition=0x38AC0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1501
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F82E00(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=321536/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x28B0, readPosition=0x39090, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1503
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F833D0(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=323584/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x22E0, readPosition=0x39660, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1507
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F839A0(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=325632/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1D10, readPosition=0x39C30, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F83F70(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=327680/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1740, readPosition=0x3A200, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1511
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1513
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFC300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F84540(0x5D0) to 0x09EFC300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=329728/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x1170, readPosition=0x3A7D0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFE300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F84B10(0x5D0) to 0x09EFE300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=-1, currentSample=331776/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0xBA0, readPosition=0x3ADA0, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EFA300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D88, remainFramesAddr=0x08BC7DA8
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F850E0(0x5D0) to 0x09EFA300(0x800), outputChannels=2
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=1, remainFrames=-1, currentSample=333824/332297, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F4A340, maxSize=0x3B9A4, currentSize=0x5D0, readPosition=0x3B370, writePosition=0x3B940, filePosition=0x3B9A4, fileMaxSize=0x3B9A4), channels=2, outputChannels=2]
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1518
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1521
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1523
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1525
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracReleaseAtracID atID=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1527
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1529
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1531
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1533
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1535
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1537
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1539
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1541
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1543
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1545
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1547
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1549
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1551
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1553
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1555
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1557
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1559
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1561
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1563
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1565
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1567
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1569
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1571
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1573
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1575
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1577
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1579
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1581
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1583
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1586
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1588
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1590
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1592
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1594
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1596
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1598
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1600
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1602
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1604
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1606
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1608
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1610
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1612
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1614
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1616
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1618
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1620
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1622
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1624
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1626
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1628
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1630
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1632
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1634
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1636
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1638
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1640
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1642
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1644
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1647
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1649
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1651
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1653
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1655
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1657
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1659
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1661
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1663
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1665
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1667
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1669
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1671
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1673
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1675
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1677
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1679
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1681
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1683
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1685
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1687
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1689
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1691
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1693
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1695
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1697
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1699
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1701
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1703
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1705
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1707
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1709
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1711
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1713
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1715
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1717
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1719
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1721
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1723
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1725
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1727
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1729
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1731
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1733
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1735
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1737
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1739
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1741
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1743
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1745
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1747
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1749
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1751
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1753
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1755
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1757
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1759
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1761
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1763
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1765
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1767
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1769
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1771
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1773
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1775
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1777
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1779
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1781
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1783
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1785
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1787
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1789
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1791
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1793
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1795
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1797
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1799
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1801
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1803
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1805
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1807
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1809
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1811
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1813
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1815
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1817
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1819
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1821
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1823
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1825
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1827
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1829
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1831
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1833
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1835
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1837
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1839
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1841
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1843
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1845
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1847
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1849
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1851
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1853
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1855
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1857
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1859
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1861
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1863
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1865
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1867
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1869
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1871
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1873
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1875
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1877
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1879
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1881
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1883
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1885
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1887
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1889
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1891
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1893
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1895
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1897
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1899
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1901
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1903
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1905
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1907
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1909
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1911
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1913
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1915
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1917
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1919
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1921
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1923
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1925
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1928
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1930
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1932
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1934
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1936
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1938
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1940
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1944
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1946
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1948
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1950
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1952
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1954
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1956
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1958
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1960
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1962
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1964
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1966
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1968
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1970
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1972
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1974
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1976
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1978
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1980
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1982
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1984
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1986
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1988
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1990
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1992
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1994
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1996
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 1998
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2002
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:39  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099471_size0x10ea0 flags = 1004001 permissions = 00
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2005
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:39 DEBUG hle.sceMpeg - user_main - sceMpegAvcDecodeStop mpeg=0xA009080, frameWidth=0x200, bufferAddr=0x0BBFF4E4, statusAddr=0x0BBFF4E0
02:22:39  WARN hle.sceMp4 - user_main - Unimplemented sceMp4TrackSampleBufDestruct unknown1=0xA0091EC, unknown2=0xA00926C
02:22:39  WARN hle.sceMp4 - user_main - Unimplemented sceMp4UnregistTrack unknown1=0xA0091EC, unknown2=0xA00926C
02:22:39  WARN hle.sceMp4 - user_main - Unimplemented sceMp4Delete
02:22:39  WARN hle.sceMp4 - user_main - Unimplemented sceMp4Finish
02:22:39 DEBUG hle.sceMpeg - user_main - sceMpegFreeAvcEsBuf mpeg=0xA009080, esBuf=0xBB92400
02:22:39 DEBUG hle.sceMpeg - user_main - sceMpegDelete mpeg=0xA009080
02:22:39 DEBUG hle.sceMpeg - user_main - finishMpeg
02:22:39 DEBUG hle.sceMpeg - user_main - finishStreams
02:22:39 DEBUG hle.sceMpeg - user_main - sceMpegAvcResourceFinish
02:22:39  INFO hle.sceMpeg - user_main - sceMpegFinish
02:22:39 DEBUG hle.sceMpeg - user_main - finishMpeg
02:22:39 DEBUG hle.sceMpeg - user_main - finishStreams
02:22:39 DEBUG hle.sceMpeg - user_main - sceMpegAvcDecodeStop mpeg=0xA009080, frameWidth=0x200, bufferAddr=0x0BBFF4E4, statusAddr=0x0BBFF4E0
02:22:39  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099493_size0x2fa0 flags = 1004001 permissions = 00
02:22:39  INFO hle.IoFileMgrForUser - SOUND_THREAD - hleIoOpen filename = disc0:/sce_lbn05249d_size0x34a794 flags = 1004001 permissions = 00
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracSetDataAndGetID buffer=0x09F0A300, bufferSize=0x40000
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - FileSize 0x34A794
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - WAVE format: magic=0x20746D66('fmt '), chunkSize=52, compressionCode=0xFFFE, channels=2, sampleRate=44100, bitrate=32041, bytesPerFrame=0x5D0, hiBytesPerSample=0, codingMode=0
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - Additional chunk data: 22 00 00 08 03 00 00 00 BF AA 23 E9 58 CB 71 44 A1 19 FF FA 01 E4 CE 62 01 00 28 B9 00 00 00 00 00 00 00 00
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - FACT Chunk: endSample=4744954, sampleOffset=2048
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - DATA Chunk: data offset=0x64, data size=0x34A730
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - hleSetHalfwayBufferAndGetID returning atID=0x0
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 176, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3FF9C, readPosition=0x64, writePosition=0x0, filePosition=0x40000, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetBufferInfoForResetting atID=0x0, sample=0x0, bufferInfoAddr=0x0BB9DB38
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetBufferInfoForResetting atID=0x0, sample=0x0, bufferInfoAddr=0x0BB9DB38
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracResetPlayPosition atID=0x0, sample=0x0, bytesWrittenFirstBuf=0x40000, bytesWrittenSecondBuf=0x0
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 176, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x40000, readPosition=0x0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracSetLoopNum atID=0x0, loopNbr=0xFFFFFFFF
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetBufferInfoForResetting atID=0x0, sample=0x896B7, bufferInfoAddr=0x0BB9DB38
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A300(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=175, currentSample=2048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3FA30, readPosition=0x5D0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A8D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=174, currentSample=4096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3F460, readPosition=0xBA0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AEA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=173, currentSample=6144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3EE90, readPosition=0x1170, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B470(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=172, currentSample=8192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3E8C0, readPosition=0x1740, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BA40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=171, currentSample=10240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3E2F0, readPosition=0x1D10, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C010(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=170, currentSample=12288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3DD20, readPosition=0x22E0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C5E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=169, currentSample=14336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3D750, readPosition=0x28B0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CBB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=168, currentSample=16384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3D180, readPosition=0x2E80, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D180(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=167, currentSample=18432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3CBB0, readPosition=0x3450, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099499_size0x930 flags = 1004001 permissions = 00
02:22:40  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09949b_size0x60a0 flags = 1004001 permissions = 00
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D750(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=166, currentSample=20480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3C5E0, readPosition=0x3A20, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DD20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=165, currentSample=22528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3C010, readPosition=0x3FF0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E2F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=164, currentSample=24576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3BA40, readPosition=0x45C0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E8C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=163, currentSample=26624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3B470, readPosition=0x4B90, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EE90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=162, currentSample=28672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3AEA0, readPosition=0x5160, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F460(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=161, currentSample=30720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3A8D0, readPosition=0x5730, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FA30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=160, currentSample=32768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x3A300, readPosition=0x5D00, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10000(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=159, currentSample=34816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x39D30, readPosition=0x62D0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F105D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=158, currentSample=36864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x39760, readPosition=0x68A0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10BA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=157, currentSample=38912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x39190, readPosition=0x6E70, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11170(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=156, currentSample=40960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x38BC0, readPosition=0x7440, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11740(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=155, currentSample=43008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x385F0, readPosition=0x7A10, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11D10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=154, currentSample=45056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x38020, readPosition=0x7FE0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994a8_size0x3130 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F122E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=153, currentSample=47104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A50, readPosition=0x85B0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F128B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=49152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37480, readPosition=0x8B80, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12E80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=51200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36EB0, readPosition=0x9150, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13450(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=53248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x368E0, readPosition=0x9720, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13A20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=55296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36310, readPosition=0x9CF0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13FF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=57344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35D40, readPosition=0xA2C0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F145C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=59392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35770, readPosition=0xA890, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994af_size0x1f10 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14B90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=61440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x351A0, readPosition=0xAE60, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2097
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994b3_size0x9450 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15160(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=63488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34BD0, readPosition=0xB430, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2101
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994c6_size0x4850 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15730(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=65536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34600, readPosition=0xBA00, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994d0_size0x31c0 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2103
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994d7_size0x24b0 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2105
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15D00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=67584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34030, readPosition=0xBFD0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994dc_size0x4a50 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2107
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994f5_size0x9b0 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F162D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=69632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33A60, readPosition=0xC5A0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2109
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994f7_size0x920 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2111
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F168A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=71680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33490, readPosition=0xCB70, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994f9_size0x9b0 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0994fb_size0x9c0 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2113
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16E70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=73728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32EC0, readPosition=0xD140, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09950a_size0x1180 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2115
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09950d_size0xd80 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17440(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=75776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x328F0, readPosition=0xD710, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2117
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09950f_size0x950 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17A10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=77824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32320, readPosition=0xDCE0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2119
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099511_size0x1400 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099514_size0x1220 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2121
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099517_size0x4a0 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17FE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=79872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31D50, readPosition=0xE2B0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2123
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09952d_size0x2c50 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F185B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=81920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31780, readPosition=0xE880, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2125
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099533_size0x3f60 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09953b_size0x5450 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2127
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18B80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=83968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x311B0, readPosition=0xEE50, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099546_size0x62a0 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2129
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099553_size0x3780 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19150(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=86016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30BE0, readPosition=0xF420, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2131
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09955a_size0x4130 flags = 1004001 permissions = 00
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19720(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=88064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30610, readPosition=0xF9F0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099563_size0x910 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2133
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099670_size0xc580 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2135
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099767_size0x21c0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19CF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=90112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30040, readPosition=0xFFC0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2137
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09976c_size0x2f30 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A2C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=92160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FA70, readPosition=0x10590, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099772_size0x4b80 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2139
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0997ac_size0x14f0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A890(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=94208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F4A0, readPosition=0x10B60, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2141
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0997af_size0x3850 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0997b7_size0x8cf0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2143
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AE60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=96256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EED0, readPosition=0x11130, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0997eb_size0xda0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2145
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn0997ed_size0x1cf0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2147
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B430(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=98304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E900, readPosition=0x11700, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn099d66_size0x4650 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2149
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BA00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=100352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E330, readPosition=0x11CD0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09a158_size0x5410 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2151
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09a163_size0x1ca0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BFD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=102400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DD60, readPosition=0x122A0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2153
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09a167_size0x32a0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2155
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C5A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=104448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D790, readPosition=0x12870, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09a16e_size0x6d00 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2157
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09a17c_size0x11b0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CB70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=106496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D1C0, readPosition=0x12E40, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2159
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09a17f_size0x3e10 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09a187_size0x2cb0 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2161
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D140(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=108544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CBF0, readPosition=0x13410, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09a18d_size0x4b30 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2163
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D710(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=110592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C620, readPosition=0x139E0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn05235a_size0xb8a2 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2165
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09c26c_size0x5b42 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DCE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=112640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C050, readPosition=0x13FB0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2167
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42  INFO hle.IoFileMgrForUser - SE_THREAD - hleIoOpen filename = disc0:/sce_lbn09c471_size0x4396 flags = 1004001 permissions = 00
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E2B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=114688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BA80, readPosition=0x14580, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2170
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2172
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E880(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=116736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B4B0, readPosition=0x14B50, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2174
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EE50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=118784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AEE0, readPosition=0x15120, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2176
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F420(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=120832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A910, readPosition=0x156F0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2178
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2180
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F9F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=122880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A340, readPosition=0x15CC0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2182
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FFC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=124928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29D70, readPosition=0x16290, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2184
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20590(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=126976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x297A0, readPosition=0x16860, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2186
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2188
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20B60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=129024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x291D0, readPosition=0x16E30, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2190
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21130(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=131072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28C00, readPosition=0x17400, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2192
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21700(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=133120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28630, readPosition=0x179D0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2194
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2196
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21CD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=135168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28060, readPosition=0x17FA0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2198
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17FA0, readOffset=0x40064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28060, readPosition=0x17FA0, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F222A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=137216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27A90, readPosition=0x18570, writePosition=0x0, filePosition=0x40064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2200
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2202
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A90, readPosition=0x18570, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A90, readPosition=0x18570, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22870(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=139264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x374C0, readPosition=0x18B40, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2204
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22E40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=141312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36EF0, readPosition=0x19110, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2206
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23410(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=143360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36920, readPosition=0x196E0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2209
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F239E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=145408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36350, readPosition=0x19CB0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2212
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23FB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=147456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35D80, readPosition=0x1A280, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2214
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24580(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=149504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x357B0, readPosition=0x1A850, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2216
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2218
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24B50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=151552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x351E0, readPosition=0x1AE20, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2220
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25120(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=153600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C10, readPosition=0x1B3F0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2222
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2224
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F256F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=155648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34640, readPosition=0x1B9C0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2226
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25CC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=157696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34070, readPosition=0x1BF90, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2228
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26290(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=159744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33AA0, readPosition=0x1C560, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2230
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2232
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26860(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=161792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x334D0, readPosition=0x1CB30, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2234
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26E30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=163840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32F00, readPosition=0x1D100, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2236
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2238
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27400(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=165888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32930, readPosition=0x1D6D0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2240
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F279D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=167936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32360, readPosition=0x1DCA0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2242
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2244
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27FA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=169984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31D90, readPosition=0x1E270, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2246
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28570(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=172032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x317C0, readPosition=0x1E840, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2248
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28B40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=174080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x311F0, readPosition=0x1EE10, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2250
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2252
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29110(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=176128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30C20, readPosition=0x1F3E0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2254
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F296E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=178176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30650, readPosition=0x1F9B0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2256
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29CB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=180224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30080, readPosition=0x1FF80, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2258
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2260
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A280(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=182272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FAB0, readPosition=0x20550, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2262
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A850(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=184320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F4E0, readPosition=0x20B20, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2264
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2266
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AE20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=186368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF10, readPosition=0x210F0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2268
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B3F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=188416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E940, readPosition=0x216C0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2270
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B9C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=190464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E370, readPosition=0x21C90, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2274
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BF90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=192512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DDA0, readPosition=0x22260, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2276
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C560(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=194560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D7D0, readPosition=0x22830, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2278
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2280
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CB30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=196608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D200, readPosition=0x22E00, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2282
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D100(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=198656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CC30, readPosition=0x233D0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2284
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2286
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D6D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=200704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C660, readPosition=0x239A0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2288
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DCA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=202752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C090, readPosition=0x23F70, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2290
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E270(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=204800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BAC0, readPosition=0x24540, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2292
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2294
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E840(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=206848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B4F0, readPosition=0x24B10, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2296
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EE10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=208896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AF20, readPosition=0x250E0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2298
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F3E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=210944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A950, readPosition=0x256B0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2300
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2302
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F9B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=212992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A380, readPosition=0x25C80, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2304
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FF80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=215040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29DB0, readPosition=0x26250, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2306
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2308
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30550(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=217088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x297E0, readPosition=0x26820, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2310
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30B20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=219136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29210, readPosition=0x26DF0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2312
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F310F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=221184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28C40, readPosition=0x273C0, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2314
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2316
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F316C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=223232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28670, readPosition=0x27990, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2318
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31C90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=225280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280A0, readPosition=0x27F60, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2320
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2322
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17F60, readOffset=0x50064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280A0, readPosition=0x27F60, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32260(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=227328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27AD0, readPosition=0x28530, writePosition=0x10000, filePosition=0x50064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2324
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37AD0, readPosition=0x28530, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37AD0, readPosition=0x28530, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32830(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=229376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37500, readPosition=0x28B00, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2326
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2328
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32E00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=231424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36F30, readPosition=0x290D0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2330
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F333D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=233472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36960, readPosition=0x296A0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2332
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F339A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=235520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36390, readPosition=0x29C70, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2334
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2336
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33F70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=237568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35DC0, readPosition=0x2A240, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2338
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34540(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=239616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x357F0, readPosition=0x2A810, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2340
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34B10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=241664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35220, readPosition=0x2ADE0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2342
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2344
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F350E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=243712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C50, readPosition=0x2B3B0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2346
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F356B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=245760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34680, readPosition=0x2B980, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2348
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35C80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=247808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x340B0, readPosition=0x2BF50, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2350
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2352
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36250(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=249856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33AE0, readPosition=0x2C520, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2354
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36820(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=251904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33510, readPosition=0x2CAF0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2356
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2358
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36DF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=253952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32F40, readPosition=0x2D0C0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2360
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F373C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=256000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32970, readPosition=0x2D690, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2362
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2364
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37990(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=258048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x323A0, readPosition=0x2DC60, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2366
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37F60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=260096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31DD0, readPosition=0x2E230, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2368
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38530(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=262144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31800, readPosition=0x2E800, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2370
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2372
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38B00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=264192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31230, readPosition=0x2EDD0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F390D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=266240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30C60, readPosition=0x2F3A0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2374
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2376
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F396A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=268288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30690, readPosition=0x2F970, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2378
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2380
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39C70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=270336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x300C0, readPosition=0x2FF40, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2382
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A240(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=272384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FAF0, readPosition=0x30510, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2384
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2386
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A810(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=274432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F520, readPosition=0x30AE0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2388
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ADE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=276480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF50, readPosition=0x310B0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2390
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B3B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=278528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E980, readPosition=0x31680, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2392
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2394
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B980(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=280576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E3B0, readPosition=0x31C50, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2396
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BF50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=282624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DDE0, readPosition=0x32220, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2398
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2400
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C520(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=284672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D810, readPosition=0x327F0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CAF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=286720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D240, readPosition=0x32DC0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2402
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2404
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D0C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=288768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CC70, readPosition=0x33390, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2406
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2408
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D690(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=290816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C6A0, readPosition=0x33960, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2410
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DC60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=292864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C0D0, readPosition=0x33F30, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2412
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2414
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E230(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=294912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BB00, readPosition=0x34500, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E800(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=296960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B530, readPosition=0x34AD0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2416
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2418
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EDD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=299008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AF60, readPosition=0x350A0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2420
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2422
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F3A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=301056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A990, readPosition=0x35670, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2424
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F970(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=303104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A3C0, readPosition=0x35C40, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2426
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FF40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=305152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29DF0, readPosition=0x36210, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2428
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2430
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40510(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=307200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29820, readPosition=0x367E0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2432
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40AE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=309248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29250, readPosition=0x36DB0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2434
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2436
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F410B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=311296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28C80, readPosition=0x37380, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2438
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41680(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=313344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x286B0, readPosition=0x37950, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2440
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2442
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41C50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=315392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280E0, readPosition=0x37F20, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2444
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17F20, readOffset=0x60064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280E0, readPosition=0x37F20, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42220(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=317440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B10, readPosition=0x384F0, writePosition=0x20000, filePosition=0x60064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2446
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B10, readPosition=0x384F0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B10, readPosition=0x384F0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F427F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=319488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37540, readPosition=0x38AC0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2448
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42DC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=321536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36F70, readPosition=0x39090, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2450
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2452
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43390(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=323584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x369A0, readPosition=0x39660, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2454
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43960(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=325632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x363D0, readPosition=0x39C30, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2456
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2458
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43F30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=327680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35E00, readPosition=0x3A200, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2460
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2462
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44500(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=329728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35830, readPosition=0x3A7D0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2464
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44AD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=331776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35260, readPosition=0x3ADA0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2467
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F450A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=333824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C90, readPosition=0x3B370, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2469
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45670(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=335872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x346C0, readPosition=0x3B940, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2471
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45C40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=337920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x340F0, readPosition=0x3BF10, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2473
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2475
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46210(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=339968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33B20, readPosition=0x3C4E0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2477
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F467E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=342016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33550, readPosition=0x3CAB0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2479
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2481
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46DB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=344064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32F80, readPosition=0x3D080, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2483
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47380(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=346112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x329B0, readPosition=0x3D650, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2485
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47950(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=348160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x323E0, readPosition=0x3DC20, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2487
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2489
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47F20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=350208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E10, readPosition=0x3E1F0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2491
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F484F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=352256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31840, readPosition=0x3E7C0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2493
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48AC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=354304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31270, readPosition=0x3ED90, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2495
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2497
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49090(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=356352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30CA0, readPosition=0x3F360, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2499
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49660(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=358400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x306D0, readPosition=0x3F930, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2501
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2503
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49C30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=360448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30100, readPosition=0x3FF00, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2505
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=362496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FB30, readPosition=0x4D0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2507
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A7D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=364544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F560, readPosition=0xAA0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2509
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2511
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ADA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=366592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF90, readPosition=0x1070, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2513
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B370(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=368640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E9C0, readPosition=0x1640, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2516
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B940(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=370688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E3F0, readPosition=0x1C10, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2518
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2520
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BF10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=372736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DE20, readPosition=0x21E0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2522
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C4E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=374784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D850, readPosition=0x27B0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2524
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CAB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=376832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D280, readPosition=0x2D80, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2526
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2528
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D080(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=378880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CCB0, readPosition=0x3350, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2530
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D650(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=380928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C6E0, readPosition=0x3920, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2532
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DC20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=382976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C110, readPosition=0x3EF0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2536
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E1F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=385024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BB40, readPosition=0x44C0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2538
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E7C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=387072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B570, readPosition=0x4A90, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2540
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ED90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=389120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AFA0, readPosition=0x5060, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2542
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2544
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F360(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=391168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A9D0, readPosition=0x5630, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2546
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F930(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=393216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A400, readPosition=0x5C00, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2548
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2550
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FF00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=395264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29E30, readPosition=0x61D0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2552
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F104D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=397312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29860, readPosition=0x67A0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2554
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2556
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10AA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=399360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29290, readPosition=0x6D70, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2558
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11070(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=401408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28CC0, readPosition=0x7340, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2560
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11640(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=403456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x286F0, readPosition=0x7910, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2562
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2564
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11C10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=405504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28120, readPosition=0x7EE0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2566
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x70064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28120, readPosition=0x7EE0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F121E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=407552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B50, readPosition=0x84B0, writePosition=0x30000, filePosition=0x70064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2568
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2570
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B50, readPosition=0x84B0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B50, readPosition=0x84B0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F127B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=409600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37580, readPosition=0x8A80, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2572
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12D80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=411648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36FB0, readPosition=0x9050, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2574
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2576
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13350(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=413696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x369E0, readPosition=0x9620, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2578
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13920(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=415744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36410, readPosition=0x9BF0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2580
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13EF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=417792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35E40, readPosition=0xA1C0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2582
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F144C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=419840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35870, readPosition=0xA790, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2584
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2586
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14A90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=421888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x352A0, readPosition=0xAD60, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2588
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15060(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=423936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34CD0, readPosition=0xB330, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2590
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2592
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15630(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=425984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34700, readPosition=0xB900, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2594
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15C00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=428032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34130, readPosition=0xBED0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2596
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2598
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F161D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=430080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33B60, readPosition=0xC4A0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2600
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F167A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=432128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33590, readPosition=0xCA70, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2602
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16D70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=434176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32FC0, readPosition=0xD040, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2604
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2606
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17340(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=436224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x329F0, readPosition=0xD610, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2608
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17910(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=438272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32420, readPosition=0xDBE0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2610
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17EE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=440320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E50, readPosition=0xE1B0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2612
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2614
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F184B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=442368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31880, readPosition=0xE780, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2616
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18A80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=444416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x312B0, readPosition=0xED50, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2618
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2620
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19050(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=446464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30CE0, readPosition=0xF320, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2622
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19620(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=448512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30710, readPosition=0xF8F0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2626
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19BF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=450560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30140, readPosition=0xFEC0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A1C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=452608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FB70, readPosition=0x10490, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2628
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A790(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=454656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F5A0, readPosition=0x10A60, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2630
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2632
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AD60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=456704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EFD0, readPosition=0x11030, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2634
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B330(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=458752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EA00, readPosition=0x11600, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2636
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2638
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B900(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=460800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E430, readPosition=0x11BD0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2640
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BED0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=462848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DE60, readPosition=0x121A0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2642
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C4A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=464896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D890, readPosition=0x12770, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2644
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2646
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CA70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=466944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D2C0, readPosition=0x12D40, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2648
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D040(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=468992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CCF0, readPosition=0x13310, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2650
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D610(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=471040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C720, readPosition=0x138E0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2652
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2654
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DBE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=473088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C150, readPosition=0x13EB0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2656
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E1B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=475136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BB80, readPosition=0x14480, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2658
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2660
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E780(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=477184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B5B0, readPosition=0x14A50, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2662
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1ED50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=479232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AFE0, readPosition=0x15020, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2664
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2666
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F320(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=481280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA10, readPosition=0x155F0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2668
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F8F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=483328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A440, readPosition=0x15BC0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2670
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FEC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=485376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29E70, readPosition=0x16190, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2672
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2674
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20490(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=487424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x298A0, readPosition=0x16760, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2676
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20A60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=489472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x292D0, readPosition=0x16D30, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2678
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2680
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21030(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=491520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28D00, readPosition=0x17300, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2682
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21600(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=493568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28730, readPosition=0x178D0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2684
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21BD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=495616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28160, readPosition=0x17EA0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2686
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17EA0, readOffset=0x80064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28160, readPosition=0x17EA0, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F221A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=497664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B90, readPosition=0x18470, writePosition=0x0, filePosition=0x80064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2688
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2690
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B90, readPosition=0x18470, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B90, readPosition=0x18470, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22770(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=499712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x375C0, readPosition=0x18A40, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2692
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2694
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22D40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=501760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36FF0, readPosition=0x19010, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2696
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23310(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=503808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36A20, readPosition=0x195E0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2698
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F238E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=505856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36450, readPosition=0x19BB0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2700
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2702
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23EB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=507904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35E80, readPosition=0x1A180, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2704
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24480(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=509952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x358B0, readPosition=0x1A750, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2706
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24A50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=512000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x352E0, readPosition=0x1AD20, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2708
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2710
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25020(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=514048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D10, readPosition=0x1B2F0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2712
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F255F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=516096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34740, readPosition=0x1B8C0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2714
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2716
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25BC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=518144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34170, readPosition=0x1BE90, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2718
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26190(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=520192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33BA0, readPosition=0x1C460, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2720
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26760(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=522240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x335D0, readPosition=0x1CA30, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2722
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2724
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26D30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=524288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33000, readPosition=0x1D000, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2726
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27300(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=526336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32A30, readPosition=0x1D5D0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2728
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2730
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F278D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=528384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32460, readPosition=0x1DBA0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2732
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27EA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=530432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E90, readPosition=0x1E170, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2734
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28470(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=532480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x318C0, readPosition=0x1E740, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2736
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2738
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28A40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=534528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x312F0, readPosition=0x1ED10, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2740
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29010(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=536576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30D20, readPosition=0x1F2E0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2742
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2744
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F295E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=538624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30750, readPosition=0x1F8B0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2746
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29BB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=540672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30180, readPosition=0x1FE80, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2748
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A180(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=542720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FBB0, readPosition=0x20450, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2750
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2752
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A750(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=544768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F5E0, readPosition=0x20A20, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2754
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AD20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=546816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F010, readPosition=0x20FF0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2756
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B2F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=548864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EA40, readPosition=0x215C0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2758
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2760
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B8C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=550912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E470, readPosition=0x21B90, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2762
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BE90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=552960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DEA0, readPosition=0x22160, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2764
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2766
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C460(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=555008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D8D0, readPosition=0x22730, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2768
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CA30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=557056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D300, readPosition=0x22D00, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2770
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2772
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D000(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=559104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CD30, readPosition=0x232D0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2774
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D5D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=561152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C760, readPosition=0x238A0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2776
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DBA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=563200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C190, readPosition=0x23E70, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2778
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2780
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E170(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=565248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BBC0, readPosition=0x24440, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E740(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=567296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B5F0, readPosition=0x24A10, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2783
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2785
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2ED10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=569344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B020, readPosition=0x24FE0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2787
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F2E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=571392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA50, readPosition=0x255B0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2789
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2791
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F8B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=573440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A480, readPosition=0x25B80, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2793
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FE80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=575488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29EB0, readPosition=0x26150, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2795
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30450(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=577536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x298E0, readPosition=0x26720, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2797
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2799
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30A20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=579584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29310, readPosition=0x26CF0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2801
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30FF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=581632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28D40, readPosition=0x272C0, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2803
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2805
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F315C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=583680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28770, readPosition=0x27890, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2807
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31B90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=585728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281A0, readPosition=0x27E60, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2809
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2811
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17E60, readOffset=0x90064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281A0, readPosition=0x27E60, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32160(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=587776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27BD0, readPosition=0x28430, writePosition=0x10000, filePosition=0x90064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2813
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37BD0, readPosition=0x28430, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37BD0, readPosition=0x28430, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32730(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=589824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37600, readPosition=0x28A00, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2815
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2817
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32D00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=591872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37030, readPosition=0x28FD0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2819
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F332D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=593920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36A60, readPosition=0x295A0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2821
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F338A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=595968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36490, readPosition=0x29B70, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2823
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33E70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=598016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35EC0, readPosition=0x2A140, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2825
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2827
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34440(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=600064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x358F0, readPosition=0x2A710, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2829
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34A10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=602112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35320, readPosition=0x2ACE0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2831
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2833
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34FE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=604160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D50, readPosition=0x2B2B0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2835
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F355B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=606208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34780, readPosition=0x2B880, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2837
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2839
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35B80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=608256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x341B0, readPosition=0x2BE50, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2841
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36150(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=610304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33BE0, readPosition=0x2C420, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2843
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36720(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=612352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33610, readPosition=0x2C9F0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2845
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2847
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36CF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=614400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33040, readPosition=0x2CFC0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2849
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F372C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=616448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32A70, readPosition=0x2D590, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2851
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37890(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=618496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x324A0, readPosition=0x2DB60, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2853
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2855
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37E60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=620544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31ED0, readPosition=0x2E130, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2857
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38430(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=622592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31900, readPosition=0x2E700, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2859
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38A00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=624640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31330, readPosition=0x2ECD0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2862
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38FD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=626688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30D60, readPosition=0x2F2A0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2864
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2866
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F395A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=628736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30790, readPosition=0x2F870, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2868
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39B70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=630784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x301C0, readPosition=0x2FE40, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2870
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2872
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A140(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=632832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FBF0, readPosition=0x30410, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2874
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A710(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=634880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F620, readPosition=0x309E0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2876
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ACE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=636928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F050, readPosition=0x30FB0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2878
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B2B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=638976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EA80, readPosition=0x31580, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2880
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2882
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B880(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=641024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E4B0, readPosition=0x31B50, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2884
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BE50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=643072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DEE0, readPosition=0x32120, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2886
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2888
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C420(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=645120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D910, readPosition=0x326F0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2890
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C9F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=647168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D340, readPosition=0x32CC0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2892
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2894
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CFC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=649216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CD70, readPosition=0x33290, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2896
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D590(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=651264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C7A0, readPosition=0x33860, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2898
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DB60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=653312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C1D0, readPosition=0x33E30, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2900
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2902
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E130(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=655360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BC00, readPosition=0x34400, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2904
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E700(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=657408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B630, readPosition=0x349D0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2906
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2908
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ECD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=659456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B060, readPosition=0x34FA0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2910
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F2A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=661504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA90, readPosition=0x35570, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2912
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2914
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F870(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=663552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A4C0, readPosition=0x35B40, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2916
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FE40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=665600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29EF0, readPosition=0x36110, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2918
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40410(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=667648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29920, readPosition=0x366E0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2920
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2922
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F409E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=669696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29350, readPosition=0x36CB0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2924
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40FB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=671744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28D80, readPosition=0x37280, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2926
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41580(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=673792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x287B0, readPosition=0x37850, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2928
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2930
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41B50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=675840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281E0, readPosition=0x37E20, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2932
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17E20, readOffset=0xA0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281E0, readPosition=0x37E20, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42120(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=677888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C10, readPosition=0x383F0, writePosition=0x20000, filePosition=0xA0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2934
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2936
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C10, readPosition=0x383F0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C10, readPosition=0x383F0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F426F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=679936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37640, readPosition=0x389C0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2938
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42CC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=681984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37070, readPosition=0x38F90, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2940
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2942
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43290(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=684032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36AA0, readPosition=0x39560, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2944
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43860(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=686080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x364D0, readPosition=0x39B30, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2946
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43E30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=688128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35F00, readPosition=0x3A100, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2948
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44400(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=690176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35930, readPosition=0x3A6D0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2950
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2952
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F449D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=692224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35360, readPosition=0x3ACA0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2954
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44FA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=694272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D90, readPosition=0x3B270, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2956
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2958
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45570(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=696320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x347C0, readPosition=0x3B840, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2960
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45B40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=698368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x341F0, readPosition=0x3BE10, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2962
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2964
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46110(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=700416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33C20, readPosition=0x3C3E0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2966
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F466E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=702464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33650, readPosition=0x3C9B0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2968
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46CB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=704512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33080, readPosition=0x3CF80, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2970
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2972
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47280(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=706560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32AB0, readPosition=0x3D550, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2974
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47850(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=708608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x324E0, readPosition=0x3DB20, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2976
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47E20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=710656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F10, readPosition=0x3E0F0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2978
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2980
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F483F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=712704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31940, readPosition=0x3E6C0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2982
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F489C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=714752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31370, readPosition=0x3EC90, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2984
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2986
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48F90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=716800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30DA0, readPosition=0x3F260, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2988
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49560(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=718848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x307D0, readPosition=0x3F830, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2990
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49B30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=720896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30200, readPosition=0x3FE00, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2992
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2994
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=722944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FC30, readPosition=0x3D0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2996
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A6D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=724992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F660, readPosition=0x9A0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 2998
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ACA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=727040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F090, readPosition=0xF70, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3002
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B270(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=729088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EAC0, readPosition=0x1540, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3004
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B840(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=731136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E4F0, readPosition=0x1B10, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3006
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3008
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BE10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=733184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DF20, readPosition=0x20E0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3010
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C3E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=735232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D950, readPosition=0x26B0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3012
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3014
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C9B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=737280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D380, readPosition=0x2C80, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3016
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CF80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=739328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CDB0, readPosition=0x3250, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3018
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3020
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D550(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=741376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C7E0, readPosition=0x3820, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3022
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DB20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=743424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C210, readPosition=0x3DF0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3024
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E0F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=745472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BC40, readPosition=0x43C0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3026
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3028
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E6C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=747520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B670, readPosition=0x4990, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3030
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EC90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=749568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B0A0, readPosition=0x4F60, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3032
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F260(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=751616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AAD0, readPosition=0x5530, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3034
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3036
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F830(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=753664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A500, readPosition=0x5B00, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3038
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FE00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=755712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29F30, readPosition=0x60D0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3041
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F103D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=757760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29960, readPosition=0x66A0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3043
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F109A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=759808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29390, readPosition=0x6C70, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3045
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3047
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10F70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=761856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28DC0, readPosition=0x7240, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3049
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11540(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=763904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x287F0, readPosition=0x7810, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3051
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3053
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11B10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=765952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28220, readPosition=0x7DE0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3055
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0xB0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28220, readPosition=0x7DE0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F120E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=768000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C50, readPosition=0x83B0, writePosition=0x30000, filePosition=0xB0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3057
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C50, readPosition=0x83B0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C50, readPosition=0x83B0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F126B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=770048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37680, readPosition=0x8980, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3059
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3061
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12C80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=772096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x370B0, readPosition=0x8F50, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3063
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13250(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=774144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36AE0, readPosition=0x9520, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3065
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3067
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13820(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=776192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36510, readPosition=0x9AF0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3069
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13DF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=778240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35F40, readPosition=0xA0C0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3071
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F143C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=780288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35970, readPosition=0xA690, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3073
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3075
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14990(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=782336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x353A0, readPosition=0xAC60, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3077
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14F60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=784384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34DD0, readPosition=0xB230, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3079
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3081
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15530(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=786432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34800, readPosition=0xB800, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3083
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15B00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=788480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34230, readPosition=0xBDD0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3085
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F160D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=790528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33C60, readPosition=0xC3A0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3087
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3089
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F166A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=792576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33690, readPosition=0xC970, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3091
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16C70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=794624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x330C0, readPosition=0xCF40, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3093
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17240(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=796672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32AF0, readPosition=0xD510, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3095
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3097
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17810(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=798720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32520, readPosition=0xDAE0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3099
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17DE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=800768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F50, readPosition=0xE0B0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3101
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3103
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F183B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=802816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31980, readPosition=0xE680, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3106
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18980(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=804864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x313B0, readPosition=0xEC50, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3108
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18F50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=806912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30DE0, readPosition=0xF220, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3110
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3112
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19520(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=808960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30810, readPosition=0xF7F0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3114
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19AF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=811008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30240, readPosition=0xFDC0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3116
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A0C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=813056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FC70, readPosition=0x10390, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3118
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3120
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A690(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=815104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F6A0, readPosition=0x10960, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3122
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AC60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=817152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F0D0, readPosition=0x10F30, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3124
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B230(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=819200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EB00, readPosition=0x11500, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3126
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3128
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B800(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=821248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E530, readPosition=0x11AD0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3130
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BDD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=823296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DF60, readPosition=0x120A0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3132
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3134
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C3A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=825344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D990, readPosition=0x12670, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3136
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C970(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=827392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D3C0, readPosition=0x12C40, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3138
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3140
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CF40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=829440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CDF0, readPosition=0x13210, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3142
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D510(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=831488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C820, readPosition=0x137E0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3144
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DAE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=833536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C250, readPosition=0x13DB0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3146
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3148
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E0B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=835584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BC80, readPosition=0x14380, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3150
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E680(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=837632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B6B0, readPosition=0x14950, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3152
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EC50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=839680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B0E0, readPosition=0x14F20, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3154
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F220(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=841728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB10, readPosition=0x154F0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3156
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3158
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F7F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=843776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A540, readPosition=0x15AC0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3160
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3162
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FDC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=845824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29F70, readPosition=0x16090, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3164
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20390(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=847872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x299A0, readPosition=0x16660, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3166
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20960(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=849920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x293D0, readPosition=0x16C30, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3168
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3170
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20F30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=851968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28E00, readPosition=0x17200, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3172
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21500(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=854016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28830, readPosition=0x177D0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3174
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3176
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21AD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=856064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28260, readPosition=0x17DA0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3178
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17DA0, readOffset=0xC0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28260, readPosition=0x17DA0, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F220A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=858112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C90, readPosition=0x18370, writePosition=0x0, filePosition=0xC0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3180
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C90, readPosition=0x18370, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C90, readPosition=0x18370, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22670(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=860160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x376C0, readPosition=0x18940, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3182
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3184
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22C40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=862208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x370F0, readPosition=0x18F10, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3186
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23210(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=864256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36B20, readPosition=0x194E0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F237E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=866304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36550, readPosition=0x19AB0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3190
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3192
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23DB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=868352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35F80, readPosition=0x1A080, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3194
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24380(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=870400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x359B0, readPosition=0x1A650, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3196
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3198
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24950(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=872448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x353E0, readPosition=0x1AC20, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3200
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24F20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=874496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E10, readPosition=0x1B1F0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3202
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F254F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=876544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34840, readPosition=0x1B7C0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3204
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3206
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25AC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=878592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34270, readPosition=0x1BD90, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3208
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:22:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:22:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:22:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:22:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26090(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:22:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=880640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33CA0, readPosition=0x1C360, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3210
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3212
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26660(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=882688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x336D0, readPosition=0x1C930, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3214
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26C30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=884736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33100, readPosition=0x1CF00, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3216
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27200(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=886784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32B30, readPosition=0x1D4D0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3218
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3220
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F277D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=888832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32560, readPosition=0x1DAA0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3222
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27DA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=890880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F90, readPosition=0x1E070, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3224
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28370(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=892928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x319C0, readPosition=0x1E640, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3226
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3228
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28940(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=894976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x313F0, readPosition=0x1EC10, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3230
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3232
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28F10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=897024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30E20, readPosition=0x1F1E0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3234
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F294E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=899072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30850, readPosition=0x1F7B0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3236
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29AB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=901120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30280, readPosition=0x1FD80, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3238
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A080(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=903168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FCB0, readPosition=0x20350, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3240
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3242
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A650(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=905216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F6E0, readPosition=0x20920, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3244
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AC20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=907264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F110, readPosition=0x20EF0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3246
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3248
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B1F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=909312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EB40, readPosition=0x214C0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3250
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B7C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=911360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E570, readPosition=0x21A90, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3252
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3254
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BD90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=913408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DFA0, readPosition=0x22060, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C360(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=915456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D9D0, readPosition=0x22630, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3256
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3258
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C930(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=917504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D400, readPosition=0x22C00, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3260
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3262
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CF00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=919552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CE30, readPosition=0x231D0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3264
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D4D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=921600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C860, readPosition=0x237A0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3266
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DAA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=923648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C290, readPosition=0x23D70, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3268
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3270
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E070(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=925696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BCC0, readPosition=0x24340, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E640(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=927744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B6F0, readPosition=0x24910, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3274
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3276
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EC10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=929792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B120, readPosition=0x24EE0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3278
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F1E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=931840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB50, readPosition=0x254B0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3280
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F7B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=933888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A580, readPosition=0x25A80, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3282
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3284
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FD80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=935936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29FB0, readPosition=0x26050, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3286
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30350(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=937984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x299E0, readPosition=0x26620, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3288
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3290
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30920(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=940032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29410, readPosition=0x26BF0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3292
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30EF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=942080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28E40, readPosition=0x271C0, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3294
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F314C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=944128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28870, readPosition=0x27790, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3296
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3298
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31A90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=946176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282A0, readPosition=0x27D60, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3300
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17D60, readOffset=0xD0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282A0, readPosition=0x27D60, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32060(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=948224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27CD0, readPosition=0x28330, writePosition=0x10000, filePosition=0xD0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3302
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3304
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37CD0, readPosition=0x28330, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37CD0, readPosition=0x28330, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32630(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=950272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37700, readPosition=0x28900, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3306
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32C00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=952320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37130, readPosition=0x28ED0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3308
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F331D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=954368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36B60, readPosition=0x294A0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3310
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3312
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F337A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=956416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36590, readPosition=0x29A70, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3314
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33D70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=958464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35FC0, readPosition=0x2A040, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3316
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34340(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=960512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x359F0, readPosition=0x2A610, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3318
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3320
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34910(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=962560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35420, readPosition=0x2ABE0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3322
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34EE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=964608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E50, readPosition=0x2B1B0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3324
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3326
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F354B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=966656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34880, readPosition=0x2B780, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3328
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35A80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=968704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x342B0, readPosition=0x2BD50, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3330
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3332
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36050(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=970752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33CE0, readPosition=0x2C320, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3334
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36620(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=972800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33710, readPosition=0x2C8F0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3336
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36BF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=974848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33140, readPosition=0x2CEC0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3338
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3340
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F371C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=976896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32B70, readPosition=0x2D490, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3342
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37790(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=978944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x325A0, readPosition=0x2DA60, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3344
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3346
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37D60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=980992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31FD0, readPosition=0x2E030, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3348
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38330(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=983040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31A00, readPosition=0x2E600, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3350
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38900(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=985088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31430, readPosition=0x2EBD0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3352
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3354
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38ED0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=987136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30E60, readPosition=0x2F1A0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3356
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F394A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=989184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30890, readPosition=0x2F770, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3358
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39A70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=991232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x302C0, readPosition=0x2FD40, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3360
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3362
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A040(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=993280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FCF0, readPosition=0x30310, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3364
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A610(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=995328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F720, readPosition=0x308E0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3366
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3368
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ABE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=997376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F150, readPosition=0x30EB0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B1B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=999424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EB80, readPosition=0x31480, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3370
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3372
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B780(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1001472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E5B0, readPosition=0x31A50, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3374
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3376
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BD50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1003520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DFE0, readPosition=0x32020, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3378
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C320(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1005568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA10, readPosition=0x325F0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3380
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3382
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C8F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1007616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D440, readPosition=0x32BC0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3384
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CEC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1009664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CE70, readPosition=0x33190, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3386
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D490(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1011712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C8A0, readPosition=0x33760, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3388
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3390
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DA60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1013760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C2D0, readPosition=0x33D30, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3392
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E030(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1015808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BD00, readPosition=0x34300, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3394
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3396
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E600(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1017856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B730, readPosition=0x348D0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3398
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EBD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1019904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B160, readPosition=0x34EA0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3400
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F1A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1021952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB90, readPosition=0x35470, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3402
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3404
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F770(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1024000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A5C0, readPosition=0x35A40, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3406
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FD40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1026048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29FF0, readPosition=0x36010, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3408
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40310(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1028096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29A20, readPosition=0x365E0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3410
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3412
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F408E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1030144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29450, readPosition=0x36BB0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3414
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40EB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1032192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28E80, readPosition=0x37180, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3416
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3418
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41480(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1034240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x288B0, readPosition=0x37750, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3420
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41A50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1036288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282E0, readPosition=0x37D20, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3422
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17D20, readOffset=0xE0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282E0, readPosition=0x37D20, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42020(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1038336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D10, readPosition=0x382F0, writePosition=0x20000, filePosition=0xE0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3424
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3426
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D10, readPosition=0x382F0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D10, readPosition=0x382F0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F425F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1040384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37740, readPosition=0x388C0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3428
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42BC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1042432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37170, readPosition=0x38E90, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3430
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3432
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43190(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1044480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36BA0, readPosition=0x39460, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3434
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43760(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1046528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x365D0, readPosition=0x39A30, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3436
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43D30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1048576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36000, readPosition=0x3A000, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3438
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3440
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44300(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1050624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35A30, readPosition=0x3A5D0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3442
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F448D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1052672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35460, readPosition=0x3ABA0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3444
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44EA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1054720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E90, readPosition=0x3B170, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3446
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3448
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45470(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1056768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x348C0, readPosition=0x3B740, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3450
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45A40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1058816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x342F0, readPosition=0x3BD10, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3452
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3454
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46010(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1060864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33D20, readPosition=0x3C2E0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3456
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F465E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1062912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33750, readPosition=0x3C8B0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3458
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3460
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46BB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1064960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33180, readPosition=0x3CE80, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3462
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47180(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1067008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32BB0, readPosition=0x3D450, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3464
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47750(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1069056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x325E0, readPosition=0x3DA20, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3466
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47D20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1071104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32010, readPosition=0x3DFF0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3468
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3470
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F482F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1073152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31A40, readPosition=0x3E5C0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3472
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F488C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1075200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31470, readPosition=0x3EB90, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3474
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3476
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48E90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1077248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30EA0, readPosition=0x3F160, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3478
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49460(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1079296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x308D0, readPosition=0x3F730, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3480
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49A30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1081344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30300, readPosition=0x3FD00, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3482
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3484
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1083392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FD30, readPosition=0x2D0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3486
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A5D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1085440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F760, readPosition=0x8A0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3488
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3490
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ABA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1087488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F190, readPosition=0xE70, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3492
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B170(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1089536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EBC0, readPosition=0x1440, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3494
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3496
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B740(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1091584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E5F0, readPosition=0x1A10, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3498
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BD10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1093632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E020, readPosition=0x1FE0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3500
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C2E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1095680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA50, readPosition=0x25B0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3502
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3504
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C8B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1097728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D480, readPosition=0x2B80, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3506
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CE80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1099776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CEB0, readPosition=0x3150, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3508
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3510
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D450(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1101824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C8E0, readPosition=0x3720, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3512
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DA20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1103872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C310, readPosition=0x3CF0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3515
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DFF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1105920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BD40, readPosition=0x42C0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3517
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E5C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1107968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B770, readPosition=0x4890, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3519
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EB90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1110016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B1A0, readPosition=0x4E60, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3521
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3523
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F160(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1112064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ABD0, readPosition=0x5430, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3525
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F730(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1114112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A600, readPosition=0x5A00, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3527
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3529
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FD00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1116160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A030, readPosition=0x5FD0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3531
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F102D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1118208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29A60, readPosition=0x65A0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3533
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3535
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F108A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1120256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29490, readPosition=0x6B70, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3537
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10E70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1122304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28EC0, readPosition=0x7140, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3539
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3541
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11440(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1124352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x288F0, readPosition=0x7710, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3543
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11A10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1126400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28320, readPosition=0x7CE0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3545
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0xF0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28320, readPosition=0x7CE0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11FE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1128448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D50, readPosition=0x82B0, writePosition=0x30000, filePosition=0xF0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3547
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3549
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D50, readPosition=0x82B0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D50, readPosition=0x82B0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F125B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1130496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37780, readPosition=0x8880, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3551
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12B80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1132544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x371B0, readPosition=0x8E50, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3553
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13150(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1134592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36BE0, readPosition=0x9420, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3555
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3557
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13720(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1136640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36610, readPosition=0x99F0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3559
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13CF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1138688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36040, readPosition=0x9FC0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3561
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F142C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1140736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35A70, readPosition=0xA590, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3563
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3565
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14890(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1142784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x354A0, readPosition=0xAB60, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3567
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14E60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1144832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34ED0, readPosition=0xB130, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3569
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3571
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15430(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1146880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34900, readPosition=0xB700, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3573
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15A00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1148928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34330, readPosition=0xBCD0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3575
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3577
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15FD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1150976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33D60, readPosition=0xC2A0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3579
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F165A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1153024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33790, readPosition=0xC870, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3581
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16B70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1155072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x331C0, readPosition=0xCE40, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3583
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3585
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17140(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1157120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32BF0, readPosition=0xD410, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3587
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17710(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1159168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32620, readPosition=0xD9E0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3589
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17CE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1161216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32050, readPosition=0xDFB0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3591
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3593
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F182B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1163264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31A80, readPosition=0xE580, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3595
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18880(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1165312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x314B0, readPosition=0xEB50, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3597
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3599
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18E50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1167360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30EE0, readPosition=0xF120, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3601
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19420(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1169408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30910, readPosition=0xF6F0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3603
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F199F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1171456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30340, readPosition=0xFCC0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3605
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3607
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19FC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1173504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FD70, readPosition=0x10290, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3609
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A590(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1175552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F7A0, readPosition=0x10860, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3611
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3613
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AB60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1177600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F1D0, readPosition=0x10E30, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3615
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B130(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1179648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EC00, readPosition=0x11400, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3617
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B700(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1181696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E630, readPosition=0x119D0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3619
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3621
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BCD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1183744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E060, readPosition=0x11FA0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3623
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C2A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1185792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA90, readPosition=0x12570, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3625
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3627
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C870(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1187840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D4C0, readPosition=0x12B40, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3629
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CE40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1189888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CEF0, readPosition=0x13110, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3631
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3633
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D410(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1191936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C920, readPosition=0x136E0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3635
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D9E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1193984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C350, readPosition=0x13CB0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3637
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DFB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1196032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BD80, readPosition=0x14280, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3640
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E580(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1198080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B7B0, readPosition=0x14850, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EB50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1200128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B1E0, readPosition=0x14E20, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3643
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3645
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F120(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1202176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC10, readPosition=0x153F0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3647
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3649
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F6F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1204224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A640, readPosition=0x159C0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3651
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FCC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1206272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A070, readPosition=0x15F90, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3653
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3655
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20290(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1208320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29AA0, readPosition=0x16560, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3657
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20860(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1210368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x294D0, readPosition=0x16B30, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3659
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20E30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1212416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28F00, readPosition=0x17100, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3661
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3663
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21400(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1214464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28930, readPosition=0x176D0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3665
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F219D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1216512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28360, readPosition=0x17CA0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3667
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17CA0, readOffset=0x100064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28360, readPosition=0x17CA0, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21FA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1218560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D90, readPosition=0x18270, writePosition=0x0, filePosition=0x100064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3669
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3671
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D90, readPosition=0x18270, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D90, readPosition=0x18270, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22570(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1220608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x377C0, readPosition=0x18840, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3673
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22B40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1222656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x371F0, readPosition=0x18E10, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3675
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23110(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1224704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36C20, readPosition=0x193E0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3677
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3679
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F236E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1226752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36650, readPosition=0x199B0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3681
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23CB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1228800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36080, readPosition=0x19F80, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3683
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3685
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24280(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1230848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35AB0, readPosition=0x1A550, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3687
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24850(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1232896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x354E0, readPosition=0x1AB20, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3689
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3691
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24E20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1234944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F10, readPosition=0x1B0F0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3693
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F253F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1236992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34940, readPosition=0x1B6C0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3695
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F259C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1239040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34370, readPosition=0x1BC90, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3697
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3699
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25F90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1241088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33DA0, readPosition=0x1C260, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3701
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26560(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1243136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x337D0, readPosition=0x1C830, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3703
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3705
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26B30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1245184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33200, readPosition=0x1CE00, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3707
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27100(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1247232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32C30, readPosition=0x1D3D0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3709
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3711
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F276D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1249280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32660, readPosition=0x1D9A0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3713
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27CA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1251328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32090, readPosition=0x1DF70, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3715
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28270(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1253376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31AC0, readPosition=0x1E540, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3717
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3719
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28840(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1255424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x314F0, readPosition=0x1EB10, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3721
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28E10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1257472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30F20, readPosition=0x1F0E0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3723
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F293E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1259520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30950, readPosition=0x1F6B0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3725
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3727
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F299B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1261568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30380, readPosition=0x1FC80, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3729
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29F80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1263616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FDB0, readPosition=0x20250, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3731
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3733
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A550(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1265664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F7E0, readPosition=0x20820, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3735
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AB20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1267712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F210, readPosition=0x20DF0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3737
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B0F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1269760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EC40, readPosition=0x213C0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3739
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3741
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B6C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1271808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E670, readPosition=0x21990, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3743
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BC90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1273856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E0A0, readPosition=0x21F60, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3745
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3747
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C260(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1275904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DAD0, readPosition=0x22530, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3749
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C830(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1277952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D500, readPosition=0x22B00, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3751
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CE00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1280000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CF30, readPosition=0x230D0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3753
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3755
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D3D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1282048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C960, readPosition=0x236A0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3757
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D9A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1284096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C390, readPosition=0x23C70, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3759
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3761
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DF70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1286144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BDC0, readPosition=0x24240, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E540(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1288192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B7F0, readPosition=0x24810, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3763
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3765
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EB10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1290240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B220, readPosition=0x24DE0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3767
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3769
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F0E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1292288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC50, readPosition=0x253B0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3771
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F6B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1294336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A680, readPosition=0x25980, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3773
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FC80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1296384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A0B0, readPosition=0x25F50, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3775
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3777
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30250(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1298432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29AE0, readPosition=0x26520, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3779
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30820(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1300480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29510, readPosition=0x26AF0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3781
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3783
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30DF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1302528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28F40, readPosition=0x270C0, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3785
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F313C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1304576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28970, readPosition=0x27690, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3787
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3789
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31990(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1306624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283A0, readPosition=0x27C60, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3791
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17C60, readOffset=0x110064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283A0, readPosition=0x27C60, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31F60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1308672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27DD0, readPosition=0x28230, writePosition=0x10000, filePosition=0x110064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3793
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3795
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37DD0, readPosition=0x28230, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37DD0, readPosition=0x28230, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32530(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1310720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37800, readPosition=0x28800, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3797
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32B00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1312768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37230, readPosition=0x28DD0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3799
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F330D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1314816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36C60, readPosition=0x293A0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3801
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3803
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F336A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1316864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36690, readPosition=0x29970, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33C70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1318912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x360C0, readPosition=0x29F40, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3805
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3807
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34240(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1320960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35AF0, readPosition=0x2A510, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3809
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34810(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1323008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35520, readPosition=0x2AAE0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3811
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3813
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34DE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1325056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F50, readPosition=0x2B0B0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3815
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F353B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1327104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34980, readPosition=0x2B680, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3817
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3819
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35980(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1329152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x343B0, readPosition=0x2BC50, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3821
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35F50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1331200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33DE0, readPosition=0x2C220, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3823
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36520(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1333248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33810, readPosition=0x2C7F0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3825
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3827
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36AF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1335296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33240, readPosition=0x2CDC0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3829
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F370C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1337344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32C70, readPosition=0x2D390, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3831
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3833
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37690(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1339392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x326A0, readPosition=0x2D960, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3835
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37C60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1341440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x320D0, readPosition=0x2DF30, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3837
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3839
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38230(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1343488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31B00, readPosition=0x2E500, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3841
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38800(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1345536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31530, readPosition=0x2EAD0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3843
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38DD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1347584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30F60, readPosition=0x2F0A0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3845
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3847
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F393A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1349632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30990, readPosition=0x2F670, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3849
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39970(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1351680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x303C0, readPosition=0x2FC40, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3851
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39F40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1353728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FDF0, readPosition=0x30210, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3853
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3855
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A510(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1355776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F820, readPosition=0x307E0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3857
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3AAE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1357824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F250, readPosition=0x30DB0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3859
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3861
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B0B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1359872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EC80, readPosition=0x31380, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B680(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1361920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E6B0, readPosition=0x31950, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3863
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3865
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BC50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1363968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E0E0, readPosition=0x31F20, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3867
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3869
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C220(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1366016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB10, readPosition=0x324F0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3871
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C7F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1368064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D540, readPosition=0x32AC0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3873
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3875
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CDC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1370112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CF70, readPosition=0x33090, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3877
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D390(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1372160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C9A0, readPosition=0x33660, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3879
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D960(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1374208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C3D0, readPosition=0x33C30, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3881
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3883
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DF30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1376256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BE00, readPosition=0x34200, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3885
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E500(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1378304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B830, readPosition=0x347D0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3887
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3889
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EAD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1380352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B260, readPosition=0x34DA0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3891
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F0A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1382400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC90, readPosition=0x35370, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3893
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F670(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1384448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A6C0, readPosition=0x35940, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3895
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3897
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FC40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1386496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A0F0, readPosition=0x35F10, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3899
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40210(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1388544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29B20, readPosition=0x364E0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3901
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3903
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F407E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1390592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29550, readPosition=0x36AB0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3905
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40DB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1392640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28F80, readPosition=0x37080, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3907
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41380(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1394688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x289B0, readPosition=0x37650, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3909
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3911
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41950(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1396736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283E0, readPosition=0x37C20, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3913
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17C20, readOffset=0x120064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283E0, readPosition=0x37C20, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41F20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1398784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E10, readPosition=0x381F0, writePosition=0x20000, filePosition=0x120064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3915
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3917
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E10, readPosition=0x381F0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E10, readPosition=0x381F0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F424F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1400832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37840, readPosition=0x387C0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3919
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42AC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1402880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37270, readPosition=0x38D90, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3921
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43090(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1404928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36CA0, readPosition=0x39360, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3923
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3925
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43660(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1406976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x366D0, readPosition=0x39930, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3927
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43C30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1409024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36100, readPosition=0x39F00, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3929
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3931
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44200(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1411072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35B30, readPosition=0x3A4D0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3933
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F447D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1413120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35560, readPosition=0x3AAA0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3935
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44DA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1415168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F90, readPosition=0x3B070, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3937
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3939
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45370(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1417216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x349C0, readPosition=0x3B640, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3941
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45940(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1419264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x343F0, readPosition=0x3BC10, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3943
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45F10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1421312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33E20, readPosition=0x3C1E0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3945
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3947
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F464E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1423360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33850, readPosition=0x3C7B0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3949
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46AB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1425408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33280, readPosition=0x3CD80, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3951
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3953
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47080(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1427456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32CB0, readPosition=0x3D350, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3955
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47650(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1429504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x326E0, readPosition=0x3D920, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3957
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3959
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47C20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1431552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32110, readPosition=0x3DEF0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3961
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F481F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1433600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31B40, readPosition=0x3E4C0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3963
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3965
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F487C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1435648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31570, readPosition=0x3EA90, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3967
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48D90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1437696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30FA0, readPosition=0x3F060, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3969
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49360(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1439744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x309D0, readPosition=0x3F630, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3971
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49930(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1441792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30400, readPosition=0x3FC00, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3973
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3975
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1443840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FE30, readPosition=0x1D0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3977
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3979
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A4D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1445888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F860, readPosition=0x7A0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3981
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AAA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1447936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F290, readPosition=0xD70, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3983
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B070(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1449984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ECC0, readPosition=0x1340, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3985
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B640(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1452032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E6F0, readPosition=0x1910, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3987
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3989
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BC10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1454080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E120, readPosition=0x1EE0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3991
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C1E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1456128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB50, readPosition=0x24B0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3993
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C7B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1458176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D580, readPosition=0x2A80, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3995
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3997
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CD80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1460224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CFB0, readPosition=0x3050, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 3999
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D350(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1462272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C9E0, readPosition=0x3620, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4001
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4003
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D920(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1464320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C410, readPosition=0x3BF0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4005
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DEF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1466368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BE40, readPosition=0x41C0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4007
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E4C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1468416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B870, readPosition=0x4790, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4009
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4011
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EA90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1470464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B2A0, readPosition=0x4D60, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4013
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F060(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1472512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ACD0, readPosition=0x5330, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4015
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4017
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F630(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1474560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A700, readPosition=0x5900, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4019
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FC00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1476608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A130, readPosition=0x5ED0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4021
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F101D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1478656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29B60, readPosition=0x64A0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4023
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4025
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F107A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1480704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29590, readPosition=0x6A70, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4027
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10D70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1482752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28FC0, readPosition=0x7040, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4029
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4031
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11340(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1484800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x289F0, readPosition=0x7610, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4033
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11910(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1486848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28420, readPosition=0x7BE0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4035
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x130064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28420, readPosition=0x7BE0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11EE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1488896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E50, readPosition=0x81B0, writePosition=0x30000, filePosition=0x130064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4037
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4039
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E50, readPosition=0x81B0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E50, readPosition=0x81B0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F124B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1490944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37880, readPosition=0x8780, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4041
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12A80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1492992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x372B0, readPosition=0x8D50, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4043
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4045
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13050(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1495040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36CE0, readPosition=0x9320, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4047
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13620(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1497088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36710, readPosition=0x98F0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4049
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13BF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1499136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36140, readPosition=0x9EC0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4051
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4053
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F141C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1501184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35B70, readPosition=0xA490, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4055
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14790(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1503232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x355A0, readPosition=0xAA60, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4057
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4059
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14D60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1505280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34FD0, readPosition=0xB030, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4061
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15330(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1507328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34A00, readPosition=0xB600, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4063
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15900(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1509376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34430, readPosition=0xBBD0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4065
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4067
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15ED0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1511424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33E60, readPosition=0xC1A0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4069
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F164A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1513472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33890, readPosition=0xC770, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4071
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4073
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16A70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1515520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x332C0, readPosition=0xCD40, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4075
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17040(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1517568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32CF0, readPosition=0xD310, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4077
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17610(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1519616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32720, readPosition=0xD8E0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4079
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4081
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17BE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1521664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32150, readPosition=0xDEB0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4083
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F181B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1523712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31B80, readPosition=0xE480, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4085
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4087
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18780(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1525760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x315B0, readPosition=0xEA50, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4089
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18D50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1527808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30FE0, readPosition=0xF020, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4091
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19320(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1529856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30A10, readPosition=0xF5F0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4093
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4095
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F198F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1531904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30440, readPosition=0xFBC0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4097
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19EC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1533952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FE70, readPosition=0x10190, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4099
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A490(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1536000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F8A0, readPosition=0x10760, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4101
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4103
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AA60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1538048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F2D0, readPosition=0x10D30, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4105
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B030(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1540096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ED00, readPosition=0x11300, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4107
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4109
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B600(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1542144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E730, readPosition=0x118D0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4111
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BBD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1544192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E160, readPosition=0x11EA0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4113
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4115
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C1A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1546240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB90, readPosition=0x12470, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4117
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C770(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1548288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D5C0, readPosition=0x12A40, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4119
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CD40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1550336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CFF0, readPosition=0x13010, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4121
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4123
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D310(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1552384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CA20, readPosition=0x135E0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4125
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D8E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1554432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C450, readPosition=0x13BB0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4127
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DEB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1556480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BE80, readPosition=0x14180, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4129
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4131
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E480(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1558528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B8B0, readPosition=0x14750, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4133
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EA50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1560576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B2E0, readPosition=0x14D20, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4135
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F020(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1562624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AD10, readPosition=0x152F0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4137
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4139
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F5F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1564672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A740, readPosition=0x158C0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4141
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FBC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1566720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A170, readPosition=0x15E90, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4143
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4145
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20190(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1568768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29BA0, readPosition=0x16460, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4147
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20760(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1570816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x295D0, readPosition=0x16A30, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4149
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4151
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20D30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1572864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29000, readPosition=0x17000, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4153
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21300(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1574912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28A30, readPosition=0x175D0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4155
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F218D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1576960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28460, readPosition=0x17BA0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4157
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4159
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17BA0, readOffset=0x140064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28460, readPosition=0x17BA0, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21EA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1579008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E90, readPosition=0x18170, writePosition=0x0, filePosition=0x140064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4161
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E90, readPosition=0x18170, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E90, readPosition=0x18170, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22470(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1581056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x378C0, readPosition=0x18740, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4163
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4165
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22A40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1583104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x372F0, readPosition=0x18D10, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23010(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1585152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36D20, readPosition=0x192E0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4168
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4170
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F235E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1587200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36750, readPosition=0x198B0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4172
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23BB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1589248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36180, readPosition=0x19E80, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4174
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4176
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24180(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1591296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35BB0, readPosition=0x1A450, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4178
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24750(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1593344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x355E0, readPosition=0x1AA20, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4180
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24D20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1595392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35010, readPosition=0x1AFF0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4182
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F252F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1597440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34A40, readPosition=0x1B5C0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4184
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4186
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F258C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1599488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34470, readPosition=0x1BB90, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4188
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25E90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1601536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33EA0, readPosition=0x1C160, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4190
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4192
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26460(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1603584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x338D0, readPosition=0x1C730, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4194
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26A30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1605632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33300, readPosition=0x1CD00, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4196
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4198
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27000(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1607680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32D30, readPosition=0x1D2D0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4200
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F275D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1609728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32760, readPosition=0x1D8A0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4202
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27BA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1611776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32190, readPosition=0x1DE70, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4204
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4206
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28170(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1613824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31BC0, readPosition=0x1E440, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4208
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28740(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1615872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x315F0, readPosition=0x1EA10, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4210
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4212
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28D10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1617920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31020, readPosition=0x1EFE0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4214
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F292E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1619968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30A50, readPosition=0x1F5B0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4216
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F298B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1622016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30480, readPosition=0x1FB80, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4218
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4220
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29E80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1624064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FEB0, readPosition=0x20150, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4222
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A450(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1626112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F8E0, readPosition=0x20720, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4224
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4226
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AA20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1628160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F310, readPosition=0x20CF0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4228
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AFF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1630208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ED40, readPosition=0x212C0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4230
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B5C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1632256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E770, readPosition=0x21890, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4232
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4234
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BB90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1634304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E1A0, readPosition=0x21E60, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4236
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C160(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1636352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DBD0, readPosition=0x22430, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4238
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C730(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1638400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D600, readPosition=0x22A00, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4240
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4242
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CD00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1640448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D030, readPosition=0x22FD0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4244
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D2D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1642496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CA60, readPosition=0x235A0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4246
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4248
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D8A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1644544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C490, readPosition=0x23B70, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4250
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DE70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1646592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BEC0, readPosition=0x24140, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4252
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4254
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E440(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1648640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B8F0, readPosition=0x24710, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4256
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EA10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1650688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B320, readPosition=0x24CE0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4258
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EFE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1652736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AD50, readPosition=0x252B0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4260
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4262
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F5B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1654784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A780, readPosition=0x25880, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4264
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FB80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1656832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A1B0, readPosition=0x25E50, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4266
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4268
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30150(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1658880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29BE0, readPosition=0x26420, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4270
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30720(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1660928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29610, readPosition=0x269F0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30CF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1662976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29040, readPosition=0x26FC0, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4274
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4276
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F312C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1665024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28A70, readPosition=0x27590, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4278
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31890(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1667072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x284A0, readPosition=0x27B60, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4280
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17B60, readOffset=0x150064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x284A0, readPosition=0x27B60, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31E60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1669120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27ED0, readPosition=0x28130, writePosition=0x10000, filePosition=0x150064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4282
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4284
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37ED0, readPosition=0x28130, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37ED0, readPosition=0x28130, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32430(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1671168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37900, readPosition=0x28700, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4286
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32A00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1673216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37330, readPosition=0x28CD0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4288
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4290
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32FD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1675264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36D60, readPosition=0x292A0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4292
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F335A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1677312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36790, readPosition=0x29870, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4294
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33B70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1679360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x361C0, readPosition=0x29E40, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4296
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4298
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34140(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1681408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35BF0, readPosition=0x2A410, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34710(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1683456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35620, readPosition=0x2A9E0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4300
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4302
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34CE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1685504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35050, readPosition=0x2AFB0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4304
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4306
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F352B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1687552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34A80, readPosition=0x2B580, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4308
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35880(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1689600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x344B0, readPosition=0x2BB50, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4310
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4312
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35E50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1691648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33EE0, readPosition=0x2C120, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4314
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36420(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1693696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33910, readPosition=0x2C6F0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4316
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4318
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F369F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1695744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33340, readPosition=0x2CCC0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4320
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36FC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1697792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32D70, readPosition=0x2D290, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4322
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4324
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37590(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1699840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x327A0, readPosition=0x2D860, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4326
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37B60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1701888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x321D0, readPosition=0x2DE30, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4328
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38130(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1703936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31C00, readPosition=0x2E400, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4330
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4332
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38700(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1705984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31630, readPosition=0x2E9D0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4334
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38CD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1708032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31060, readPosition=0x2EFA0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4336
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F392A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1710080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30A90, readPosition=0x2F570, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4338
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4340
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39870(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1712128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x304C0, readPosition=0x2FB40, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4342
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39E40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1714176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FEF0, readPosition=0x30110, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4344
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4346
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A410(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1716224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F920, readPosition=0x306E0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4348
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A9E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1718272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F350, readPosition=0x30CB0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4350
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3AFB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1720320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ED80, readPosition=0x31280, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4352
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4354
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B580(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1722368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E7B0, readPosition=0x31850, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4356
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BB50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1724416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E1E0, readPosition=0x31E20, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4358
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C120(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1726464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DC10, readPosition=0x323F0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4360
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4362
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C6F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1728512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D640, readPosition=0x329C0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4364
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CCC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1730560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D070, readPosition=0x32F90, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4366
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4368
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D290(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1732608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CAA0, readPosition=0x33560, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4370
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D860(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1734656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C4D0, readPosition=0x33B30, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4372
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DE30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1736704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BF00, readPosition=0x34100, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4374
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4376
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E400(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1738752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B930, readPosition=0x346D0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4378
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E9D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1740800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B360, readPosition=0x34CA0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4380
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4382
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EFA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1742848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AD90, readPosition=0x35270, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4384
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F570(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1744896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A7C0, readPosition=0x35840, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4386
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FB40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1746944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A1F0, readPosition=0x35E10, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4388
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4390
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40110(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1748992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29C20, readPosition=0x363E0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4392
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F406E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1751040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29650, readPosition=0x369B0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4394
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4396
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40CB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1753088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29080, readPosition=0x36F80, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4398
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41280(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1755136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28AB0, readPosition=0x37550, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4400
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4402
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41850(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1757184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x284E0, readPosition=0x37B20, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4404
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17B20, readOffset=0x160064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x284E0, readPosition=0x37B20, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41E20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1759232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27F10, readPosition=0x380F0, writePosition=0x20000, filePosition=0x160064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4406
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37F10, readPosition=0x380F0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37F10, readPosition=0x380F0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F423F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1761280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37940, readPosition=0x386C0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4409
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F429C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1763328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37370, readPosition=0x38C90, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4411
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42F90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1765376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36DA0, readPosition=0x39260, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4413
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4415
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43560(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1767424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x367D0, readPosition=0x39830, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4417
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43B30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1769472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36200, readPosition=0x39E00, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4419
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4421
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44100(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1771520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35C30, readPosition=0x3A3D0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4423
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F446D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1773568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35660, readPosition=0x3A9A0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4425
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44CA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1775616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35090, readPosition=0x3AF70, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4427
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4429
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45270(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1777664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34AC0, readPosition=0x3B540, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4431
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45840(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1779712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x344F0, readPosition=0x3BB10, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4433
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4435
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45E10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1781760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33F20, readPosition=0x3C0E0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4437
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F463E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1783808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33950, readPosition=0x3C6B0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4439
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4441
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F469B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1785856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33380, readPosition=0x3CC80, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4443
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46F80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1787904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32DB0, readPosition=0x3D250, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4445
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47550(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1789952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x327E0, readPosition=0x3D820, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4447
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4449
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47B20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1792000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32210, readPosition=0x3DDF0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4451
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F480F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1794048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31C40, readPosition=0x3E3C0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4453
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F486C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1796096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31670, readPosition=0x3E990, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4455
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4457
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48C90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1798144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x310A0, readPosition=0x3EF60, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4459
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49260(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1800192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30AD0, readPosition=0x3F530, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4461
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49830(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1802240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30500, readPosition=0x3FB00, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4463
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4465
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1804288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FF30, readPosition=0xD0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4467
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A3D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1806336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F960, readPosition=0x6A0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4469
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4471
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A9A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1808384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F390, readPosition=0xC70, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4473
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AF70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1810432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EDC0, readPosition=0x1240, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4475
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4477
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B540(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1812480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E7F0, readPosition=0x1810, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4479
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BB10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1814528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E220, readPosition=0x1DE0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4481
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C0E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1816576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DC50, readPosition=0x23B0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4483
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4485
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C6B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1818624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D680, readPosition=0x2980, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4487
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CC80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1820672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D0B0, readPosition=0x2F50, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4489
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4491
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D250(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1822720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CAE0, readPosition=0x3520, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4493
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D820(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1824768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C510, readPosition=0x3AF0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4496
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DDF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1826816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BF40, readPosition=0x40C0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4498
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E3C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1828864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B970, readPosition=0x4690, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4500
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4502
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E990(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1830912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B3A0, readPosition=0x4C60, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4504
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EF60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1832960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ADD0, readPosition=0x5230, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4506
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F530(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1835008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A800, readPosition=0x5800, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4508
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4510
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FB00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1837056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A230, readPosition=0x5DD0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4512
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F100D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1839104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29C60, readPosition=0x63A0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4514
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4516
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F106A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1841152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29690, readPosition=0x6970, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4518
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10C70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1843200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x290C0, readPosition=0x6F40, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4520
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11240(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1845248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28AF0, readPosition=0x7510, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4522
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4524
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11810(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1847296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28520, readPosition=0x7AE0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4526
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x170064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28520, readPosition=0x7AE0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11DE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1849344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27F50, readPosition=0x80B0, writePosition=0x30000, filePosition=0x170064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4528
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37F50, readPosition=0x80B0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 154, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37F50, readPosition=0x80B0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F123B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=153, currentSample=1851392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37980, readPosition=0x8680, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4530
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4532
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12980(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1853440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x373B0, readPosition=0x8C50, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4534
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12F50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1855488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36DE0, readPosition=0x9220, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4536
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4538
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13520(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1857536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36810, readPosition=0x97F0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4540
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13AF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1859584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36240, readPosition=0x9DC0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4542
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4544
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F140C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1861632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35C70, readPosition=0xA390, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4546
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14690(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1863680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x356A0, readPosition=0xA960, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4548
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14C60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1865728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x350D0, readPosition=0xAF30, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4550
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4552
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15230(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1867776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34B00, readPosition=0xB500, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4554
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15800(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1869824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34530, readPosition=0xBAD0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4556
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15DD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1871872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33F60, readPosition=0xC0A0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4558
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4560
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F163A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1873920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33990, readPosition=0xC670, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4562
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16970(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1875968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x333C0, readPosition=0xCC40, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4564
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4566
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16F40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1878016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32DF0, readPosition=0xD210, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4568
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17510(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1880064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32820, readPosition=0xD7E0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4570
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4572
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17AE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1882112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32250, readPosition=0xDDB0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4574
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F180B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1884160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31C80, readPosition=0xE380, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4576
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18680(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1886208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x316B0, readPosition=0xE950, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4578
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4580
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18C50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1888256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x310E0, readPosition=0xEF20, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4582
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19220(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1890304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30B10, readPosition=0xF4F0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4584
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4586
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F197F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1892352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30540, readPosition=0xFAC0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4588
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19DC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1894400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FF70, readPosition=0x10090, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4590
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A390(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1896448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F9A0, readPosition=0x10660, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4592
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A960(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1898496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F3D0, readPosition=0x10C30, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4594
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4596
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AF30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1900544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EE00, readPosition=0x11200, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4598
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B500(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1902592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E830, readPosition=0x117D0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4600
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4602
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BAD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1904640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E260, readPosition=0x11DA0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4604
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C0A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1906688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DC90, readPosition=0x12370, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4606
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C670(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1908736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D6C0, readPosition=0x12940, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4608
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4610
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CC40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1910784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D0F0, readPosition=0x12F10, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4612
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D210(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1912832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CB20, readPosition=0x134E0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4614
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4616
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D7E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1914880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C550, readPosition=0x13AB0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4618
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DDB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1916928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BF80, readPosition=0x14080, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4620
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E380(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1918976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B9B0, readPosition=0x14650, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4622
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4624
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E950(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1921024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B3E0, readPosition=0x14C20, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4626
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EF20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1923072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AE10, readPosition=0x151F0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4628
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4630
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F4F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1925120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A840, readPosition=0x157C0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4632
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FAC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1927168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A270, readPosition=0x15D90, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4634
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20090(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1929216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29CA0, readPosition=0x16360, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4636
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4638
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20660(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1931264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x296D0, readPosition=0x16930, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4640
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20C30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1933312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29100, readPosition=0x16F00, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4642
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21200(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1935360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28B30, readPosition=0x174D0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4644
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4646
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F217D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1937408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28560, readPosition=0x17AA0, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4648
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21DA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1939456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27F90, readPosition=0x18070, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4650
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4652
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x18070, readOffset=0x180064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27F90, readPosition=0x18070, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22370(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1941504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x279C0, readPosition=0x18640, writePosition=0x0, filePosition=0x180064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4654
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x379C0, readPosition=0x18640, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x379C0, readPosition=0x18640, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22940(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1943552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x373F0, readPosition=0x18C10, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4656
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4658
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22F10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1945600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36E20, readPosition=0x191E0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4660
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F234E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1947648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36850, readPosition=0x197B0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4662
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23AB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1949696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36280, readPosition=0x19D80, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4664
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24080(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1951744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35CB0, readPosition=0x1A350, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4666
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4668
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24650(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1953792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x356E0, readPosition=0x1A920, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4670
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24C20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1955840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35110, readPosition=0x1AEF0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4672
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4674
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F251F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1957888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34B40, readPosition=0x1B4C0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4676
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F257C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1959936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34570, readPosition=0x1BA90, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4678
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4680
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25D90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1961984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33FA0, readPosition=0x1C060, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4682
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26360(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1964032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x339D0, readPosition=0x1C630, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4684
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26930(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1966080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33400, readPosition=0x1CC00, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4686
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4688
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26F00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1968128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32E30, readPosition=0x1D1D0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4690
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F274D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1970176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32860, readPosition=0x1D7A0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4692
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4694
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27AA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1972224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32290, readPosition=0x1DD70, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4696
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28070(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1974272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31CC0, readPosition=0x1E340, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4698
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28640(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1976320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x316F0, readPosition=0x1E910, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4700
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4702
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28C10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1978368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31120, readPosition=0x1EEE0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4704
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F291E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1980416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30B50, readPosition=0x1F4B0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4706
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4708
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F297B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1982464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30580, readPosition=0x1FA80, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4710
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29D80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1984512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FFB0, readPosition=0x20050, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4712
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A350(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1986560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F9E0, readPosition=0x20620, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4714
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4716
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A920(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1988608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F410, readPosition=0x20BF0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4718
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AEF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1990656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EE40, readPosition=0x211C0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4720
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4722
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B4C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1992704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E870, readPosition=0x21790, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4724
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BA90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1994752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E2A0, readPosition=0x21D60, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4726
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C060(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1996800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DCD0, readPosition=0x22330, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4728
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4730
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C630(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1998848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D700, readPosition=0x22900, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4732
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CC00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2000896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D130, readPosition=0x22ED0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4734
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4736
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D1D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2002944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CB60, readPosition=0x234A0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4738
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D7A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2004992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C590, readPosition=0x23A70, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4740
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DD70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2007040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BFC0, readPosition=0x24040, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4742
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4744
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E340(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2009088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B9F0, readPosition=0x24610, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4746
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E910(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2011136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B420, readPosition=0x24BE0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4748
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4750
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EEE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2013184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AE50, readPosition=0x251B0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4752
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F4B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2015232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A880, readPosition=0x25780, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4754
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FA80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2017280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A2B0, readPosition=0x25D50, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4756
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4758
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30050(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2019328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29CE0, readPosition=0x26320, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4760
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30620(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2021376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29710, readPosition=0x268F0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4762
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30BF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2023424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29140, readPosition=0x26EC0, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4764
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4766
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F311C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2025472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28B70, readPosition=0x27490, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4768
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31790(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2027520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x285A0, readPosition=0x27A60, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4770
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31D60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2029568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27FD0, readPosition=0x28030, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4772
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4774
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x18030, readOffset=0x190064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27FD0, readPosition=0x28030, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32330(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2031616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27A00, readPosition=0x28600, writePosition=0x10000, filePosition=0x190064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4776
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4778
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A00, readPosition=0x28600, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A00, readPosition=0x28600, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32900(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2033664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37430, readPosition=0x28BD0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4780
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32ED0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2035712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36E60, readPosition=0x291A0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4782
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F334A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2037760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36890, readPosition=0x29770, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4784
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4786
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33A70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2039808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x362C0, readPosition=0x29D40, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4788
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34040(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2041856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35CF0, readPosition=0x2A310, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4790
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4792
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34610(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2043904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35720, readPosition=0x2A8E0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34BE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2045952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35150, readPosition=0x2AEB0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4795
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4797
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F351B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2048000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34B80, readPosition=0x2B480, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4799
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35780(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2050048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x345B0, readPosition=0x2BA50, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4801
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4803
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35D50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2052096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33FE0, readPosition=0x2C020, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36320(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2054144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33A10, readPosition=0x2C5F0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4805
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4807
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F368F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2056192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33440, readPosition=0x2CBC0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4809
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4811
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36EC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2058240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32E70, readPosition=0x2D190, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4813
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37490(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2060288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x328A0, readPosition=0x2D760, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4815
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4817
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37A60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2062336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x322D0, readPosition=0x2DD30, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38030(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2064384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31D00, readPosition=0x2E300, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4819
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4821
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38600(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2066432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31730, readPosition=0x2E8D0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4823
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38BD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2068480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31160, readPosition=0x2EEA0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4825
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4827
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F391A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2070528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30B90, readPosition=0x2F470, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4829
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39770(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2072576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x305C0, readPosition=0x2FA40, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4831
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4833
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39D40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2074624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FFF0, readPosition=0x30010, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4835
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A310(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2076672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FA20, readPosition=0x305E0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4837
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4839
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A8E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2078720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F450, readPosition=0x30BB0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4841
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3AEB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2080768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EE80, readPosition=0x31180, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4843
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B480(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2082816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E8B0, readPosition=0x31750, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4845
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4847
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BA50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2084864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E2E0, readPosition=0x31D20, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4849
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C020(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2086912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DD10, readPosition=0x322F0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4851
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4853
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C5F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2088960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D740, readPosition=0x328C0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4855
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CBC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2091008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D170, readPosition=0x32E90, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4857
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D190(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2093056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CBA0, readPosition=0x33460, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4859
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4861
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D760(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2095104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C5D0, readPosition=0x33A30, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4863
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DD30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2097152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C000, readPosition=0x34000, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4865
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4867
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E300(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2099200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BA30, readPosition=0x345D0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4869
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E8D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2101248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B460, readPosition=0x34BA0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4871
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EEA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2103296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AE90, readPosition=0x35170, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4873
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4875
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F470(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2105344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A8C0, readPosition=0x35740, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4877
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FA40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2107392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A2F0, readPosition=0x35D10, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4879
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40010(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2109440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29D20, readPosition=0x362E0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4881
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4883
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F405E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2111488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29750, readPosition=0x368B0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4885
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40BB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2113536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29180, readPosition=0x36E80, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4887
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4889
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41180(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2115584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28BB0, readPosition=0x37450, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4891
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41750(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2117632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x285E0, readPosition=0x37A20, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4893
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4895
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41D20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2119680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28010, readPosition=0x37FF0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4897
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17FF0, readOffset=0x1A0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28010, readPosition=0x37FF0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F422F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2121728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27A40, readPosition=0x385C0, writePosition=0x20000, filePosition=0x1A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4899
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A40, readPosition=0x385C0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A40, readPosition=0x385C0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F428C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2123776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37470, readPosition=0x38B90, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4901
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4903
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42E90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2125824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36EA0, readPosition=0x39160, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4905
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43460(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2127872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x368D0, readPosition=0x39730, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4907
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4909
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43A30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2129920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36300, readPosition=0x39D00, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4911
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44000(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2131968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35D30, readPosition=0x3A2D0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4913
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F445D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2134016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35760, readPosition=0x3A8A0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4915
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4917
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44BA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2136064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35190, readPosition=0x3AE70, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4919
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45170(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2138112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34BC0, readPosition=0x3B440, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4921
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45740(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2140160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x345F0, readPosition=0x3BA10, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4923
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4925
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45D10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2142208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34020, readPosition=0x3BFE0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4927
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F462E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2144256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33A50, readPosition=0x3C5B0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4929
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4931
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F468B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2146304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33480, readPosition=0x3CB80, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4933
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46E80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2148352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32EB0, readPosition=0x3D150, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4935
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47450(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2150400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x328E0, readPosition=0x3D720, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4937
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4939
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47A20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2152448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32310, readPosition=0x3DCF0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4941
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47FF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2154496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31D40, readPosition=0x3E2C0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4943
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F485C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2156544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31770, readPosition=0x3E890, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4945
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4947
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48B90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2158592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x311A0, readPosition=0x3EE60, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4949
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49160(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2160640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30BD0, readPosition=0x3F430, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4951
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4953
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49730(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2162688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30600, readPosition=0x3FA00, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4955
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49D00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2164736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30030, readPosition=0x3FFD0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4957
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2166784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FA60, readPosition=0x5A0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4959
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4961
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A8A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2168832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F490, readPosition=0xB70, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4963
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AE70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2170880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EEC0, readPosition=0x1140, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4965
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4967
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B440(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2172928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E8F0, readPosition=0x1710, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4969
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BA10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2174976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E320, readPosition=0x1CE0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4971
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BFE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2177024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DD50, readPosition=0x22B0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4973
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4975
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C5B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2179072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D780, readPosition=0x2880, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4977
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CB80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2181120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D1B0, readPosition=0x2E50, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4979
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4981
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D150(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2183168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CBE0, readPosition=0x3420, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4983
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D720(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2185216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C610, readPosition=0x39F0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4985
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4987
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DCF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2187264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C040, readPosition=0x3FC0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4989
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E2C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2189312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BA70, readPosition=0x4590, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4991
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E890(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2191360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B4A0, readPosition=0x4B60, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4993
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4995
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EE60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2193408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AED0, readPosition=0x5130, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4997
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F430(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2195456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A900, readPosition=0x5700, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 4999
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5001
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FA00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2197504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A330, readPosition=0x5CD0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5003
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FFD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2199552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29D60, readPosition=0x62A0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5005
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F105A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2201600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29790, readPosition=0x6870, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5007
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10B70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2203648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x291C0, readPosition=0x6E40, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5009
02:23:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5011
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11140(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2205696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28BF0, readPosition=0x7410, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5013
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11710(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2207744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28620, readPosition=0x79E0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5015
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5017
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11CE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2209792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28050, readPosition=0x7FB0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5019
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x1B0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28050, readPosition=0x7FB0, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F122B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2211840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27A80, readPosition=0x8580, writePosition=0x30000, filePosition=0x1B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5021
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5023
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A80, readPosition=0x8580, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A80, readPosition=0x8580, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12880(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2213888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x374B0, readPosition=0x8B50, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5025
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12E50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2215936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36EE0, readPosition=0x9120, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5027
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5029
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13420(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2217984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36910, readPosition=0x96F0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5031
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F139F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2220032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36340, readPosition=0x9CC0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5033
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13FC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2222080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35D70, readPosition=0xA290, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5035
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5037
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14590(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2224128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x357A0, readPosition=0xA860, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5039
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14B60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2226176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x351D0, readPosition=0xAE30, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5041
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15130(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2228224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C00, readPosition=0xB400, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5043
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5045
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15700(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2230272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34630, readPosition=0xB9D0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5047
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15CD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2232320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34060, readPosition=0xBFA0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5049
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5051
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F162A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2234368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33A90, readPosition=0xC570, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5053
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16870(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2236416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x334C0, readPosition=0xCB40, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5055
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16E40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2238464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32EF0, readPosition=0xD110, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5057
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5059
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17410(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2240512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32920, readPosition=0xD6E0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5061
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F179E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2242560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32350, readPosition=0xDCB0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5063
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17FB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2244608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31D80, readPosition=0xE280, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5065
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5067
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18580(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2246656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x317B0, readPosition=0xE850, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5069
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18B50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2248704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x311E0, readPosition=0xEE20, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5071
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5073
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19120(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2250752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30C10, readPosition=0xF3F0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5075
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F196F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2252800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30640, readPosition=0xF9C0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5077
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19CC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2254848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30070, readPosition=0xFF90, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5079
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5081
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A290(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2256896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FAA0, readPosition=0x10560, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5083
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A860(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2258944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F4D0, readPosition=0x10B30, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5085
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5087
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AE30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2260992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF00, readPosition=0x11100, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5089
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B400(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2263040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E930, readPosition=0x116D0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5091
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B9D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2265088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E360, readPosition=0x11CA0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5093
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5095
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BFA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2267136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DD90, readPosition=0x12270, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5097
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C570(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2269184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D7C0, readPosition=0x12840, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5099
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5101
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CB40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2271232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D1F0, readPosition=0x12E10, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5103
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D110(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2273280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CC20, readPosition=0x133E0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5105
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5107
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D6E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2275328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C650, readPosition=0x139B0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5109
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DCB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2277376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C080, readPosition=0x13F80, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5111
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E280(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2279424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BAB0, readPosition=0x14550, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5113
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5115
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E850(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2281472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B4E0, readPosition=0x14B20, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5117
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EE20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2283520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AF10, readPosition=0x150F0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5119
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5121
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F3F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2285568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A940, readPosition=0x156C0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F9C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2287616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A370, readPosition=0x15C90, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5123
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5125
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FF90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2289664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29DA0, readPosition=0x16260, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5127
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20560(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2291712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x297D0, readPosition=0x16830, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5129
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5131
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20B30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2293760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29200, readPosition=0x16E00, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5133
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21100(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2295808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28C30, readPosition=0x173D0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5135
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5137
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F216D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2297856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28660, readPosition=0x179A0, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5139
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21CA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2299904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28090, readPosition=0x17F70, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5141
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5143
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17F70, readOffset=0x1C0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28090, readPosition=0x17F70, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22270(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2301952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27AC0, readPosition=0x18540, writePosition=0x0, filePosition=0x1C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5145
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37AC0, readPosition=0x18540, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37AC0, readPosition=0x18540, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22840(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2304000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x374F0, readPosition=0x18B10, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22E10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2306048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36F20, readPosition=0x190E0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5148
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5150
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F233E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2308096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36950, readPosition=0x196B0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5152
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5154
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F239B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2310144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36380, readPosition=0x19C80, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5156
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23F80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2312192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35DB0, readPosition=0x1A250, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5158
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24550(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2314240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x357E0, readPosition=0x1A820, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5160
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5162
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24B20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2316288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35210, readPosition=0x1ADF0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5164
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F250F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2318336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C40, readPosition=0x1B3C0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5166
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5168
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F256C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2320384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34670, readPosition=0x1B990, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5170
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25C90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2322432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x340A0, readPosition=0x1BF60, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5172
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26260(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2324480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33AD0, readPosition=0x1C530, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5174
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5176
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26830(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2326528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33500, readPosition=0x1CB00, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5178
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26E00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2328576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32F30, readPosition=0x1D0D0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5180
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F273D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2330624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32960, readPosition=0x1D6A0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5182
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5184
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F279A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2332672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32390, readPosition=0x1DC70, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5186
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27F70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2334720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31DC0, readPosition=0x1E240, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5188
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5190
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28540(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2336768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x317F0, readPosition=0x1E810, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5192
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28B10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2338816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31220, readPosition=0x1EDE0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5194
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F290E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2340864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30C50, readPosition=0x1F3B0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5196
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5198
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F296B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2342912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30680, readPosition=0x1F980, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5200
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29C80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2344960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x300B0, readPosition=0x1FF50, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5202
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5204
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A250(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2347008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FAE0, readPosition=0x20520, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5206
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A820(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2349056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F510, readPosition=0x20AF0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5208
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5210
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2ADF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2351104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF40, readPosition=0x210C0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5212
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B3C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2353152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E970, readPosition=0x21690, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5214
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B990(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2355200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E3A0, readPosition=0x21C60, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5216
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5218
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BF60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2357248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DDD0, readPosition=0x22230, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5220
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C530(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2359296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D800, readPosition=0x22800, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5222
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CB00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2361344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D230, readPosition=0x22DD0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5224
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5226
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D0D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2363392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CC60, readPosition=0x233A0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5228
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D6A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2365440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C690, readPosition=0x23970, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5230
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DC70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2367488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C0C0, readPosition=0x23F40, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5232
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5234
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E240(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2369536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BAF0, readPosition=0x24510, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5236
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E810(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2371584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B520, readPosition=0x24AE0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5238
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5240
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EDE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2373632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AF50, readPosition=0x250B0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5242
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F3B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2375680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A980, readPosition=0x25680, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5244
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F980(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2377728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A3B0, readPosition=0x25C50, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5246
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5248
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FF50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2379776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29DE0, readPosition=0x26220, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5250
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30520(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2381824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29810, readPosition=0x267F0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5252
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5254
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30AF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2383872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29240, readPosition=0x26DC0, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5256
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F310C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2385920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28C70, readPosition=0x27390, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5258
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5260
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31690(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2387968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x286A0, readPosition=0x27960, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5262
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31C60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2390016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280D0, readPosition=0x27F30, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5264
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5266
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17F30, readOffset=0x1D0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280D0, readPosition=0x27F30, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32230(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2392064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B00, readPosition=0x28500, writePosition=0x10000, filePosition=0x1D0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B00, readPosition=0x28500, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B00, readPosition=0x28500, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32800(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2394112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37530, readPosition=0x28AD0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5268
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5270
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32DD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2396160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36F60, readPosition=0x290A0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F333A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2398208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36990, readPosition=0x29670, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5274
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5276
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33970(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2400256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x363C0, readPosition=0x29C40, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5278
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33F40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2402304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35DF0, readPosition=0x2A210, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5280
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5282
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34510(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2404352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35820, readPosition=0x2A7E0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5284
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34AE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2406400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35250, readPosition=0x2ADB0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5286
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F350B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2408448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C80, readPosition=0x2B380, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5288
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5290
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35680(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2410496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x346B0, readPosition=0x2B950, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5292
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35C50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2412544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x340E0, readPosition=0x2BF20, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5294
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36220(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2414592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33B10, readPosition=0x2C4F0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5296
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5298
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F367F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2416640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33540, readPosition=0x2CAC0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5300
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36DC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2418688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32F70, readPosition=0x2D090, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5302
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5304
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37390(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2420736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x329A0, readPosition=0x2D660, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5306
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37960(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2422784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x323D0, readPosition=0x2DC30, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5308
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37F30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2424832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E00, readPosition=0x2E200, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5310
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5312
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38500(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2426880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31830, readPosition=0x2E7D0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5314
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38AD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2428928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31260, readPosition=0x2EDA0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5316
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5318
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F390A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2430976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30C90, readPosition=0x2F370, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5320
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39670(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2433024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x306C0, readPosition=0x2F940, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5322
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5324
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39C40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2435072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x300F0, readPosition=0x2FF10, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A210(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2437120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FB20, readPosition=0x304E0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5326
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5328
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A7E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2439168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F550, readPosition=0x30AB0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5330
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ADB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2441216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF80, readPosition=0x31080, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5332
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5334
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B380(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2443264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E9B0, readPosition=0x31650, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5336
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B950(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2445312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E3E0, readPosition=0x31C20, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5338
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5340
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BF20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2447360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DE10, readPosition=0x321F0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5342
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C4F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2449408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D840, readPosition=0x327C0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5344
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5346
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CAC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2451456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D270, readPosition=0x32D90, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5348
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D090(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2453504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CCA0, readPosition=0x33360, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5350
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D660(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2455552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C6D0, readPosition=0x33930, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5352
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5354
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DC30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2457600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C100, readPosition=0x33F00, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5356
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E200(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2459648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BB30, readPosition=0x344D0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5358
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5360
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E7D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2461696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B560, readPosition=0x34AA0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5362
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EDA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2463744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AF90, readPosition=0x35070, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5364
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F370(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2465792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A9C0, readPosition=0x35640, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5366
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5368
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F940(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2467840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A3F0, readPosition=0x35C10, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5370
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FF10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2469888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29E20, readPosition=0x361E0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5372
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5374
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F404E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2471936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29850, readPosition=0x367B0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5376
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40AB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2473984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29280, readPosition=0x36D80, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5378
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41080(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2476032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28CB0, readPosition=0x37350, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5380
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5382
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41650(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2478080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x286E0, readPosition=0x37920, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5384
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41C20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2480128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28110, readPosition=0x37EF0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5386
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17EF0, readOffset=0x1E0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28110, readPosition=0x37EF0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F421F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2482176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B40, readPosition=0x384C0, writePosition=0x20000, filePosition=0x1E0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5388
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5390
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B40, readPosition=0x384C0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B40, readPosition=0x384C0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F427C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2484224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37570, readPosition=0x38A90, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5392
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42D90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2486272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36FA0, readPosition=0x39060, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5394
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5396
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43360(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2488320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x369D0, readPosition=0x39630, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5398
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43930(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2490368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36400, readPosition=0x39C00, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5400
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43F00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2492416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35E30, readPosition=0x3A1D0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5402
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5404
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F444D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2494464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35860, readPosition=0x3A7A0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5406
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44AA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2496512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35290, readPosition=0x3AD70, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5408
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5410
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45070(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2498560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34CC0, readPosition=0x3B340, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5412
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45640(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2500608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x346F0, readPosition=0x3B910, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5414
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45C10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2502656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34120, readPosition=0x3BEE0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5416
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5418
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F461E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2504704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33B50, readPosition=0x3C4B0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5420
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F467B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2506752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33580, readPosition=0x3CA80, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5422
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5424
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46D80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2508800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32FB0, readPosition=0x3D050, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5426
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47350(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2510848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x329E0, readPosition=0x3D620, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5428
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47920(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2512896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32410, readPosition=0x3DBF0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5430
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5432
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47EF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2514944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E40, readPosition=0x3E1C0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5434
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5436
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F484C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2516992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31870, readPosition=0x3E790, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48A90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2519040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x312A0, readPosition=0x3ED60, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5438
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5440
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49060(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2521088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30CD0, readPosition=0x3F330, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5442
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49630(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2523136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30700, readPosition=0x3F900, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5444
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5446
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49C00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2525184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30130, readPosition=0x3FED0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5448
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2527232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FB60, readPosition=0x4A0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5450
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5452
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A7A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2529280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F590, readPosition=0xA70, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5454
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AD70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2531328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EFC0, readPosition=0x1040, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5456
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B340(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2533376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E9F0, readPosition=0x1610, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5458
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5460
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B910(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2535424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E420, readPosition=0x1BE0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5462
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BEE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2537472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DE50, readPosition=0x21B0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5464
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5466
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C4B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2539520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D880, readPosition=0x2780, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5468
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CA80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2541568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D2B0, readPosition=0x2D50, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5470
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D050(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2543616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CCE0, readPosition=0x3320, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5472
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5474
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D620(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2545664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C710, readPosition=0x38F0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DBF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2547712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C140, readPosition=0x3EC0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5477
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5479
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E1C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2549760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BB70, readPosition=0x4490, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5481
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E790(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2551808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B5A0, readPosition=0x4A60, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5483
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5485
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ED60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2553856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AFD0, readPosition=0x5030, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5487
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F330(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2555904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA00, readPosition=0x5600, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5489
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F900(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2557952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A430, readPosition=0x5BD0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5491
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5493
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FED0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2560000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29E60, readPosition=0x61A0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5495
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F104A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2562048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29890, readPosition=0x6770, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5497
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5499
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10A70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2564096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x292C0, readPosition=0x6D40, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5501
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11040(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2566144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28CF0, readPosition=0x7310, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5503
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5505
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11610(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2568192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28720, readPosition=0x78E0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5507
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11BE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2570240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28150, readPosition=0x7EB0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5509
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x1F0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28150, readPosition=0x7EB0, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F121B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2572288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B80, readPosition=0x8480, writePosition=0x30000, filePosition=0x1F0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5511
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5513
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B80, readPosition=0x8480, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B80, readPosition=0x8480, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12780(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2574336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x375B0, readPosition=0x8A50, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5515
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12D50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2576384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36FE0, readPosition=0x9020, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5517
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5519
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13320(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2578432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36A10, readPosition=0x95F0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5521
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F138F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2580480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36440, readPosition=0x9BC0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5523
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13EC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2582528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35E70, readPosition=0xA190, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5525
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5527
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14490(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2584576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x358A0, readPosition=0xA760, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5529
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14A60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2586624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x352D0, readPosition=0xAD30, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5531
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15030(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2588672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D00, readPosition=0xB300, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5533
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5535
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15600(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2590720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34730, readPosition=0xB8D0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5537
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15BD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2592768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34160, readPosition=0xBEA0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5539
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5541
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F161A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2594816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33B90, readPosition=0xC470, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5543
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16770(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2596864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x335C0, readPosition=0xCA40, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5545
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5547
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16D40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2598912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32FF0, readPosition=0xD010, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5549
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17310(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2600960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32A20, readPosition=0xD5E0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5551
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F178E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2603008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32450, readPosition=0xDBB0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5553
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5555
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17EB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2605056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E80, readPosition=0xE180, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5557
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18480(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2607104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x318B0, readPosition=0xE750, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5559
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5561
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18A50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2609152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x312E0, readPosition=0xED20, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5563
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19020(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2611200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30D10, readPosition=0xF2F0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5565
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F195F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2613248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30740, readPosition=0xF8C0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5567
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19BC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2615296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30170, readPosition=0xFE90, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5569
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5571
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A190(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2617344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FBA0, readPosition=0x10460, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5573
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A760(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2619392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F5D0, readPosition=0x10A30, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5575
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5577
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AD30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2621440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F000, readPosition=0x11000, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5579
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B300(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2623488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EA30, readPosition=0x115D0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5581
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B8D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2625536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E460, readPosition=0x11BA0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5583
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5585
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BEA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2627584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DE90, readPosition=0x12170, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5587
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5589
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C470(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2629632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D8C0, readPosition=0x12740, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5591
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CA40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2631680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D2F0, readPosition=0x12D10, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5593
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D010(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2633728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CD20, readPosition=0x132E0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5595
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D5E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2635776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C750, readPosition=0x138B0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5597
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5599
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DBB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2637824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C180, readPosition=0x13E80, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5601
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E180(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2639872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BBB0, readPosition=0x14450, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5603
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5605
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E750(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2641920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B5E0, readPosition=0x14A20, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5607
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1ED20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2643968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B010, readPosition=0x14FF0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5609
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5611
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F2F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2646016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA40, readPosition=0x155C0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5613
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F8C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2648064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A470, readPosition=0x15B90, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5615
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FE90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2650112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29EA0, readPosition=0x16160, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5617
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5619
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20460(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2652160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x298D0, readPosition=0x16730, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5621
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20A30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2654208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29300, readPosition=0x16D00, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5623
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5625
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21000(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2656256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28D30, readPosition=0x172D0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5627
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F215D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2658304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28760, readPosition=0x178A0, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5629
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21BA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2660352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28190, readPosition=0x17E70, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5631
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5633
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17E70, readOffset=0x200064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28190, readPosition=0x17E70, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22170(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2662400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27BC0, readPosition=0x18440, writePosition=0x0, filePosition=0x200064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5635
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37BC0, readPosition=0x18440, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37BC0, readPosition=0x18440, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22740(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2664448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x375F0, readPosition=0x18A10, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5637
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22D10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2666496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37020, readPosition=0x18FE0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5639
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5641
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F232E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2668544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36A50, readPosition=0x195B0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5643
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F238B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2670592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36480, readPosition=0x19B80, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5645
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5647
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23E80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2672640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35EB0, readPosition=0x1A150, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5649
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24450(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2674688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x358E0, readPosition=0x1A720, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5651
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24A20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2676736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35310, readPosition=0x1ACF0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5653
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5655
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24FF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2678784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D40, readPosition=0x1B2C0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5657
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F255C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2680832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34770, readPosition=0x1B890, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5659
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5661
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25B90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2682880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x341A0, readPosition=0x1BE60, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5663
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26160(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2684928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33BD0, readPosition=0x1C430, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5665
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26730(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2686976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33600, readPosition=0x1CA00, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5667
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5669
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26D00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2689024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33030, readPosition=0x1CFD0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5671
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F272D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2691072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32A60, readPosition=0x1D5A0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5673
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5675
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F278A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2693120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32490, readPosition=0x1DB70, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5677
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27E70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2695168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31EC0, readPosition=0x1E140, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5679
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28440(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2697216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x318F0, readPosition=0x1E710, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5681
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5683
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28A10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2699264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31320, readPosition=0x1ECE0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5685
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28FE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2701312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30D50, readPosition=0x1F2B0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5687
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5689
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F295B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2703360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30780, readPosition=0x1F880, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5691
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29B80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2705408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x301B0, readPosition=0x1FE50, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5693
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A150(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2707456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FBE0, readPosition=0x20420, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5695
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5697
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A720(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2709504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F610, readPosition=0x209F0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5699
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2ACF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2711552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F040, readPosition=0x20FC0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5701
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5703
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B2C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2713600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EA70, readPosition=0x21590, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5705
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B890(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2715648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E4A0, readPosition=0x21B60, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5707
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BE60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2717696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DED0, readPosition=0x22130, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5709
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5711
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C430(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2719744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D900, readPosition=0x22700, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5713
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CA00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2721792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D330, readPosition=0x22CD0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5715
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5717
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CFD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2723840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CD60, readPosition=0x232A0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5719
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D5A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2725888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C790, readPosition=0x23870, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5721
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DB70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2727936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C1C0, readPosition=0x23E40, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5723
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5725
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E140(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2729984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BBF0, readPosition=0x24410, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E710(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2732032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B620, readPosition=0x249E0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5727
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5729
02:23:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2ECE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2734080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B050, readPosition=0x24FB0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5731
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5733
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F2B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2736128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA80, readPosition=0x25580, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5735
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F880(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2738176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A4B0, readPosition=0x25B50, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5737
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FE50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2740224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29EE0, readPosition=0x26120, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5739
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5741
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30420(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2742272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29910, readPosition=0x266F0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5743
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F309F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2744320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29340, readPosition=0x26CC0, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5745
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5747
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30FC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2746368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28D70, readPosition=0x27290, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5749
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31590(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2748416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x287A0, readPosition=0x27860, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5751
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5753
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31B60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2750464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281D0, readPosition=0x27E30, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5755
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17E30, readOffset=0x210064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281D0, readPosition=0x27E30, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32130(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2752512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C00, readPosition=0x28400, writePosition=0x10000, filePosition=0x210064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5757
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C00, readPosition=0x28400, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C00, readPosition=0x28400, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32700(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2754560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37630, readPosition=0x289D0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5759
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5761
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32CD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2756608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37060, readPosition=0x28FA0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5763
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F332A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2758656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36A90, readPosition=0x29570, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5765
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5767
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33870(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2760704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x364C0, readPosition=0x29B40, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5769
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33E40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2762752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35EF0, readPosition=0x2A110, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5771
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34410(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2764800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35920, readPosition=0x2A6E0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5773
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5775
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F349E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2766848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35350, readPosition=0x2ACB0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5777
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34FB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2768896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D80, readPosition=0x2B280, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5779
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35580(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2770944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x347B0, readPosition=0x2B850, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5781
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5783
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35B50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2772992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x341E0, readPosition=0x2BE20, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5785
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36120(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2775040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33C10, readPosition=0x2C3F0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5787
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5789
02:23:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F366F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2777088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33640, readPosition=0x2C9C0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5791
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36CC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2779136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33070, readPosition=0x2CF90, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5793
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37290(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2781184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32AA0, readPosition=0x2D560, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5795
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5797
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37860(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2783232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x324D0, readPosition=0x2DB30, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5799
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37E30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2785280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F00, readPosition=0x2E100, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5801
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38400(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2787328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31930, readPosition=0x2E6D0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5804
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5806
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F389D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2789376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31360, readPosition=0x2ECA0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5808
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38FA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2791424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30D90, readPosition=0x2F270, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5810
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39570(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2793472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x307C0, readPosition=0x2F840, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5812
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5814
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39B40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2795520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x301F0, readPosition=0x2FE10, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5816
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A110(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2797568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FC20, readPosition=0x303E0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5818
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5820
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A6E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2799616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F650, readPosition=0x309B0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5822
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ACB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2801664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F080, readPosition=0x30F80, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5824
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B280(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2803712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EAB0, readPosition=0x31550, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5826
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5828
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B850(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2805760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E4E0, readPosition=0x31B20, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5830
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BE20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2807808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DF10, readPosition=0x320F0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5832
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C3F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2809856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D940, readPosition=0x326C0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5834
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5836
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C9C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2811904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D370, readPosition=0x32C90, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5838
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CF90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2813952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CDA0, readPosition=0x33260, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5840
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5842
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D560(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2816000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C7D0, readPosition=0x33830, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5844
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DB30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2818048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C200, readPosition=0x33E00, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5846
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E100(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2820096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BC30, readPosition=0x343D0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5848
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5850
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E6D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2822144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B660, readPosition=0x349A0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5852
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ECA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2824192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B090, readPosition=0x34F70, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5854
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F270(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2826240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AAC0, readPosition=0x35540, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5856
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5858
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F840(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2828288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A4F0, readPosition=0x35B10, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5860
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FE10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2830336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29F20, readPosition=0x360E0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5862
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5864
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F403E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2832384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29950, readPosition=0x366B0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5866
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F409B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2834432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29380, readPosition=0x36C80, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5868
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5870
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40F80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2836480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28DB0, readPosition=0x37250, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5872
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41550(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2838528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x287E0, readPosition=0x37820, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5874
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41B20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2840576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28210, readPosition=0x37DF0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5876
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5878
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17DF0, readOffset=0x220064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28210, readPosition=0x37DF0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F420F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2842624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C40, readPosition=0x383C0, writePosition=0x20000, filePosition=0x220064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5880
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5882
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C40, readPosition=0x383C0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C40, readPosition=0x383C0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F426C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2844672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37670, readPosition=0x38990, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42C90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2846720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x370A0, readPosition=0x38F60, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5884
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5886
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43260(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2848768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36AD0, readPosition=0x39530, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5888
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43830(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2850816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36500, readPosition=0x39B00, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5890
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5892
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43E00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2852864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35F30, readPosition=0x3A0D0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5894
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F443D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2854912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35960, readPosition=0x3A6A0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5896
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5898
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F449A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2856960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35390, readPosition=0x3AC70, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5900
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44F70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2859008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34DC0, readPosition=0x3B240, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5902
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45540(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2861056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x347F0, readPosition=0x3B810, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5904
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5906
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45B10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2863104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34220, readPosition=0x3BDE0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5908
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F460E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2865152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33C50, readPosition=0x3C3B0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5910
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F466B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2867200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33680, readPosition=0x3C980, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5912
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5914
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46C80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2869248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x330B0, readPosition=0x3CF50, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5916
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47250(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2871296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32AE0, readPosition=0x3D520, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5918
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5920
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47820(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2873344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32510, readPosition=0x3DAF0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5922
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47DF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2875392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F40, readPosition=0x3E0C0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5924
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5926
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F483C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2877440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31970, readPosition=0x3E690, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5928
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48990(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2879488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x313A0, readPosition=0x3EC60, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5930
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48F60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2881536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30DD0, readPosition=0x3F230, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5932
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5934
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49530(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2883584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30800, readPosition=0x3F800, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5936
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49B00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2885632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30230, readPosition=0x3FDD0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5938
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2887680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FC60, readPosition=0x3A0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5940
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5942
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A6A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2889728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F690, readPosition=0x970, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5944
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AC70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2891776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F0C0, readPosition=0xF40, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5946
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B240(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2893824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EAF0, readPosition=0x1510, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5948
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5950
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B810(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2895872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E520, readPosition=0x1AE0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5952
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BDE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2897920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DF50, readPosition=0x20B0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5954
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5956
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C3B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2899968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D980, readPosition=0x2680, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5958
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C980(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2902016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D3B0, readPosition=0x2C50, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5960
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5962
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CF50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2904064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CDE0, readPosition=0x3220, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5964
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D520(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2906112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C810, readPosition=0x37F0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5966
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DAF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:45 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2908160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C240, readPosition=0x3DC0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5968
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:45 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:45 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5970
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E0C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2910208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BC70, readPosition=0x4390, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5972
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E690(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2912256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B6A0, readPosition=0x4960, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5974
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5976
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EC60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2914304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B0D0, readPosition=0x4F30, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5978
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F230(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2916352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB00, readPosition=0x5500, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5980
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F800(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2918400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A530, readPosition=0x5AD0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5982
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FDD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2920448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29F60, readPosition=0x60A0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5984
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5986
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F103A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2922496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29990, readPosition=0x6670, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5988
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5990
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10970(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2924544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x293C0, readPosition=0x6C40, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5992
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10F40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2926592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28DF0, readPosition=0x7210, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5994
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11510(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2928640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28820, readPosition=0x77E0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5996
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 5998
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11AE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2930688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28250, readPosition=0x7DB0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x230064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28250, readPosition=0x7DB0, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F120B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2932736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C80, readPosition=0x8380, writePosition=0x30000, filePosition=0x230064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6002
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6004
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C80, readPosition=0x8380, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C80, readPosition=0x8380, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12680(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2934784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x376B0, readPosition=0x8950, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6006
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12C50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2936832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x370E0, readPosition=0x8F20, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6008
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13220(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2938880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36B10, readPosition=0x94F0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6010
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6012
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F137F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2940928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36540, readPosition=0x9AC0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6014
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13DC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2942976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35F70, readPosition=0xA090, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6016
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6018
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14390(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2945024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x359A0, readPosition=0xA660, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6020
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14960(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2947072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x353D0, readPosition=0xAC30, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6022
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14F30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2949120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E00, readPosition=0xB200, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6024
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15500(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2951168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34830, readPosition=0xB7D0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6026
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6028
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15AD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:46 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2953216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34260, readPosition=0xBDA0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:46 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:46 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:46 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6030
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F160A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2955264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33C90, readPosition=0xC370, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6032
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6034
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16670(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2957312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x336C0, readPosition=0xC940, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6036
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16C40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2959360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x330F0, readPosition=0xCF10, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6038
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17210(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2961408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32B20, readPosition=0xD4E0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6040
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6042
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F177E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2963456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32550, readPosition=0xDAB0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6044
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17DB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2965504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F80, readPosition=0xE080, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6046
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6048
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18380(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2967552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x319B0, readPosition=0xE650, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6050
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18950(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2969600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x313E0, readPosition=0xEC20, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6053
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18F20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2971648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30E10, readPosition=0xF1F0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6055
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6057
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F194F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2973696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30840, readPosition=0xF7C0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6059
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19AC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2975744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30270, readPosition=0xFD90, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6061
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A090(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2977792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FCA0, readPosition=0x10360, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6063
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6065
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A660(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2979840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F6D0, readPosition=0x10930, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6067
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AC30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2981888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F100, readPosition=0x10F00, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6069
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B200(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2983936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EB30, readPosition=0x114D0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6071
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6073
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B7D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2985984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E560, readPosition=0x11AA0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6075
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BDA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2988032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DF90, readPosition=0x12070, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6077
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6079
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C370(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2990080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D9C0, readPosition=0x12640, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6081
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C940(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2992128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D3F0, readPosition=0x12C10, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6083
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CF10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2994176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CE20, readPosition=0x131E0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6085
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6087
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D4E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:47 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2996224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C850, readPosition=0x137B0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:47 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:47 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6089
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DAB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2998272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C280, readPosition=0x13D80, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6091
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6093
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E080(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=3000320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BCB0, readPosition=0x14350, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6095
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E650(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=3002368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B6E0, readPosition=0x14920, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6097
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EC20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=3004416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B110, readPosition=0x14EF0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6099
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6101
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F1F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=3006464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB40, readPosition=0x154C0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6103
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F7C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=3008512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A570, readPosition=0x15A90, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6105
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FD90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=3010560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29FA0, readPosition=0x16060, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6107
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6109
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20360(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=3012608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x299D0, readPosition=0x16630, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6111
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20930(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=3014656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29400, readPosition=0x16C00, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6113
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6115
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20F00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=3016704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28E30, readPosition=0x171D0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6117
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F214D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=3018752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28860, readPosition=0x177A0, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6119
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21AA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=3020800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28290, readPosition=0x17D70, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6121
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6123
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17D70, readOffset=0x240064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28290, readPosition=0x17D70, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22070(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=3022848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27CC0, readPosition=0x18340, writePosition=0x0, filePosition=0x240064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6125
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37CC0, readPosition=0x18340, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37CC0, readPosition=0x18340, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22640(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=3024896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x376F0, readPosition=0x18910, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6127
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6129
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22C10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=3026944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37120, readPosition=0x18EE0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6131
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F231E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=3028992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36B50, readPosition=0x194B0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6134
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F237B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=3031040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36580, readPosition=0x19A80, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6136
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23D80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=3033088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35FB0, readPosition=0x1A050, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6138
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6140
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24350(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=3035136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x359E0, readPosition=0x1A620, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6142
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24920(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=3037184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35410, readPosition=0x1ABF0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6144
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6146
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24EF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=3039232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E40, readPosition=0x1B1C0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6148
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F254C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:48 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=3041280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34870, readPosition=0x1B790, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:48 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:48 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6150
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25A90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=3043328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x342A0, readPosition=0x1BD60, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6152
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6154
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26060(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=3045376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33CD0, readPosition=0x1C330, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6156
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26630(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=3047424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33700, readPosition=0x1C900, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6158
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6160
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26C00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=3049472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33130, readPosition=0x1CED0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6162
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F271D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=3051520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32B60, readPosition=0x1D4A0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6164
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F277A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=3053568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32590, readPosition=0x1DA70, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6166
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6168
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27D70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=3055616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31FC0, readPosition=0x1E040, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6170
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28340(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=3057664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x319F0, readPosition=0x1E610, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6172
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6174
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28910(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=3059712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31420, readPosition=0x1EBE0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6176
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28EE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=3061760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30E50, readPosition=0x1F1B0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6178
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F294B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=3063808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30880, readPosition=0x1F780, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6180
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6182
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29A80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=3065856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x302B0, readPosition=0x1FD50, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6184
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A050(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=3067904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FCE0, readPosition=0x20320, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6186
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A620(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=3069952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F710, readPosition=0x208F0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6188
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6190
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2ABF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=3072000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F140, readPosition=0x20EC0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6192
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B1C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=3074048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EB70, readPosition=0x21490, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6194
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6196
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B790(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=3076096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E5A0, readPosition=0x21A60, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6198
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BD60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=3078144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DFD0, readPosition=0x22030, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6200
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C330(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=3080192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA00, readPosition=0x22600, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6202
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6204
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C900(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=3082240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D430, readPosition=0x22BD0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6206
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CED0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:49 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=3084288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CE60, readPosition=0x231A0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6208
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:49 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:49 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6210
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D4A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=3086336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C890, readPosition=0x23770, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6212
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DA70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=3088384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C2C0, readPosition=0x23D40, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6214
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E040(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=3090432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BCF0, readPosition=0x24310, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6216
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6218
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E610(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=3092480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B720, readPosition=0x248E0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6220
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EBE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=3094528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B150, readPosition=0x24EB0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6222
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F1B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=3096576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB80, readPosition=0x25480, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6224
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6226
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F780(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=3098624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A5B0, readPosition=0x25A50, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6228
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FD50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=3100672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29FE0, readPosition=0x26020, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6230
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6232
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30320(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=3102720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29A10, readPosition=0x265F0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6234
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F308F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=3104768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29440, readPosition=0x26BC0, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6236
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6238
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30EC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=3106816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28E70, readPosition=0x27190, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6240
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31490(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=3108864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x288A0, readPosition=0x27760, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6242
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31A60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=3110912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282D0, readPosition=0x27D30, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6244
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6246
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17D30, readOffset=0x250064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282D0, readPosition=0x27D30, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32030(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=3112960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D00, readPosition=0x28300, writePosition=0x10000, filePosition=0x250064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6248
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D00, readPosition=0x28300, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D00, readPosition=0x28300, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32600(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=3115008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37730, readPosition=0x288D0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6250
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32BD0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=3117056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37160, readPosition=0x28EA0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6252
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6254
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F331A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=3119104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36B90, readPosition=0x29470, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6256
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33770(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=3121152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x365C0, readPosition=0x29A40, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6258
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6260
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33D40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=3123200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35FF0, readPosition=0x2A010, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6262
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34310(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=3125248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35A20, readPosition=0x2A5E0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6264
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6266
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F348E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=3127296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35450, readPosition=0x2ABB0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6268
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34EB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:50 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=3129344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E80, readPosition=0x2B180, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:50 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:50 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6270
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35480(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=3131392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x348B0, readPosition=0x2B750, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6274
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35A50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=3133440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x342E0, readPosition=0x2BD20, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6276
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36020(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=3135488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33D10, readPosition=0x2C2F0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6278
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F365F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=3137536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33740, readPosition=0x2C8C0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6280
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6282
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36BC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=3139584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33170, readPosition=0x2CE90, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6284
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37190(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=3141632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32BA0, readPosition=0x2D460, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6286
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6288
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37760(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=3143680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x325D0, readPosition=0x2DA30, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6290
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37D30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=3145728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32000, readPosition=0x2E000, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6292
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38300(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=3147776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31A30, readPosition=0x2E5D0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6294
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6296
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F388D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=3149824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31460, readPosition=0x2EBA0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6298
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38EA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=3151872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30E90, readPosition=0x2F170, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6300
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6302
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39470(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=3153920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x308C0, readPosition=0x2F740, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6304
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39A40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=3155968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x302F0, readPosition=0x2FD10, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6306
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A010(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=3158016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FD20, readPosition=0x302E0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6308
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A5E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=3160064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F750, readPosition=0x308B0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6310
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6312
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ABB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=3162112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F180, readPosition=0x30E80, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6314
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B180(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=3164160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EBB0, readPosition=0x31450, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6316
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6318
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B750(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=3166208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E5E0, readPosition=0x31A20, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6320
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BD20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=3168256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E010, readPosition=0x31FF0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6322
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6324
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C2F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=3170304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA40, readPosition=0x325C0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6326
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C8C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:51 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=3172352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D470, readPosition=0x32B90, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6328
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:51 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:51 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CE90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=3174400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CEA0, readPosition=0x33160, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6330
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6332
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D460(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=3176448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C8D0, readPosition=0x33730, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6334
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6336
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DA30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=3178496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C300, readPosition=0x33D00, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6338
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E000(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=3180544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BD30, readPosition=0x342D0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6340
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E5D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=3182592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B760, readPosition=0x348A0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6342
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6344
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EBA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=3184640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B190, readPosition=0x34E70, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F170(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=3186688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ABC0, readPosition=0x35440, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6346
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6348
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F740(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=3188736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A5F0, readPosition=0x35A10, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6350
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FD10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=3190784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A020, readPosition=0x35FE0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6352
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6354
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F402E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=3192832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29A50, readPosition=0x365B0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6356
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F408B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=3194880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29480, readPosition=0x36B80, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6358
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6360
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40E80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=3196928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28EB0, readPosition=0x37150, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6362
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41450(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=3198976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x288E0, readPosition=0x37720, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6364
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6366
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41A20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=3201024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28310, readPosition=0x37CF0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6368
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17CF0, readOffset=0x260064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28310, readPosition=0x37CF0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41FF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=3203072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D40, readPosition=0x382C0, writePosition=0x20000, filePosition=0x260064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6370
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D40, readPosition=0x382C0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D40, readPosition=0x382C0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F425C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=3205120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37770, readPosition=0x38890, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6372
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6374
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42B90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=3207168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x371A0, readPosition=0x38E60, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6376
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43160(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=3209216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36BD0, readPosition=0x39430, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6378
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6380
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43730(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=3211264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36600, readPosition=0x39A00, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6382
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43D00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=3213312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36030, readPosition=0x39FD0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6384
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F442D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=3215360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35A60, readPosition=0x3A5A0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6386
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:52 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6388
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F448A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:52 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=3217408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35490, readPosition=0x3AB70, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:52 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6390
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44E70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=3219456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34EC0, readPosition=0x3B140, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6392
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6394
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45440(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=3221504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x348F0, readPosition=0x3B710, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6396
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45A10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=3223552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34320, readPosition=0x3BCE0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6398
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45FE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=3225600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33D50, readPosition=0x3C2B0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6400
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6402
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F465B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=3227648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33780, readPosition=0x3C880, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6404
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46B80(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=3229696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x331B0, readPosition=0x3CE50, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6406
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47150(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=3231744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32BE0, readPosition=0x3D420, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6409
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47720(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=3233792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32610, readPosition=0x3D9F0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6411
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6413
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47CF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=3235840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32040, readPosition=0x3DFC0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6415
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F482C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=3237888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31A70, readPosition=0x3E590, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6417
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48890(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=3239936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x314A0, readPosition=0x3EB60, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6419
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6421
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48E60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=3241984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30ED0, readPosition=0x3F130, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6423
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49430(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=3244032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30900, readPosition=0x3F700, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6425
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6427
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49A00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=3246080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30330, readPosition=0x3FCD0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6429
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=3248128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FD60, readPosition=0x2A0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6431
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A5A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=3250176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F790, readPosition=0x870, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6433
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6435
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AB70(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=3252224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F1C0, readPosition=0xE40, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6437
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B140(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=3254272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EBF0, readPosition=0x1410, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6439
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6441
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B710(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=3256320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E620, readPosition=0x19E0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6443
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BCE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=3258368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E050, readPosition=0x1FB0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6445
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C2B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:53 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=3260416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA80, readPosition=0x2580, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6447
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:53 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:53 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6449
02:23:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C880(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=3262464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D4B0, readPosition=0x2B50, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6451
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CE50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=3264512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CEE0, readPosition=0x3120, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6453
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6455
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D420(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=3266560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C910, readPosition=0x36F0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6457
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D9F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=3268608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C340, readPosition=0x3CC0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6459
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DFC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=3270656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BD70, readPosition=0x4290, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6461
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6463
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E590(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=3272704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B7A0, readPosition=0x4860, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6465
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EB60(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=3274752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B1D0, readPosition=0x4E30, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6467
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6469
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F130(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=3276800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC00, readPosition=0x5400, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6471
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F700(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=3278848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A630, readPosition=0x59D0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6473
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FCD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=3280896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A060, readPosition=0x5FA0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6475
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6477
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F102A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=3282944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29A90, readPosition=0x6570, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6479
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10870(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=3284992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x294C0, readPosition=0x6B40, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6481
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10E40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=3287040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28EF0, readPosition=0x7110, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6483
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6485
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11410(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=3289088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28920, readPosition=0x76E0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6487
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F119E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=3291136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28350, readPosition=0x7CB0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6489
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6491
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x270064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28350, readPosition=0x7CB0, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11FB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=3293184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D80, readPosition=0x8280, writePosition=0x30000, filePosition=0x270064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6493
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D80, readPosition=0x8280, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D80, readPosition=0x8280, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12580(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=3295232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x377B0, readPosition=0x8850, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6495
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6497
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12B50(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=3297280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x371E0, readPosition=0x8E20, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6499
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13120(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=3299328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36C10, readPosition=0x93F0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6501
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F136F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=3301376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36640, readPosition=0x99C0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6503
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6505
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13CC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=3303424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36070, readPosition=0x9F90, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6507
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:54 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14290(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:54 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=3305472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35AA0, readPosition=0xA560, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:54 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6509
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14860(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=3307520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x354D0, readPosition=0xAB30, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6511
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6513
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14E30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=3309568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F00, readPosition=0xB100, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6515
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15400(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=3311616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34930, readPosition=0xB6D0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6517
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6519
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F159D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=3313664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34360, readPosition=0xBCA0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6521
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15FA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=3315712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33D90, readPosition=0xC270, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6523
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6525
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16570(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=3317760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x337C0, readPosition=0xC840, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6527
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16B40(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=3319808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x331F0, readPosition=0xCE10, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6529
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17110(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=3321856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32C20, readPosition=0xD3E0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6531
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F176E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=3323904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32650, readPosition=0xD9B0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6533
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6535
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17CB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=3325952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32080, readPosition=0xDF80, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6537
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18280(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=3328000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31AB0, readPosition=0xE550, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6539
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6541
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18850(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=3330048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x314E0, readPosition=0xEB20, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6543
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18E20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=3332096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30F10, readPosition=0xF0F0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6545
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6547
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F193F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=3334144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30940, readPosition=0xF6C0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6549
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F199C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=3336192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30370, readPosition=0xFC90, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6551
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19F90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=3338240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FDA0, readPosition=0x10260, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6553
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6555
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A560(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=3340288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F7D0, readPosition=0x10830, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6557
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AB30(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=3342336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F200, readPosition=0x10E00, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6559
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6561
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B100(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=3344384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EC30, readPosition=0x113D0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6563
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B6D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=3346432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E660, readPosition=0x119A0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6565
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BCA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=3348480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E090, readPosition=0x11F70, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6568
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:55 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:55 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C270(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=3350528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DAC0, readPosition=0x12540, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6570
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6572
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C840(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=3352576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D4F0, readPosition=0x12B10, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6574
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CE10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=3354624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CF20, readPosition=0x130E0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6576
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D3E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=3356672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C950, readPosition=0x136B0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6578
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6580
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D9B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=3358720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C380, readPosition=0x13C80, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6582
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DF80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=3360768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BDB0, readPosition=0x14250, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6584
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6586
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E550(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=3362816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B7E0, readPosition=0x14820, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6588
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EB20(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=3364864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B210, readPosition=0x14DF0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6590
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F0F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=3366912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC40, readPosition=0x153C0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6592
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6594
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F6C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=3368960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A670, readPosition=0x15990, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6596
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FC90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=3371008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A0A0, readPosition=0x15F60, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6598
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20260(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=3373056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29AD0, readPosition=0x16530, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6600
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6602
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20830(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=3375104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29500, readPosition=0x16B00, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6604
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20E00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=3377152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28F30, readPosition=0x170D0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6606
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6608
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F213D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=3379200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28960, readPosition=0x176A0, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6610
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F219A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=3381248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28390, readPosition=0x17C70, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6612
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17C70, readOffset=0x280064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28390, readPosition=0x17C70, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21F70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=3383296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27DC0, readPosition=0x18240, writePosition=0x0, filePosition=0x280064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6614
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6616
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37DC0, readPosition=0x18240, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37DC0, readPosition=0x18240, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22540(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=3385344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x377F0, readPosition=0x18810, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6618
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22B10(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=3387392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37220, readPosition=0x18DE0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6620
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6622
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F230E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=3389440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36C50, readPosition=0x193B0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6624
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F236B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=3391488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36680, readPosition=0x19980, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6626
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6628
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23C80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:56 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=3393536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x360B0, readPosition=0x19F50, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:56 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:56 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6630
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24250(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=3395584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35AE0, readPosition=0x1A520, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6632
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24820(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=3397632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35510, readPosition=0x1AAF0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6634
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24DF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=3399680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F40, readPosition=0x1B0C0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6636
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6638
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F253C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=3401728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34970, readPosition=0x1B690, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6640
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25990(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=3403776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x343A0, readPosition=0x1BC60, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6642
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6644
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25F60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=3405824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33DD0, readPosition=0x1C230, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6646
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6648
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26530(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=3407872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33800, readPosition=0x1C800, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26B00(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=3409920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33230, readPosition=0x1CDD0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6650
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6652
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F270D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=3411968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32C60, readPosition=0x1D3A0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6654
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F276A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=3414016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32690, readPosition=0x1D970, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6656
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6658
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27C70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=3416064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x320C0, readPosition=0x1DF40, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6660
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28240(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=3418112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31AF0, readPosition=0x1E510, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6662
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6664
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28810(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=3420160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31520, readPosition=0x1EAE0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6666
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28DE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=3422208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30F50, readPosition=0x1F0B0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6668
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F293B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=3424256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30980, readPosition=0x1F680, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6670
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6672
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29980(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=3426304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x303B0, readPosition=0x1FC50, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6674
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29F50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=3428352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FDE0, readPosition=0x20220, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6676
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6678
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A520(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=3430400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F810, readPosition=0x207F0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6680
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AAF0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=3432448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F240, readPosition=0x20DC0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6682
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B0C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=3434496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EC70, readPosition=0x21390, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6684
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B690(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=3436544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E6A0, readPosition=0x21960, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6686
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6688
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:57 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:57 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:57 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BC60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=3438592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E0D0, readPosition=0x21F30, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6690
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6692
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C230(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=3440640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB00, readPosition=0x22500, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6694
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C800(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=3442688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D530, readPosition=0x22AD0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6696
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CDD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=3444736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CF60, readPosition=0x230A0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6698
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D3A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=3446784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C990, readPosition=0x23670, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6700
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6702
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D970(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=3448832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C3C0, readPosition=0x23C40, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6704
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6706
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DF40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=3450880/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BDF0, readPosition=0x24210, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6708
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E510(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=3452928/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B820, readPosition=0x247E0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6710
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EAE0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=3454976/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B250, readPosition=0x24DB0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6712
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6714
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F0B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=3457024/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC80, readPosition=0x25380, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6716
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F680(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=3459072/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A6B0, readPosition=0x25950, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6718
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FC50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=3461120/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A0E0, readPosition=0x25F20, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6720
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6722
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30220(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=3463168/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29B10, readPosition=0x264F0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6724
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F307F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=3465216/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29540, readPosition=0x26AC0, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6726
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6728
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30DC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=3467264/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28F70, readPosition=0x27090, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6730
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31390(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=3469312/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x289A0, readPosition=0x27660, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6732
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31960(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=3471360/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283D0, readPosition=0x27C30, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6734
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6736
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17C30, readOffset=0x290064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283D0, readPosition=0x27C30, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31F30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=3473408/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E00, readPosition=0x28200, writePosition=0x10000, filePosition=0x290064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6738
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E00, readPosition=0x28200, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E00, readPosition=0x28200, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32500(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=3475456/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37830, readPosition=0x287D0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6740
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6742
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32AD0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=3477504/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37260, readPosition=0x28DA0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6744
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F330A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=3479552/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36C90, readPosition=0x29370, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6746
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33670(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:58 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=3481600/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x366C0, readPosition=0x29940, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6748
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:58 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:58 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6750
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33C40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=3483648/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x360F0, readPosition=0x29F10, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6752
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34210(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=3485696/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35B20, readPosition=0x2A4E0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6754
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F347E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=3487744/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35550, readPosition=0x2AAB0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6756
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6758
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34DB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=3489792/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F80, readPosition=0x2B080, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6760
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6762
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35380(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=3491840/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x349B0, readPosition=0x2B650, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6764
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35950(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=3493888/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x343E0, readPosition=0x2BC20, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6766
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35F20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=3495936/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33E10, readPosition=0x2C1F0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6768
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6770
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F364F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=3497984/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33840, readPosition=0x2C7C0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6772
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36AC0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=3500032/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33270, readPosition=0x2CD90, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6774
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37090(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=3502080/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32CA0, readPosition=0x2D360, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6776
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6778
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37660(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=3504128/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x326D0, readPosition=0x2D930, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6780
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37C30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=3506176/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32100, readPosition=0x2DF00, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6782
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6784
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38200(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=3508224/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31B30, readPosition=0x2E4D0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6786
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F387D0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=3510272/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31560, readPosition=0x2EAA0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6788
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38DA0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=3512320/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30F90, readPosition=0x2F070, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6790
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6792
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39370(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=3514368/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x309C0, readPosition=0x2F640, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6794
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39940(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=3516416/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x303F0, readPosition=0x2FC10, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6796
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39F10(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=3518464/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FE20, readPosition=0x301E0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6798
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6800
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A4E0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=3520512/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F850, readPosition=0x307B0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6802
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3AAB0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=3522560/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F280, readPosition=0x30D80, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6804
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6806
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B080(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=3524608/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ECB0, readPosition=0x31350, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6808
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:23:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:23:59 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:23:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:23:59 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B650(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:23:59 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=3526656/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E6E0, readPosition=0x31920, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6810
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BC20(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=3528704/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E110, readPosition=0x31EF0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6812
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6814
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C1F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=3530752/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB40, readPosition=0x324C0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6816
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C7C0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=3532800/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D570, readPosition=0x32A90, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6818
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6820
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CD90(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=3534848/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CFA0, readPosition=0x33060, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6822
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D360(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=3536896/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C9D0, readPosition=0x33630, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6824
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D930(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=3538944/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C400, readPosition=0x33C00, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6826
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6828
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DF00(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=3540992/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BE30, readPosition=0x341D0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6830
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E4D0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=3543040/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B860, readPosition=0x347A0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6832
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6834
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EAA0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=3545088/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B290, readPosition=0x34D70, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6836
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F070(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=3547136/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ACC0, readPosition=0x35340, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6838
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F640(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=3549184/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A6F0, readPosition=0x35910, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6840
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6842
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FC10(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=3551232/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A120, readPosition=0x35EE0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6844
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F401E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=3553280/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29B50, readPosition=0x364B0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6846
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6848
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F407B0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=3555328/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29580, readPosition=0x36A80, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6850
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40D80(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=3557376/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28FB0, readPosition=0x37050, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6852
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41350(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=3559424/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x289E0, readPosition=0x37620, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6854
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6856
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41920(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=3561472/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28410, readPosition=0x37BF0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6858
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17BF0, readOffset=0x2A0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28410, readPosition=0x37BF0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41EF0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=3563520/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E40, readPosition=0x381C0, writePosition=0x20000, filePosition=0x2A0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6860
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E40, readPosition=0x381C0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E40, readPosition=0x381C0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F424C0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=3565568/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37870, readPosition=0x38790, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6862
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6864
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42A90(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=3567616/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x372A0, readPosition=0x38D60, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6866
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43060(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:00 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=3569664/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36CD0, readPosition=0x39330, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6868
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:00 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:00 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6870
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43630(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=3571712/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36700, readPosition=0x39900, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6872
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43C00(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=3573760/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36130, readPosition=0x39ED0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6874
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F441D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=3575808/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35B60, readPosition=0x3A4A0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6876
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6878
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F447A0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=3577856/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35590, readPosition=0x3AA70, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6880
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44D70(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=3579904/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34FC0, readPosition=0x3B040, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6882
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6884
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45340(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=3581952/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x349F0, readPosition=0x3B610, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6887
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45910(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=3584000/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34420, readPosition=0x3BBE0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6889
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45EE0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=3586048/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33E50, readPosition=0x3C1B0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6891
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F464B0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=3588096/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33880, readPosition=0x3C780, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6893
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6895
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46A80(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=3590144/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x332B0, readPosition=0x3CD50, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6897
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47050(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=3592192/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32CE0, readPosition=0x3D320, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6899
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47620(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=3594240/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32710, readPosition=0x3D8F0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6901
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6903
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47BF0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=3596288/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32140, readPosition=0x3DEC0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6905
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F481C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=3598336/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31B70, readPosition=0x3E490, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6907
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6909
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48790(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=3600384/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x315A0, readPosition=0x3EA60, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6911
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48D60(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=3602432/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30FD0, readPosition=0x3F030, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6913
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6915
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49330(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=3604480/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30A00, readPosition=0x3F600, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6917
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49900(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=3606528/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30430, readPosition=0x3FBD0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6919
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=3608576/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FE60, readPosition=0x1A0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6921
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6923
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A4A0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=3610624/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F890, readPosition=0x770, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6925
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AA70(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:01 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=3612672/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F2C0, readPosition=0xD40, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6927
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:01 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:01 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6929
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B040(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=3614720/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ECF0, readPosition=0x1310, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6931
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B610(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=3616768/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E720, readPosition=0x18E0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6933
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BBE0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=3618816/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E150, readPosition=0x1EB0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6935
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6937
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C1B0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=3620864/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB80, readPosition=0x2480, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6939
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C780(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=3622912/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D5B0, readPosition=0x2A50, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6941
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CD50(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=3624960/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CFE0, readPosition=0x3020, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6943
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6945
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D320(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=3627008/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CA10, readPosition=0x35F0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6947
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D8F0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=3629056/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C440, readPosition=0x3BC0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6949
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6951
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DEC0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=3631104/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BE70, readPosition=0x4190, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6953
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E490(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=3633152/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B8A0, readPosition=0x4760, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6955
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EA60(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=3635200/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B2D0, readPosition=0x4D30, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6957
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6959
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F030(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=3637248/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AD00, readPosition=0x5300, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6961
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F600(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=3639296/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A730, readPosition=0x58D0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6963
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6965
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FBD0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=3641344/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A160, readPosition=0x5EA0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6967
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F101A0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=3643392/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29B90, readPosition=0x6470, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6969
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10770(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=3645440/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x295C0, readPosition=0x6A40, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6971
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6973
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10D40(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=3647488/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28FF0, readPosition=0x7010, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6975
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11310(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=3649536/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28A20, readPosition=0x75E0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6977
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F118E0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=3651584/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28450, readPosition=0x7BB0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6979
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6981
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x2B0064, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28450, readPosition=0x7BB0, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11EB0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=3653632/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E80, readPosition=0x8180, writePosition=0x30000, filePosition=0x2B0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6983
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E80, readPosition=0x8180, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E80, readPosition=0x8180, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12480(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=3655680/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x378B0, readPosition=0x8750, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6985
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6987
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12A50(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:02 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=3657728/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x372E0, readPosition=0x8D20, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:02 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:02 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6989
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13020(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=3659776/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36D10, readPosition=0x92F0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6991
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6993
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F135F0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=3661824/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36740, readPosition=0x98C0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6995
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13BC0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=3663872/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36170, readPosition=0x9E90, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6997
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14190(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=3665920/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35BA0, readPosition=0xA460, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 6999
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7001
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14760(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=3667968/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x355D0, readPosition=0xAA30, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7003
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14D30(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=3670016/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35000, readPosition=0xB000, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7005
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15300(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=3672064/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34A30, readPosition=0xB5D0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7007
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7009
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F158D0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=3674112/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34460, readPosition=0xBBA0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7011
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15EA0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=3676160/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33E90, readPosition=0xC170, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7013
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7015
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16470(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=3678208/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x338C0, readPosition=0xC740, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7017
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16A40(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=3680256/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x332F0, readPosition=0xCD10, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7019
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7021
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17010(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=3682304/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32D20, readPosition=0xD2E0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7023
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F175E0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=3684352/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32750, readPosition=0xD8B0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7025
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17BB0(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=3686400/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32180, readPosition=0xDE80, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7027
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7029
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18180(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=3688448/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31BB0, readPosition=0xE450, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7031
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18750(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=3690496/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x315E0, readPosition=0xEA20, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7033
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18D20(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=3692544/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31010, readPosition=0xEFF0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7035
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7037
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F192F0(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=3694592/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30A40, readPosition=0xF5C0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7039
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F198C0(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=3696640/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30470, readPosition=0xFB90, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7041
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7043
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19E90(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=3698688/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FEA0, readPosition=0x10160, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7045
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A460(0x5D0) to 0x09EF2300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=3700736/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F8D0, readPosition=0x10730, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7047
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:03 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:03 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7049
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AA30(0x5D0) to 0x09EF4300(0x800), outputChannels=2
02:24:03 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=3702784/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F300, readPosition=0x10D00, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7051
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6300, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B000(0x5D0) to 0x09EF6300(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=3704832/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ED30, readPosition=0x112D0, writePosition=0x0, filePosition=0x2C0064, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetBufferInfoForResetting atID=0x0, sample=0x896B7, bufferInfoAddr=0x0BB9DD3C
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracResetPlayPosition atID=0x0, sample=0x896B7, bytesWrittenFirstBuf=0x20000, bytesWrittenSecondBuf=0x0
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A300(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=87, currentSample=564919/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x1FA30, readPosition=0x5D0, writePosition=0x20000, filePosition=0x83904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7053
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 87, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x1FA30, readPosition=0x5D0, writePosition=0x20000, filePosition=0x83904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x20000, readOffset=0x83904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x1FA30, readPosition=0x5D0, writePosition=0x20000, filePosition=0x83904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A8D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=86, currentSample=566967/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x1F460, readPosition=0xBA0, writePosition=0x20000, filePosition=0x83904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7055
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F460, readPosition=0xBA0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 130, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F460, readPosition=0xBA0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AEA0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=569015/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EE90, readPosition=0x1170, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7057
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7059
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B470(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=571063/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E8C0, readPosition=0x1740, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7061
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BA40(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=573111/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E2F0, readPosition=0x1D10, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7063
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7065
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C010(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=575159/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DD20, readPosition=0x22E0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7067
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C5E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=577207/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D750, readPosition=0x28B0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7069
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7071
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CBB0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=579255/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D180, readPosition=0x2E80, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7073
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D180(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=581303/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CBB0, readPosition=0x3450, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7075
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D750(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=583351/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C5E0, readPosition=0x3A20, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7078
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DD20(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=585399/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C010, readPosition=0x3FF0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7080
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7082
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E2F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=587447/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BA40, readPosition=0x45C0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7084
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E8C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=589495/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B470, readPosition=0x4B90, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7086
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EE90(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=591543/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AEA0, readPosition=0x5160, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7088
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7090
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F460(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=593591/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A8D0, readPosition=0x5730, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7092
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FA30(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=595639/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A300, readPosition=0x5D00, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7094
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10000(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=597687/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29D30, readPosition=0x62D0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7096
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7098
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F105D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=599735/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29760, readPosition=0x68A0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7100
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10BA0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=601783/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29190, readPosition=0x6E70, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7102
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7104
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11170(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=603831/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28BC0, readPosition=0x7440, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7106
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11740(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:04 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=605879/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x285F0, readPosition=0x7A10, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:04 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7108
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:04 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11D10(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=607927/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28020, readPosition=0x7FE0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7110
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7112
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x93904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28020, readPosition=0x7FE0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F122E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=609975/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27A50, readPosition=0x85B0, writePosition=0x30000, filePosition=0x93904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7114
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A50, readPosition=0x85B0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A50, readPosition=0x85B0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F128B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=612023/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37480, readPosition=0x8B80, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7116
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7118
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12E80(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=614071/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36EB0, readPosition=0x9150, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13450(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=616119/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x368E0, readPosition=0x9720, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7121
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7123
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13A20(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=618167/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36310, readPosition=0x9CF0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7125
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13FF0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=620215/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35D40, readPosition=0xA2C0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7127
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7129
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F145C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=622263/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35770, readPosition=0xA890, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7131
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14B90(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=624311/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x351A0, readPosition=0xAE60, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7133
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15160(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=626359/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34BD0, readPosition=0xB430, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7135
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7137
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15730(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=628407/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34600, readPosition=0xBA00, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7139
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15D00(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=630455/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34030, readPosition=0xBFD0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7141
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7143
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F162D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=632503/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33A60, readPosition=0xC5A0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7145
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F168A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=634551/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33490, readPosition=0xCB70, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7147
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16E70(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=636599/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32EC0, readPosition=0xD140, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7149
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7151
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17440(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=638647/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x328F0, readPosition=0xD710, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7153
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17A10(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=640695/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32320, readPosition=0xDCE0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7155
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7157
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17FE0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=642743/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31D50, readPosition=0xE2B0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7159
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F185B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=644791/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31780, readPosition=0xE880, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7161
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7163
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18B80(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=646839/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x311B0, readPosition=0xEE50, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7165
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19150(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=648887/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30BE0, readPosition=0xF420, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7167
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:05 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19720(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:05 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=650935/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30610, readPosition=0xF9F0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:05 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7169
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7171
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19CF0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=652983/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30040, readPosition=0xFFC0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7173
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A2C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=655031/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FA70, readPosition=0x10590, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7175
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A890(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=657079/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F4A0, readPosition=0x10B60, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7177
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7179
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AE60(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=659127/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EED0, readPosition=0x11130, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7181
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B430(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=661175/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E900, readPosition=0x11700, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7183
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7185
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BA00(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=663223/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E330, readPosition=0x11CD0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7187
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BFD0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=665271/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DD60, readPosition=0x122A0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7189
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C5A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=667319/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D790, readPosition=0x12870, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7191
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7193
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CB70(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=669367/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D1C0, readPosition=0x12E40, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7195
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D140(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=671415/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CBF0, readPosition=0x13410, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7197
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7199
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D710(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=673463/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C620, readPosition=0x139E0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7201
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DCE0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=675511/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C050, readPosition=0x13FB0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7203
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E2B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=677559/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BA80, readPosition=0x14580, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7205
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7207
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E880(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=679607/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B4B0, readPosition=0x14B50, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7209
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EE50(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=681655/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AEE0, readPosition=0x15120, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7211
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7213
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F420(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=683703/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A910, readPosition=0x156F0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7215
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F9F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=685751/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A340, readPosition=0x15CC0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7217
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FFC0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=687799/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29D70, readPosition=0x16290, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7219
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7221
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20590(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=689847/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x297A0, readPosition=0x16860, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7223
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20B60(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=691895/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x291D0, readPosition=0x16E30, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7225
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21130(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:06 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=693943/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28C00, readPosition=0x17400, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7227
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:06 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:06 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7229
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21700(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=695991/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28630, readPosition=0x179D0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7231
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21CD0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=698039/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28060, readPosition=0x17FA0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7233
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7235
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17FA0, readOffset=0xA3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28060, readPosition=0x17FA0, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F222A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=700087/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27A90, readPosition=0x18570, writePosition=0x0, filePosition=0xA3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7237
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A90, readPosition=0x18570, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37A90, readPosition=0x18570, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22870(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=702135/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x374C0, readPosition=0x18B40, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7239
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22E40(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=704183/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36EF0, readPosition=0x19110, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7241
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7243
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23410(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=706231/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36920, readPosition=0x196E0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7245
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F239E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=708279/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36350, readPosition=0x19CB0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7247
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7249
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23FB0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=710327/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35D80, readPosition=0x1A280, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7251
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24580(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=712375/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x357B0, readPosition=0x1A850, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7253
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7255
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24B50(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=714423/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x351E0, readPosition=0x1AE20, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7257
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25120(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=716471/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C10, readPosition=0x1B3F0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7259
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F256F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=718519/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34640, readPosition=0x1B9C0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7261
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7263
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25CC0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=720567/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34070, readPosition=0x1BF90, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7265
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26290(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=722615/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33AA0, readPosition=0x1C560, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7267
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7269
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26860(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=724663/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x334D0, readPosition=0x1CB30, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26E30(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=726711/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32F00, readPosition=0x1D100, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7271
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7273
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27400(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=728759/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32930, readPosition=0x1D6D0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7275
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7277
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F279D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=730807/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32360, readPosition=0x1DCA0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7279
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27FA0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=732855/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31D90, readPosition=0x1E270, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7281
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28570(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=734903/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x317C0, readPosition=0x1E840, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7283
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7285
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28B40(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=736951/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x311F0, readPosition=0x1EE10, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7287
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:07 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29110(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:07 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=738999/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30C20, readPosition=0x1F3E0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:07 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7289
02:24:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7291
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F296E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=741047/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30650, readPosition=0x1F9B0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7293
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29CB0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=743095/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30080, readPosition=0x1FF80, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7295
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A280(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=745143/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FAB0, readPosition=0x20550, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7297
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7299
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A850(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=747191/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F4E0, readPosition=0x20B20, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7301
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AE20(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=749239/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF10, readPosition=0x210F0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7303
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7305
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B3F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=751287/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E940, readPosition=0x216C0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7307
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B9C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=753335/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E370, readPosition=0x21C90, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7309
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7311
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BF90(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=755383/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DDA0, readPosition=0x22260, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7313
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C560(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=757431/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D7D0, readPosition=0x22830, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7315
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CB30(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=759479/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D200, readPosition=0x22E00, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7317
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7319
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D100(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=761527/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CC30, readPosition=0x233D0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7321
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D6D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=763575/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C660, readPosition=0x239A0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7323
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DCA0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=765623/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C090, readPosition=0x23F70, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7325
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E270(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=767671/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BAC0, readPosition=0x24540, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7327
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7329
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E840(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=769719/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B4F0, readPosition=0x24B10, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7331
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EE10(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=771767/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AF20, readPosition=0x250E0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7333
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7335
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F3E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=773815/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A950, readPosition=0x256B0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7337
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F9B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=775863/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A380, readPosition=0x25C80, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7339
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7341
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FF80(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=777911/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29DB0, readPosition=0x26250, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7343
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30550(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=779959/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x297E0, readPosition=0x26820, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7345
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30B20(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:08 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=782007/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29210, readPosition=0x26DF0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7347
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:08 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:08 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7349
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F310F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=784055/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28C40, readPosition=0x273C0, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7351
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F316C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=786103/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28670, readPosition=0x27990, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7353
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7355
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31C90(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=788151/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280A0, readPosition=0x27F60, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7357
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17F60, readOffset=0xB3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280A0, readPosition=0x27F60, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32260(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=790199/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27AD0, readPosition=0x28530, writePosition=0x10000, filePosition=0xB3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7359
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7361
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37AD0, readPosition=0x28530, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37AD0, readPosition=0x28530, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32830(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=792247/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37500, readPosition=0x28B00, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7363
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32E00(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=794295/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36F30, readPosition=0x290D0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7365
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F333D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=796343/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36960, readPosition=0x296A0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7367
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7369
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F339A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=798391/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36390, readPosition=0x29C70, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7371
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33F70(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=800439/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35DC0, readPosition=0x2A240, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7373
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7375
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34540(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=802487/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x357F0, readPosition=0x2A810, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7377
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34B10(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=804535/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35220, readPosition=0x2ADE0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7379
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F350E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=806583/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C50, readPosition=0x2B3B0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7381
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7383
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F356B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=808631/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34680, readPosition=0x2B980, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7385
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35C80(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=810679/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x340B0, readPosition=0x2BF50, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7387
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36250(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=812727/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33AE0, readPosition=0x2C520, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7389
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7391
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36820(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=814775/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33510, readPosition=0x2CAF0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7393
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36DF0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=816823/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32F40, readPosition=0x2D0C0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7395
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7397
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F373C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=818871/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32970, readPosition=0x2D690, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7399
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37990(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=820919/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x323A0, readPosition=0x2DC60, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7401
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37F60(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=822967/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31DD0, readPosition=0x2E230, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7403
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7405
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38530(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=825015/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31800, readPosition=0x2E800, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7407
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:09 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38B00(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:09 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=827063/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31230, readPosition=0x2EDD0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:09 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7409
02:24:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F390D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=829111/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30C60, readPosition=0x2F3A0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7411
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7413
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F396A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=831159/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30690, readPosition=0x2F970, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7415
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39C70(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=833207/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x300C0, readPosition=0x2FF40, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7417
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7419
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A240(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=835255/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FAF0, readPosition=0x30510, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7421
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A810(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=837303/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F520, readPosition=0x30AE0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7423
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7425
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ADE0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=839351/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF50, readPosition=0x310B0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7427
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B3B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=841399/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E980, readPosition=0x31680, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7429
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B980(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=843447/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E3B0, readPosition=0x31C50, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7431
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7433
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BF50(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=845495/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DDE0, readPosition=0x32220, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7435
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C520(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=847543/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D810, readPosition=0x327F0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7437
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7439
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CAF0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=849591/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D240, readPosition=0x32DC0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D0C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=851639/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CC70, readPosition=0x33390, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7441
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7443
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D690(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=853687/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C6A0, readPosition=0x33960, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7445
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DC60(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=855735/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C0D0, readPosition=0x33F30, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7447
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E230(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=857783/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BB00, readPosition=0x34500, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7450
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7452
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E800(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=859831/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B530, readPosition=0x34AD0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7454
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EDD0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=861879/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AF60, readPosition=0x350A0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7456
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7458
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F3A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=863927/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A990, readPosition=0x35670, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7460
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F970(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=865975/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A3C0, readPosition=0x35C40, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7462
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FF40(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=868023/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29DF0, readPosition=0x36210, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7464
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7466
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40510(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=870071/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29820, readPosition=0x367E0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7468
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:10 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40AE0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:10 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=872119/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29250, readPosition=0x36DB0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:10 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7470
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7472
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F410B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=874167/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28C80, readPosition=0x37380, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7474
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41680(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=876215/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x286B0, readPosition=0x37950, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7476
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7478
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41C50(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=878263/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280E0, readPosition=0x37F20, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7480
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17F20, readOffset=0xC3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x280E0, readPosition=0x37F20, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42220(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=880311/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B10, readPosition=0x384F0, writePosition=0x20000, filePosition=0xC3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7482
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B10, readPosition=0x384F0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B10, readPosition=0x384F0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F427F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=882359/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37540, readPosition=0x38AC0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7484
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7486
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42DC0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=884407/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36F70, readPosition=0x39090, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7488
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43390(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=886455/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x369A0, readPosition=0x39660, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7490
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43960(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=888503/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x363D0, readPosition=0x39C30, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7492
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7494
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43F30(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=890551/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35E00, readPosition=0x3A200, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7496
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44500(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=892599/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35830, readPosition=0x3A7D0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7498
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7500
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44AD0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=894647/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35260, readPosition=0x3ADA0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7502
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F450A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=896695/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34C90, readPosition=0x3B370, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7504
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45670(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=898743/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x346C0, readPosition=0x3B940, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7506
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7508
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45C40(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=900791/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x340F0, readPosition=0x3BF10, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7510
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46210(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=902839/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33B20, readPosition=0x3C4E0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7512
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F467E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=904887/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33550, readPosition=0x3CAB0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7514
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7516
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46DB0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=906935/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32F80, readPosition=0x3D080, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7518
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47380(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=908983/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x329B0, readPosition=0x3D650, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7520
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7522
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47950(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=911031/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x323E0, readPosition=0x3DC20, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7524
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47F20(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=913079/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E10, readPosition=0x3E1F0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7526
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F484F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:11 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=915127/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31840, readPosition=0x3E7C0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7528
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:11 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:11 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7530
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48AC0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=917175/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31270, readPosition=0x3ED90, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7532
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49090(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=919223/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30CA0, readPosition=0x3F360, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7534
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7536
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49660(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=921271/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x306D0, readPosition=0x3F930, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7538
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49C30(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=923319/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30100, readPosition=0x3FF00, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7540
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7542
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=925367/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FB30, readPosition=0x4D0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7544
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A7D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=927415/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F560, readPosition=0xAA0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7546
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7548
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ADA0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=929463/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EF90, readPosition=0x1070, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7550
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B370(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=931511/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E9C0, readPosition=0x1640, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7552
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B940(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=933559/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E3F0, readPosition=0x1C10, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7554
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7556
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BF10(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=935607/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DE20, readPosition=0x21E0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7558
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C4E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=937655/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D850, readPosition=0x27B0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7560
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CAB0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=939703/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D280, readPosition=0x2D80, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7562
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D080(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=941751/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CCB0, readPosition=0x3350, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7564
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7566
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D650(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=943799/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C6E0, readPosition=0x3920, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7568
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DC20(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=945847/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C110, readPosition=0x3EF0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7570
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7572
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E1F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=947895/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BB40, readPosition=0x44C0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7574
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E7C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=949943/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B570, readPosition=0x4A90, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7576
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ED90(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=951991/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AFA0, readPosition=0x5060, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7578
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7580
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F360(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=954039/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A9D0, readPosition=0x5630, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7582
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F930(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=956087/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A400, readPosition=0x5C00, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7584
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7586
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FF00(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:12 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=958135/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29E30, readPosition=0x61D0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7588
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:12 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:12 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F104D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=960183/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29860, readPosition=0x67A0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7590
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7592
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10AA0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=962231/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29290, readPosition=0x6D70, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7594
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11070(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=964279/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28CC0, readPosition=0x7340, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7596
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11640(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=966327/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x286F0, readPosition=0x7910, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7598
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7600
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11C10(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=968375/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28120, readPosition=0x7EE0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7602
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0xD3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28120, readPosition=0x7EE0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F121E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=970423/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B50, readPosition=0x84B0, writePosition=0x30000, filePosition=0xD3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7604
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7606
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B50, readPosition=0x84B0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B50, readPosition=0x84B0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F127B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=972471/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37580, readPosition=0x8A80, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7608
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12D80(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=974519/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36FB0, readPosition=0x9050, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7610
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13350(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=976567/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x369E0, readPosition=0x9620, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7612
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7614
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13920(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=978615/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36410, readPosition=0x9BF0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7616
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13EF0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=980663/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35E40, readPosition=0xA1C0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7618
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F144C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=982711/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35870, readPosition=0xA790, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7620
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7622
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14A90(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=984759/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x352A0, readPosition=0xAD60, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7624
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15060(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=986807/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34CD0, readPosition=0xB330, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7626
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15630(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=988855/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34700, readPosition=0xB900, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7628
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7630
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15C00(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=990903/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34130, readPosition=0xBED0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7632
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7634
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F161D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=992951/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33B60, readPosition=0xC4A0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7636
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F167A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=994999/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33590, readPosition=0xCA70, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7638
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16D70(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=997047/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32FC0, readPosition=0xD040, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7640
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7642
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17340(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=999095/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x329F0, readPosition=0xD610, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7644
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17910(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1001143/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32420, readPosition=0xDBE0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7646
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17EE0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:13 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1003191/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E50, readPosition=0xE1B0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7648
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:13 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:13 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7650
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F184B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1005239/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31880, readPosition=0xE780, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7652
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18A80(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1007287/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x312B0, readPosition=0xED50, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7654
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7656
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19050(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1009335/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30CE0, readPosition=0xF320, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7658
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19620(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1011383/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30710, readPosition=0xF8F0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7660
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19BF0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1013431/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30140, readPosition=0xFEC0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7662
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A1C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1015479/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FB70, readPosition=0x10490, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7664
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7666
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A790(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1017527/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F5A0, readPosition=0x10A60, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7668
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7670
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AD60(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1019575/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EFD0, readPosition=0x11030, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7672
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B330(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1021623/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EA00, readPosition=0x11600, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7674
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B900(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1023671/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E430, readPosition=0x11BD0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7676
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7678
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BED0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1025719/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DE60, readPosition=0x121A0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7680
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C4A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1027767/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D890, readPosition=0x12770, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7682
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CA70(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1029815/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D2C0, readPosition=0x12D40, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7684
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7686
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D040(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1031863/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CCF0, readPosition=0x13310, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7688
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D610(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1033911/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C720, readPosition=0x138E0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7690
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7692
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DBE0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1035959/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C150, readPosition=0x13EB0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7694
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E1B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1038007/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BB80, readPosition=0x14480, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7696
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7698
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E780(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1040055/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B5B0, readPosition=0x14A50, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7700
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1ED50(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1042103/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AFE0, readPosition=0x15020, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7702
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F320(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1044151/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA10, readPosition=0x155F0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7704
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7706
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F8F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1046199/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A440, readPosition=0x15BC0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:14 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7708
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FEC0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:14 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1048247/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29E70, readPosition=0x16190, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:14 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7710
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7712
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20490(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1050295/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x298A0, readPosition=0x16760, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7714
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20A60(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1052343/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x292D0, readPosition=0x16D30, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7716
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21030(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1054391/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28D00, readPosition=0x17300, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7718
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7720
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21600(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1056439/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28730, readPosition=0x178D0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7722
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21BD0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1058487/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28160, readPosition=0x17EA0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7724
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17EA0, readOffset=0xE3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28160, readPosition=0x17EA0, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F221A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1060535/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27B90, readPosition=0x18470, writePosition=0x0, filePosition=0xE3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7726
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7728
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B90, readPosition=0x18470, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37B90, readPosition=0x18470, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22770(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1062583/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x375C0, readPosition=0x18A40, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7730
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22D40(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1064631/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36FF0, readPosition=0x19010, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7732
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7734
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23310(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1066679/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36A20, readPosition=0x195E0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7736
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F238E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1068727/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36450, readPosition=0x19BB0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7738
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23EB0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1070775/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35E80, readPosition=0x1A180, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7740
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7742
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24480(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1072823/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x358B0, readPosition=0x1A750, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7744
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24A50(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1074871/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x352E0, readPosition=0x1AD20, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7746
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25020(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1076919/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D10, readPosition=0x1B2F0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7748
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7750
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F255F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1078967/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34740, readPosition=0x1B8C0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7752
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25BC0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1081015/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34170, readPosition=0x1BE90, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7754
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7756
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26190(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1083063/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33BA0, readPosition=0x1C460, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7758
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26760(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1085111/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x335D0, readPosition=0x1CA30, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7760
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7762
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26D30(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1087159/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33000, readPosition=0x1D000, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7764
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27300(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1089207/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32A30, readPosition=0x1D5D0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7766
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:15 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7768
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F278D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:15 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1091255/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32460, readPosition=0x1DBA0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:15 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7770
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27EA0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1093303/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31E90, readPosition=0x1E170, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7772
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28470(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1095351/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x318C0, readPosition=0x1E740, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7774
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28A40(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1097399/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x312F0, readPosition=0x1ED10, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7777
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7779
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29010(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1099447/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30D20, readPosition=0x1F2E0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7781
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F295E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1101495/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30750, readPosition=0x1F8B0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7783
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29BB0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1103543/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30180, readPosition=0x1FE80, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7785
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A180(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1105591/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FBB0, readPosition=0x20450, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7787
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7789
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A750(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1107639/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F5E0, readPosition=0x20A20, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7791
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AD20(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1109687/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F010, readPosition=0x20FF0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7793
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7795
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B2F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1111735/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EA40, readPosition=0x215C0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7797
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B8C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1113783/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E470, readPosition=0x21B90, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7799
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BE90(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1115831/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DEA0, readPosition=0x22160, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7801
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7803
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C460(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1117879/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D8D0, readPosition=0x22730, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7805
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CA30(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1119927/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D300, readPosition=0x22D00, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7807
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7809
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D000(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1121975/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CD30, readPosition=0x232D0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7811
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D5D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1124023/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C760, readPosition=0x238A0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7813
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DBA0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1126071/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C190, readPosition=0x23E70, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7815
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7817
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E170(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1128119/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BBC0, readPosition=0x24440, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7819
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E740(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1130167/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B5F0, readPosition=0x24A10, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7821
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7823
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2ED10(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1132215/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B020, readPosition=0x24FE0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7825
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F2E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1134263/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA50, readPosition=0x255B0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7827
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:16 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F8B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:16 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1136311/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A480, readPosition=0x25B80, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:16 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7829
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7831
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FE80(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1138359/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29EB0, readPosition=0x26150, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7833
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30450(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1140407/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x298E0, readPosition=0x26720, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7835
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30A20(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1142455/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29310, readPosition=0x26CF0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7837
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7839
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30FF0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1144503/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28D40, readPosition=0x272C0, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7841
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F315C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1146551/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28770, readPosition=0x27890, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7843
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7845
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31B90(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1148599/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281A0, readPosition=0x27E60, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7847
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17E60, readOffset=0xF3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281A0, readPosition=0x27E60, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32160(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1150647/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27BD0, readPosition=0x28430, writePosition=0x10000, filePosition=0xF3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7849
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7851
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37BD0, readPosition=0x28430, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37BD0, readPosition=0x28430, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32730(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1152695/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37600, readPosition=0x28A00, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7853
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32D00(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1154743/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37030, readPosition=0x28FD0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7855
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F332D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1156791/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36A60, readPosition=0x295A0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7857
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7859
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F338A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1158839/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36490, readPosition=0x29B70, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7861
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33E70(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1160887/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35EC0, readPosition=0x2A140, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7863
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7865
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34440(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1162935/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x358F0, readPosition=0x2A710, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7867
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34A10(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1164983/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35320, readPosition=0x2ACE0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7869
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34FE0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1167031/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D50, readPosition=0x2B2B0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7871
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7873
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F355B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1169079/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34780, readPosition=0x2B880, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7875
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35B80(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1171127/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x341B0, readPosition=0x2BE50, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7877
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36150(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1173175/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33BE0, readPosition=0x2C420, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7879
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7881
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36720(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1175223/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33610, readPosition=0x2C9F0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7883
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36CF0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1177271/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33040, readPosition=0x2CFC0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7885
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7887
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F372C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1179319/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32A70, readPosition=0x2D590, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:17 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:17 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7889
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37890(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1181367/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x324A0, readPosition=0x2DB60, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7891
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7893
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37E60(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1183415/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31ED0, readPosition=0x2E130, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7895
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38430(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1185463/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31900, readPosition=0x2E700, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7897
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38A00(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1187511/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31330, readPosition=0x2ECD0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7899
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7901
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38FD0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1189559/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30D60, readPosition=0x2F2A0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7903
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F395A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1191607/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30790, readPosition=0x2F870, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7905
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7907
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39B70(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1193655/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x301C0, readPosition=0x2FE40, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7909
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A140(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1195703/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FBF0, readPosition=0x30410, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7911
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A710(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1197751/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F620, readPosition=0x309E0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7913
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7915
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ACE0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1199799/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F050, readPosition=0x30FB0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7917
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B2B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1201847/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EA80, readPosition=0x31580, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7919
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B880(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1203895/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E4B0, readPosition=0x31B50, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7921
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7923
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BE50(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1205943/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DEE0, readPosition=0x32120, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7925
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C420(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1207991/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D910, readPosition=0x326F0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7927
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7929
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C9F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1210039/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D340, readPosition=0x32CC0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7931
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CFC0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1212087/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CD70, readPosition=0x33290, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7933
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D590(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1214135/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C7A0, readPosition=0x33860, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7935
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7937
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DB60(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1216183/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C1D0, readPosition=0x33E30, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7939
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E130(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1218231/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BC00, readPosition=0x34400, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7941
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7943
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E700(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1220279/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B630, readPosition=0x349D0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7945
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ECD0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1222327/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B060, readPosition=0x34FA0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7947
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F2A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1224375/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AA90, readPosition=0x35570, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:18 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:18 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7949
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F870(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1226423/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A4C0, readPosition=0x35B40, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7951
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7953
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FE40(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1228471/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29EF0, readPosition=0x36110, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7955
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40410(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1230519/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29920, readPosition=0x366E0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7957
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7959
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F409E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1232567/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29350, readPosition=0x36CB0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7961
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40FB0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1234615/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28D80, readPosition=0x37280, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7963
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7965
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41580(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1236663/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x287B0, readPosition=0x37850, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7967
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41B50(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1238711/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281E0, readPosition=0x37E20, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7969
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7971
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17E20, readOffset=0x103904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x281E0, readPosition=0x37E20, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42120(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1240759/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C10, readPosition=0x383F0, writePosition=0x20000, filePosition=0x103904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7973
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C10, readPosition=0x383F0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C10, readPosition=0x383F0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F426F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1242807/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37640, readPosition=0x389C0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7975
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7977
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42CC0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1244855/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37070, readPosition=0x38F90, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7979
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43290(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1246903/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36AA0, readPosition=0x39560, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7981
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43860(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1248951/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x364D0, readPosition=0x39B30, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7983
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43E30(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1250999/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35F00, readPosition=0x3A100, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7985
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7987
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44400(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1253047/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35930, readPosition=0x3A6D0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7989
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F449D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1255095/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35360, readPosition=0x3ACA0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7991
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44FA0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1257143/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34D90, readPosition=0x3B270, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7993
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7995
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45570(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1259191/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x347C0, readPosition=0x3B840, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7997
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45B40(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1261239/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x341F0, readPosition=0x3BE10, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 7999
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8001
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46110(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1263287/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33C20, readPosition=0x3C3E0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8003
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F466E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1265335/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33650, readPosition=0x3C9B0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8005
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8007
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46CB0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:19 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1267383/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33080, readPosition=0x3CF80, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:19 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:19 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8009
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47280(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1269431/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32AB0, readPosition=0x3D550, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8011
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47850(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1271479/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x324E0, readPosition=0x3DB20, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8013
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8015
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47E20(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1273527/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F10, readPosition=0x3E0F0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8017
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F483F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1275575/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31940, readPosition=0x3E6C0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8019
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8021
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F489C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1277623/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31370, readPosition=0x3EC90, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8023
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48F90(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1279671/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30DA0, readPosition=0x3F260, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8025
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49560(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1281719/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x307D0, readPosition=0x3F830, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8027
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8029
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49B30(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1283767/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30200, readPosition=0x3FE00, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8031
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1285815/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FC30, readPosition=0x3D0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8033
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A6D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1287863/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F660, readPosition=0x9A0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8035
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8037
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ACA0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1289911/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F090, readPosition=0xF70, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8039
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B270(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1291959/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EAC0, readPosition=0x1540, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8041
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8043
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B840(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1294007/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E4F0, readPosition=0x1B10, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8045
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BE10(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1296055/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DF20, readPosition=0x20E0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8047
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C3E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1298103/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D950, readPosition=0x26B0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8049
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8051
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C9B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1300151/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D380, readPosition=0x2C80, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8053
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CF80(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1302199/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CDB0, readPosition=0x3250, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8055
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8057
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D550(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1304247/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C7E0, readPosition=0x3820, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8059
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DB20(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1306295/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C210, readPosition=0x3DF0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8061
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8063
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E0F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1308343/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BC40, readPosition=0x43C0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8065
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E6C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1310391/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B670, readPosition=0x4990, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8067
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:20 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EC90(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:20 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1312439/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B0A0, readPosition=0x4F60, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:20 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8069
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8071
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F260(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1314487/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AAD0, readPosition=0x5530, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8073
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F830(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1316535/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A500, readPosition=0x5B00, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8075
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FE00(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1318583/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29F30, readPosition=0x60D0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8077
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8079
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F103D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1320631/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29960, readPosition=0x66A0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8081
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F109A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1322679/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29390, readPosition=0x6C70, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8083
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8085
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10F70(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1324727/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28DC0, readPosition=0x7240, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8087
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11540(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1326775/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x287F0, readPosition=0x7810, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8089
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11B10(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1328823/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28220, readPosition=0x7DE0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8091
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x113904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28220, readPosition=0x7DE0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F120E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1330871/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C50, readPosition=0x83B0, writePosition=0x30000, filePosition=0x113904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8093
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8095
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C50, readPosition=0x83B0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C50, readPosition=0x83B0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F126B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1332919/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37680, readPosition=0x8980, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8097
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8099
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12C80(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1334967/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x370B0, readPosition=0x8F50, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8101
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13250(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1337015/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36AE0, readPosition=0x9520, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8103
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8105
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13820(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1339063/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36510, readPosition=0x9AF0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13DF0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1341111/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35F40, readPosition=0xA0C0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8107
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8109
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F143C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1343159/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35970, readPosition=0xA690, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8111
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14990(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1345207/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x353A0, readPosition=0xAC60, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8113
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8115
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14F60(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1347255/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34DD0, readPosition=0xB230, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8117
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15530(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1349303/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34800, readPosition=0xB800, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8119
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8121
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15B00(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1351351/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34230, readPosition=0xBDD0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8123
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F160D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1353399/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33C60, readPosition=0xC3A0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8125
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8127
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F166A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:21 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1355447/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33690, readPosition=0xC970, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:21 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:21 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8129
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:21 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16C70(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1357495/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x330C0, readPosition=0xCF40, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8131
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17240(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1359543/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32AF0, readPosition=0xD510, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8133
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8135
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17810(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1361591/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32520, readPosition=0xDAE0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8137
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17DE0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1363639/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F50, readPosition=0xE0B0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8139
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8141
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F183B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1365687/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31980, readPosition=0xE680, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8143
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18980(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1367735/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x313B0, readPosition=0xEC50, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8145
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18F50(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1369783/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30DE0, readPosition=0xF220, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8147
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8149
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19520(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1371831/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30810, readPosition=0xF7F0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8151
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19AF0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1373879/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30240, readPosition=0xFDC0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8153
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8155
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A0C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1375927/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FC70, readPosition=0x10390, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8157
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A690(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1377975/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F6A0, readPosition=0x10960, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8159
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AC60(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1380023/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F0D0, readPosition=0x10F30, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8161
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8163
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B230(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1382071/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EB00, readPosition=0x11500, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8165
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B800(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1384119/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E530, readPosition=0x11AD0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8167
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BDD0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1386167/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DF60, readPosition=0x120A0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8169
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8171
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C3A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1388215/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D990, readPosition=0x12670, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8173
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C970(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1390263/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D3C0, readPosition=0x12C40, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8175
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CF40(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1392311/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CDF0, readPosition=0x13210, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8177
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8179
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D510(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1394359/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C820, readPosition=0x137E0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8181
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DAE0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1396407/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C250, readPosition=0x13DB0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8183
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8185
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E0B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1398455/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BC80, readPosition=0x14380, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8187
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:22 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E680(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:22 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1400503/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B6B0, readPosition=0x14950, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:22 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8189
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8191
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EC50(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1402551/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B0E0, readPosition=0x14F20, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8193
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F220(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1404599/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB10, readPosition=0x154F0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8195
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F7F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1406647/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A540, readPosition=0x15AC0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8197
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8199
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FDC0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1408695/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29F70, readPosition=0x16090, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8201
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20390(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1410743/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x299A0, readPosition=0x16660, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8203
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20960(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1412791/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x293D0, readPosition=0x16C30, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8205
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8207
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20F30(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1414839/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28E00, readPosition=0x17200, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8209
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8211
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21500(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1416887/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28830, readPosition=0x177D0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8213
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21AD0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1418935/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28260, readPosition=0x17DA0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17DA0, readOffset=0x123904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28260, readPosition=0x17DA0, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F220A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1420983/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27C90, readPosition=0x18370, writePosition=0x0, filePosition=0x123904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8215
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8217
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C90, readPosition=0x18370, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37C90, readPosition=0x18370, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22670(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1423031/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x376C0, readPosition=0x18940, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8219
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8221
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22C40(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1425079/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x370F0, readPosition=0x18F10, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8223
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23210(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1427127/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36B20, readPosition=0x194E0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8225
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8227
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F237E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1429175/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36550, readPosition=0x19AB0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8229
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23DB0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1431223/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35F80, readPosition=0x1A080, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8231
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24380(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1433271/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x359B0, readPosition=0x1A650, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8233
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8235
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24950(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1435319/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x353E0, readPosition=0x1AC20, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8237
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24F20(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1437367/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E10, readPosition=0x1B1F0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8239
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8241
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F254F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1439415/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34840, readPosition=0x1B7C0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8243
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25AC0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1441463/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34270, readPosition=0x1BD90, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8245
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26090(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1443511/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33CA0, readPosition=0x1C360, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8247
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:23 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26660(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:23 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1445559/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x336D0, readPosition=0x1C930, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:23 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8249
02:24:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8251
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26C30(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1447607/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33100, readPosition=0x1CF00, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8253
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27200(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1449655/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32B30, readPosition=0x1D4D0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8255
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8257
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F277D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1451703/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32560, readPosition=0x1DAA0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8259
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27DA0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1453751/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31F90, readPosition=0x1E070, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8261
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8263
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28370(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1455799/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x319C0, readPosition=0x1E640, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8265
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28940(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1457847/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x313F0, readPosition=0x1EC10, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8267
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8269
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28F10(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1459895/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30E20, readPosition=0x1F1E0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8271
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F294E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1461943/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30850, readPosition=0x1F7B0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8273
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29AB0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1463991/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30280, readPosition=0x1FD80, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8275
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8277
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A080(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1466039/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FCB0, readPosition=0x20350, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8279
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A650(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1468087/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F6E0, readPosition=0x20920, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8281
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AC20(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1470135/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F110, readPosition=0x20EF0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8283
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8285
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B1F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1472183/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EB40, readPosition=0x214C0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8287
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B7C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1474231/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E570, readPosition=0x21A90, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8289
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8291
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BD90(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1476279/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DFA0, readPosition=0x22060, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8293
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C360(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1478327/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D9D0, readPosition=0x22630, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8295
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8297
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C930(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1480375/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D400, readPosition=0x22C00, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8299
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CF00(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1482423/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CE30, readPosition=0x231D0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D4D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1484471/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C860, readPosition=0x237A0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8301
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8303
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DAA0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1486519/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C290, readPosition=0x23D70, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8305
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8307
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E070(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:24 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1488567/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BCC0, readPosition=0x24340, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:24 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:24 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8309
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:24 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E640(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1490615/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B6F0, readPosition=0x24910, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8311
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8313
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EC10(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1492663/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B120, readPosition=0x24EE0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8315
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F1E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1494711/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB50, readPosition=0x254B0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8317
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8319
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F7B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1496759/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A580, readPosition=0x25A80, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8321
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FD80(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1498807/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29FB0, readPosition=0x26050, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8323
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30350(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1500855/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x299E0, readPosition=0x26620, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8325
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8327
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30920(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1502903/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29410, readPosition=0x26BF0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8329
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30EF0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1504951/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28E40, readPosition=0x271C0, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8331
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8333
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F314C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1506999/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28870, readPosition=0x27790, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8335
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31A90(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1509047/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282A0, readPosition=0x27D60, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8337
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17D60, readOffset=0x133904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282A0, readPosition=0x27D60, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32060(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1511095/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27CD0, readPosition=0x28330, writePosition=0x10000, filePosition=0x133904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8339
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8341
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37CD0, readPosition=0x28330, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37CD0, readPosition=0x28330, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32630(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1513143/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37700, readPosition=0x28900, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8343
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32C00(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1515191/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37130, readPosition=0x28ED0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8345
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8347
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F331D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1517239/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36B60, readPosition=0x294A0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8349
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F337A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1519287/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36590, readPosition=0x29A70, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8351
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33D70(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1521335/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35FC0, readPosition=0x2A040, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8353
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8355
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34340(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1523383/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x359F0, readPosition=0x2A610, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8357
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34910(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1525431/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35420, readPosition=0x2ABE0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8359
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8361
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34EE0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1527479/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E50, readPosition=0x2B1B0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8363
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F354B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1529527/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34880, readPosition=0x2B780, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8365
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35A80(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1531575/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x342B0, readPosition=0x2BD50, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8367
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:25 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:25 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8369
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36050(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:25 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1533623/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33CE0, readPosition=0x2C320, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8371
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36620(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1535671/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33710, readPosition=0x2C8F0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8373
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8375
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36BF0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1537719/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33140, readPosition=0x2CEC0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8377
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F371C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1539767/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32B70, readPosition=0x2D490, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8379
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37790(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1541815/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x325A0, readPosition=0x2DA60, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8381
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8383
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37D60(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1543863/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31FD0, readPosition=0x2E030, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8385
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38330(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1545911/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31A00, readPosition=0x2E600, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8387
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8389
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38900(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1547959/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31430, readPosition=0x2EBD0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8391
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38ED0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1550007/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30E60, readPosition=0x2F1A0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8393
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F394A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1552055/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30890, readPosition=0x2F770, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8395
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8397
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39A70(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1554103/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x302C0, readPosition=0x2FD40, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8399
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A040(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1556151/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FCF0, readPosition=0x30310, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8401
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A610(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1558199/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F720, readPosition=0x308E0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8403
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8405
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3ABE0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1560247/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F150, readPosition=0x30EB0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8407
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B1B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1562295/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EB80, readPosition=0x31480, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8409
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8411
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B780(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1564343/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E5B0, readPosition=0x31A50, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8413
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BD50(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1566391/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DFE0, readPosition=0x32020, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8415
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C320(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1568439/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA10, readPosition=0x325F0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8417
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8419
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C8F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1570487/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D440, readPosition=0x32BC0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8421
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CEC0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1572535/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CE70, readPosition=0x33190, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8423
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8425
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D490(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1574583/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C8A0, readPosition=0x33760, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8427
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DA60(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:26 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1576631/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C2D0, readPosition=0x33D30, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:26 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:26 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8429
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E030(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1578679/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BD00, readPosition=0x34300, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8431
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8433
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E600(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1580727/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B730, readPosition=0x348D0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8435
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EBD0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1582775/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B160, readPosition=0x34EA0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8437
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F1A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1584823/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AB90, readPosition=0x35470, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8439
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8441
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F770(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1586871/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A5C0, readPosition=0x35A40, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8443
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FD40(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1588919/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29FF0, readPosition=0x36010, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8445
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8447
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40310(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1590967/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29A20, readPosition=0x365E0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8449
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F408E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1593015/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29450, readPosition=0x36BB0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8451
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8453
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40EB0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1595063/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28E80, readPosition=0x37180, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8455
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41480(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1597111/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x288B0, readPosition=0x37750, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8457
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41A50(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1599159/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282E0, readPosition=0x37D20, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8459
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8461
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17D20, readOffset=0x143904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x282E0, readPosition=0x37D20, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42020(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1601207/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D10, readPosition=0x382F0, writePosition=0x20000, filePosition=0x143904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8463
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D10, readPosition=0x382F0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D10, readPosition=0x382F0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F425F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1603255/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37740, readPosition=0x388C0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8465
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42BC0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1605303/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37170, readPosition=0x38E90, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8467
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8469
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43190(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1607351/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36BA0, readPosition=0x39460, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8471
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43760(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1609399/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x365D0, readPosition=0x39A30, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8473
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8475
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43D30(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1611447/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36000, readPosition=0x3A000, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8477
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44300(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1613495/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35A30, readPosition=0x3A5D0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8479
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F448D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1615543/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35460, readPosition=0x3ABA0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8481
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8483
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44EA0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1617591/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34E90, readPosition=0x3B170, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8485
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45470(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1619639/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x348C0, readPosition=0x3B740, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8487
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:27 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45A40(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:27 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1621687/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x342F0, readPosition=0x3BD10, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:27 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8489
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8491
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46010(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1623735/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33D20, readPosition=0x3C2E0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8493
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F465E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1625783/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33750, readPosition=0x3C8B0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8495
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8497
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46BB0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1627831/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33180, readPosition=0x3CE80, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8499
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47180(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1629879/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32BB0, readPosition=0x3D450, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8501
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47750(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1631927/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x325E0, readPosition=0x3DA20, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8503
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8505
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47D20(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1633975/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32010, readPosition=0x3DFF0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8507
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F482F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1636023/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31A40, readPosition=0x3E5C0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8509
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8511
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F488C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1638071/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31470, readPosition=0x3EB90, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8513
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48E90(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1640119/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30EA0, readPosition=0x3F160, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8515
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8517
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49460(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1642167/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x308D0, readPosition=0x3F730, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8519
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49A30(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1644215/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30300, readPosition=0x3FD00, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8521
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1646263/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FD30, readPosition=0x2D0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8523
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8525
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A5D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1648311/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F760, readPosition=0x8A0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8527
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0ABA0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1650359/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F190, readPosition=0xE70, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8529
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8531
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B170(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1652407/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EBC0, readPosition=0x1440, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8533
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B740(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1654455/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E5F0, readPosition=0x1A10, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8535
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BD10(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1656503/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E020, readPosition=0x1FE0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8537
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8539
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C2E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1658551/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA50, readPosition=0x25B0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8541
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C8B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1660599/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D480, readPosition=0x2B80, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8543
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CE80(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1662647/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CEB0, readPosition=0x3150, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8545
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8547
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D450(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1664695/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C8E0, readPosition=0x3720, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:28 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:28 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8549
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DA20(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1666743/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C310, readPosition=0x3CF0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8551
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DFF0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1668791/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BD40, readPosition=0x42C0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8553
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8555
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E5C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1670839/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B770, readPosition=0x4890, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8557
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EB90(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1672887/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B1A0, readPosition=0x4E60, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8559
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8561
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F160(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1674935/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ABD0, readPosition=0x5430, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8563
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F730(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1676983/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A600, readPosition=0x5A00, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8565
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8567
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FD00(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1679031/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A030, readPosition=0x5FD0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8569
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F102D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1681079/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29A60, readPosition=0x65A0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8571
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F108A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1683127/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29490, readPosition=0x6B70, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8573
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8575
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10E70(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1685175/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28EC0, readPosition=0x7140, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8577
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11440(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1687223/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x288F0, readPosition=0x7710, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8579
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11A10(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1689271/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28320, readPosition=0x7CE0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8581
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8583
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x153904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28320, readPosition=0x7CE0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11FE0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1691319/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D50, readPosition=0x82B0, writePosition=0x30000, filePosition=0x153904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8585
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D50, readPosition=0x82B0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D50, readPosition=0x82B0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F125B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1693367/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37780, readPosition=0x8880, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8587
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8589
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12B80(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1695415/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x371B0, readPosition=0x8E50, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8591
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13150(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1697463/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36BE0, readPosition=0x9420, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8593
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13720(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1699511/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36610, readPosition=0x99F0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8595
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8597
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13CF0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1701559/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36040, readPosition=0x9FC0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8599
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F142C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1703607/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35A70, readPosition=0xA590, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8601
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8603
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14890(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1705655/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x354A0, readPosition=0xAB60, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8605
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14E60(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1707703/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34ED0, readPosition=0xB130, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8607
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:29 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15430(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:29 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1709751/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34900, readPosition=0xB700, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:29 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8609
02:24:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8611
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15A00(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1711799/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34330, readPosition=0xBCD0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8613
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15FD0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1713847/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33D60, readPosition=0xC2A0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8615
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8617
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F165A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1715895/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33790, readPosition=0xC870, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8619
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16B70(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1717943/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x331C0, readPosition=0xCE40, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8621
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17140(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1719991/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32BF0, readPosition=0xD410, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8623
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8625
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17710(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1722039/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32620, readPosition=0xD9E0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8627
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17CE0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1724087/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32050, readPosition=0xDFB0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8629
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8631
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F182B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1726135/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31A80, readPosition=0xE580, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8633
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18880(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1728183/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x314B0, readPosition=0xEB50, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8635
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18E50(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1730231/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30EE0, readPosition=0xF120, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8637
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8639
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19420(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1732279/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30910, readPosition=0xF6F0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8641
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F199F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1734327/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30340, readPosition=0xFCC0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8643
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8645
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19FC0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1736375/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FD70, readPosition=0x10290, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8647
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A590(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1738423/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F7A0, readPosition=0x10860, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8649
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AB60(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1740471/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F1D0, readPosition=0x10E30, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8651
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8653
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B130(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1742519/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EC00, readPosition=0x11400, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8655
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B700(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1744567/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E630, readPosition=0x119D0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8657
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BCD0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1746615/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E060, readPosition=0x11FA0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8659
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8661
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C2A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1748663/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DA90, readPosition=0x12570, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8663
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C870(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1750711/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D4C0, readPosition=0x12B40, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8665
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8667
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CE40(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:30 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1752759/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CEF0, readPosition=0x13110, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:30 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:30 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8669
02:24:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D410(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1754807/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C920, readPosition=0x136E0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8671
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8673
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D9E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1756855/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C350, readPosition=0x13CB0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8675
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DFB0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1758903/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BD80, readPosition=0x14280, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8677
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E580(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1760951/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B7B0, readPosition=0x14850, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8679
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8681
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EB50(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1762999/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B1E0, readPosition=0x14E20, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8683
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F120(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1765047/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC10, readPosition=0x153F0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8685
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8687
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F6F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1767095/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A640, readPosition=0x159C0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8689
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FCC0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1769143/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A070, readPosition=0x15F90, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8691
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20290(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1771191/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29AA0, readPosition=0x16560, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8694
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20860(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1773239/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x294D0, readPosition=0x16B30, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8696
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20E30(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1775287/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28F00, readPosition=0x17100, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8698
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8700
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21400(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1777335/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28930, readPosition=0x176D0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8702
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8704
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F219D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1779383/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28360, readPosition=0x17CA0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8706
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17CA0, readOffset=0x163904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28360, readPosition=0x17CA0, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21FA0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1781431/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27D90, readPosition=0x18270, writePosition=0x0, filePosition=0x163904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8708
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D90, readPosition=0x18270, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37D90, readPosition=0x18270, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22570(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1783479/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x377C0, readPosition=0x18840, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8710
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22B40(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1785527/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x371F0, readPosition=0x18E10, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8712
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8714
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23110(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1787575/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36C20, readPosition=0x193E0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8716
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F236E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1789623/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36650, readPosition=0x199B0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8718
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8720
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23CB0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1791671/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36080, readPosition=0x19F80, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8722
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24280(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1793719/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35AB0, readPosition=0x1A550, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8724
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8726
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24850(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1795767/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x354E0, readPosition=0x1AB20, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8728
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24E20(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:31 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1797815/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F10, readPosition=0x1B0F0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:31 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:31 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8730
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F253F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1799863/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34940, readPosition=0x1B6C0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8732
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8734
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F259C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1801911/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34370, readPosition=0x1BC90, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8736
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25F90(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1803959/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33DA0, readPosition=0x1C260, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8738
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26560(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1806007/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x337D0, readPosition=0x1C830, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8740
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8742
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26B30(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1808055/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33200, readPosition=0x1CE00, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8744
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8746
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27100(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1810103/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32C30, readPosition=0x1D3D0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F276D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1812151/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32660, readPosition=0x1D9A0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8748
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8750
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27CA0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1814199/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32090, readPosition=0x1DF70, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8752
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28270(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1816247/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31AC0, readPosition=0x1E540, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8754
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8756
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28840(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1818295/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x314F0, readPosition=0x1EB10, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8758
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28E10(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1820343/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30F20, readPosition=0x1F0E0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8761
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F293E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1822391/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30950, readPosition=0x1F6B0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8763
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8765
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F299B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1824439/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30380, readPosition=0x1FC80, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8767
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29F80(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1826487/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FDB0, readPosition=0x20250, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8769
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A550(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1828535/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F7E0, readPosition=0x20820, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8771
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8773
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AB20(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1830583/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F210, readPosition=0x20DF0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8775
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B0F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1832631/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EC40, readPosition=0x213C0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8777
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8779
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B6C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1834679/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E670, readPosition=0x21990, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BC90(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1836727/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E0A0, readPosition=0x21F60, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8781
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8783
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C260(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1838775/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DAD0, readPosition=0x22530, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8785
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8787
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C830(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:32 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1840823/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D500, readPosition=0x22B00, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:32 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:32 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8789
02:24:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CE00(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1842871/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CF30, readPosition=0x230D0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8791
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D3D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1844919/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C960, readPosition=0x236A0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8793
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8795
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D9A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1846967/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C390, readPosition=0x23C70, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8797
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DF70(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1849015/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BDC0, readPosition=0x24240, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8799
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8801
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E540(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1851063/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B7F0, readPosition=0x24810, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8803
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EB10(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1853111/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B220, readPosition=0x24DE0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8805
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F0E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1855159/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC50, readPosition=0x253B0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8807
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8809
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F6B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1857207/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A680, readPosition=0x25980, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8811
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FC80(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1859255/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A0B0, readPosition=0x25F50, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8813
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8815
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30250(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1861303/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29AE0, readPosition=0x26520, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8817
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30820(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1863351/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29510, readPosition=0x26AF0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8819
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8821
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30DF0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1865399/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28F40, readPosition=0x270C0, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8823
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F313C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1867447/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28970, readPosition=0x27690, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8825
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31990(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1869495/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283A0, readPosition=0x27C60, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8827
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17C60, readOffset=0x173904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283A0, readPosition=0x27C60, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31F60(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1871543/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27DD0, readPosition=0x28230, writePosition=0x10000, filePosition=0x173904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8829
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8831
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37DD0, readPosition=0x28230, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37DD0, readPosition=0x28230, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32530(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1873591/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37800, readPosition=0x28800, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8833
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32B00(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1875639/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37230, readPosition=0x28DD0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8835
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8837
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F330D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1877687/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36C60, readPosition=0x293A0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8839
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F336A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1879735/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36690, readPosition=0x29970, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8841
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33C70(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1881783/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x360C0, readPosition=0x29F40, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8843
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8845
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34240(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1883831/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35AF0, readPosition=0x2A510, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8847
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:33 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34810(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:33 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1885879/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35520, readPosition=0x2AAE0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:33 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8849
02:24:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8851
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34DE0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1887927/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F50, readPosition=0x2B0B0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8853
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F353B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1889975/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34980, readPosition=0x2B680, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8855
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35980(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1892023/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x343B0, readPosition=0x2BC50, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8857
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8859
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35F50(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1894071/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33DE0, readPosition=0x2C220, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8861
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36520(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1896119/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33810, readPosition=0x2C7F0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8863
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36AF0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1898167/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33240, readPosition=0x2CDC0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8865
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8867
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F370C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1900215/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32C70, readPosition=0x2D390, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8869
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37690(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1902263/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x326A0, readPosition=0x2D960, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8871
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8873
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37C60(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1904311/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x320D0, readPosition=0x2DF30, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8875
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38230(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1906359/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31B00, readPosition=0x2E500, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8877
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8879
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38800(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1908407/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31530, readPosition=0x2EAD0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8881
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38DD0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=1910455/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30F60, readPosition=0x2F0A0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8883
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8885
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F393A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=1912503/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30990, readPosition=0x2F670, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8887
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39970(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=1914551/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x303C0, readPosition=0x2FC40, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8889
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39F40(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=1916599/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FDF0, readPosition=0x30210, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8891
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A510(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=1918647/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F820, readPosition=0x307E0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8893
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8895
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3AAE0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=1920695/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F250, readPosition=0x30DB0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8897
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B0B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=1922743/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2EC80, readPosition=0x31380, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8899
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8901
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B680(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=1924791/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E6B0, readPosition=0x31950, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8903
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BC50(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=1926839/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E0E0, readPosition=0x31F20, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8905
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8907
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C220(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:34 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=1928887/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB10, readPosition=0x324F0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:34 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:34 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8909
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C7F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=1930935/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D540, readPosition=0x32AC0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8911
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CDC0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=1932983/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CF70, readPosition=0x33090, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8913
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8915
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D390(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=1935031/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C9A0, readPosition=0x33660, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8917
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D960(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=1937079/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C3D0, readPosition=0x33C30, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8919
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8921
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DF30(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=1939127/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BE00, readPosition=0x34200, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8923
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E500(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=1941175/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B830, readPosition=0x347D0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8925
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EAD0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=1943223/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B260, readPosition=0x34DA0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8927
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F0A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=1945271/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AC90, readPosition=0x35370, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8929
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8931
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F670(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=1947319/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A6C0, readPosition=0x35940, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8933
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FC40(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=1949367/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A0F0, readPosition=0x35F10, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8935
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8937
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40210(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=1951415/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29B20, readPosition=0x364E0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8939
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F407E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=1953463/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29550, readPosition=0x36AB0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8941
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8943
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40DB0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=1955511/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28F80, readPosition=0x37080, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8945
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41380(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=1957559/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x289B0, readPosition=0x37650, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8947
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41950(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=1959607/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283E0, readPosition=0x37C20, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8949
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8951
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17C20, readOffset=0x183904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x283E0, readPosition=0x37C20, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41F20(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=1961655/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E10, readPosition=0x381F0, writePosition=0x20000, filePosition=0x183904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8953
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E10, readPosition=0x381F0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E10, readPosition=0x381F0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F424F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=1963703/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37840, readPosition=0x387C0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8955
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8957
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42AC0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=1965751/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37270, readPosition=0x38D90, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8959
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43090(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=1967799/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36CA0, readPosition=0x39360, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8961
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43660(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=1969847/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x366D0, readPosition=0x39930, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8963
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8965
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43C30(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=1971895/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36100, readPosition=0x39F00, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8967
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:35 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44200(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:35 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=1973943/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35B30, readPosition=0x3A4D0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:35 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8969
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F447D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=1975991/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35560, readPosition=0x3AAA0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8971
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8973
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44DA0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=1978039/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34F90, readPosition=0x3B070, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8975
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45370(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=1980087/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x349C0, readPosition=0x3B640, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8977
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8979
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45940(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=1982135/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x343F0, readPosition=0x3BC10, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8981
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45F10(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=1984183/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33E20, readPosition=0x3C1E0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8983
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8985
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F464E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=1986231/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33850, readPosition=0x3C7B0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8987
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F46AB0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=1988279/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33280, readPosition=0x3CD80, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8989
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47080(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=1990327/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32CB0, readPosition=0x3D350, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8991
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8993
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47650(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=1992375/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x326E0, readPosition=0x3D920, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8995
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F47C20(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=1994423/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32110, readPosition=0x3DEF0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8997
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 8999
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F481F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=1996471/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31B40, readPosition=0x3E4C0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9001
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F487C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=1998519/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31570, readPosition=0x3EA90, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9003
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F48D90(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2000567/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30FA0, readPosition=0x3F060, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9005
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9007
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49360(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2002615/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x309D0, readPosition=0x3F630, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9009
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F49930(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2004663/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30400, readPosition=0x3FC00, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9011
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x08000100(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2006711/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FE30, readPosition=0x1D0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9013
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9015
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0A4D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2008759/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F860, readPosition=0x7A0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9017
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0AAA0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2010807/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F290, readPosition=0xD70, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9019
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9021
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B070(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2012855/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ECC0, readPosition=0x1340, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9023
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0B640(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2014903/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E6F0, readPosition=0x1910, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9025
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0BC10(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:36 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2016951/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E120, readPosition=0x1EE0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9027
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:36 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:36 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:36 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9029
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C1E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2018999/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB50, readPosition=0x24B0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9031
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0C7B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2021047/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D580, readPosition=0x2A80, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9033
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9035
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0CD80(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2023095/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CFB0, readPosition=0x3050, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9037
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D350(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2025143/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C9E0, readPosition=0x3620, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9039
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9041
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0D920(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2027191/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C410, readPosition=0x3BF0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9043
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0DEF0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2029239/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BE40, readPosition=0x41C0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9045
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0E4C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2031287/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B870, readPosition=0x4790, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9047
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9049
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0EA90(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2033335/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B2A0, readPosition=0x4D60, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9051
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F060(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2035383/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ACD0, readPosition=0x5330, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9053
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0F630(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2037431/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A700, readPosition=0x5900, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9055
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9057
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F0FC00(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2039479/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A130, readPosition=0x5ED0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9059
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F101D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2041527/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29B60, readPosition=0x64A0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9061
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9063
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F107A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2043575/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29590, readPosition=0x6A70, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9065
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F10D70(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2045623/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28FC0, readPosition=0x7040, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9067
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11340(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2047671/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x289F0, readPosition=0x7610, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9069
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9071
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11910(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2049719/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28420, readPosition=0x7BE0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9073
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F3A300, writableBytes=0x10000, readOffset=0x193904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28420, readPosition=0x7BE0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F11EE0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2051767/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E50, readPosition=0x81B0, writePosition=0x30000, filePosition=0x193904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9075
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9077
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E50, readPosition=0x81B0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E50, readPosition=0x81B0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F124B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2053815/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37880, readPosition=0x8780, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9079
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F12A80(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2055863/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x372B0, readPosition=0x8D50, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9081
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9083
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13050(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2057911/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36CE0, readPosition=0x9320, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9085
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13620(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2059959/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36710, readPosition=0x98F0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9087
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:37 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F13BF0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:37 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2062007/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36140, readPosition=0x9EC0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:37 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9089
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:37 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:37 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9091
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F141C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2064055/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35B70, readPosition=0xA490, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14790(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2066103/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x355A0, readPosition=0xAA60, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9093
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9095
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F14D60(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2068151/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34FD0, readPosition=0xB030, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9097
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9099
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15330(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2070199/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34A00, readPosition=0xB600, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9101
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15900(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2072247/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34430, readPosition=0xBBD0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9103
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F15ED0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2074295/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33E60, readPosition=0xC1A0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9105
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9107
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F164A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2076343/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33890, readPosition=0xC770, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9109
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F16A70(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2078391/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x332C0, readPosition=0xCD40, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9111
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9113
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17040(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2080439/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32CF0, readPosition=0xD310, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9115
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17610(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2082487/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32720, readPosition=0xD8E0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9117
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9119
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F17BE0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2084535/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32150, readPosition=0xDEB0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9121
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F181B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2086583/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31B80, readPosition=0xE480, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9123
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18780(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2088631/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x315B0, readPosition=0xEA50, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9125
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9127
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F18D50(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2090679/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30FE0, readPosition=0xF020, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9129
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19320(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2092727/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30A10, readPosition=0xF5F0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9131
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F198F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2094775/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30440, readPosition=0xFBC0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9133
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9135
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F19EC0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2096823/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FE70, readPosition=0x10190, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9137
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1A490(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2098871/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F8A0, readPosition=0x10760, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9139
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9141
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1AA60(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2100919/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F2D0, readPosition=0x10D30, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9143
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B030(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2102967/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ED00, readPosition=0x11300, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9145
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1B600(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:38 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2105015/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E730, readPosition=0x118D0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9147
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:38 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:38 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9149
02:24:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1BBD0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2107063/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E160, readPosition=0x11EA0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9151
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C1A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2109111/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DB90, readPosition=0x12470, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9153
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1C770(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2111159/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D5C0, readPosition=0x12A40, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9155
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9157
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1CD40(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2113207/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CFF0, readPosition=0x13010, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9159
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D310(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2115255/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CA20, readPosition=0x135E0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9161
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9163
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1D8E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2117303/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C450, readPosition=0x13BB0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9165
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1DEB0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2119351/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BE80, readPosition=0x14180, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9167
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9169
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1E480(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2121399/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B8B0, readPosition=0x14750, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9171
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1EA50(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2123447/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B2E0, readPosition=0x14D20, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9173
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F020(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2125495/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AD10, readPosition=0x152F0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9175
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9177
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1F5F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2127543/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A740, readPosition=0x158C0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9179
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F1FBC0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2129591/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A170, readPosition=0x15E90, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9181
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20190(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2131639/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29BA0, readPosition=0x16460, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9183
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9185
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20760(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2133687/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x295D0, readPosition=0x16A30, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9187
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F20D30(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2135735/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29000, readPosition=0x17000, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9189
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21300(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2137783/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28A30, readPosition=0x175D0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9191
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9193
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F218D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2139831/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28460, readPosition=0x17BA0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9195
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F0A300, writableBytes=0x17BA0, readOffset=0x1A3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28460, readPosition=0x17BA0, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F21EA0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2141879/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27E90, readPosition=0x18170, writePosition=0x0, filePosition=0x1A3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9197
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9199
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E90, readPosition=0x18170, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37E90, readPosition=0x18170, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22470(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2143927/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x378C0, readPosition=0x18740, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9201
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F22A40(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2145975/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x372F0, readPosition=0x18D10, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9203
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9205
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23010(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2148023/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36D20, readPosition=0x192E0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9207
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F235E0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:39 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2150071/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36750, readPosition=0x198B0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:39 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:39 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9209
02:24:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F23BB0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2152119/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36180, readPosition=0x19E80, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9211
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9213
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24180(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2154167/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35BB0, readPosition=0x1A450, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9215
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24750(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2156215/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x355E0, readPosition=0x1AA20, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9217
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9219
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F24D20(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2158263/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35010, readPosition=0x1AFF0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9221
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F252F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2160311/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34A40, readPosition=0x1B5C0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9223
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F258C0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2162359/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34470, readPosition=0x1BB90, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9225
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9227
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F25E90(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2164407/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33EA0, readPosition=0x1C160, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9229
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26460(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2166455/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x338D0, readPosition=0x1C730, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9231
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9233
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F26A30(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2168503/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33300, readPosition=0x1CD00, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9235
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27000(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2170551/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32D30, readPosition=0x1D2D0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9237
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F275D0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2172599/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32760, readPosition=0x1D8A0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9239
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9241
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F27BA0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2174647/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32190, readPosition=0x1DE70, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9243
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28170(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2176695/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31BC0, readPosition=0x1E440, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9245
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9247
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28740(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2178743/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x315F0, readPosition=0x1EA10, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9249
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F28D10(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2180791/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31020, readPosition=0x1EFE0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9251
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9253
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F292E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2182839/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30A50, readPosition=0x1F5B0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9255
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F298B0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2184887/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30480, readPosition=0x1FB80, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9257
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F29E80(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2186935/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FEB0, readPosition=0x20150, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9259
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9261
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2A450(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2188983/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F8E0, readPosition=0x20720, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9263
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AA20(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2191031/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F310, readPosition=0x20CF0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9265
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2AFF0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2193079/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ED40, readPosition=0x212C0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9267
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:40 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:40 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9269
02:24:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:40 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2B5C0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2195127/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E770, readPosition=0x21890, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9271
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2BB90(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2197175/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E1A0, readPosition=0x21E60, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9273
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9275
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C160(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2199223/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DBD0, readPosition=0x22430, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9277
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2C730(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2201271/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D600, readPosition=0x22A00, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9279
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2CD00(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2203319/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D030, readPosition=0x22FD0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9281
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9283
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D2D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2205367/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CA60, readPosition=0x235A0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9285
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2D8A0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2207415/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C490, readPosition=0x23B70, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9287
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9289
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2DE70(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2209463/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BEC0, readPosition=0x24140, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9291
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2E440(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2211511/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B8F0, readPosition=0x24710, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9293
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EA10(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2213559/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B320, readPosition=0x24CE0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9295
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9297
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2EFE0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2215607/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AD50, readPosition=0x252B0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9299
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2F5B0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2217655/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A780, readPosition=0x25880, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9301
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F2FB80(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2219703/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A1B0, readPosition=0x25E50, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9303
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9305
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30150(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2221751/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29BE0, readPosition=0x26420, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9307
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30720(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2223799/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29610, readPosition=0x269F0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9309
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9311
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F30CF0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2225847/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29040, readPosition=0x26FC0, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9313
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F312C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2227895/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28A70, readPosition=0x27590, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9315
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9317
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31890(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2229943/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x284A0, readPosition=0x27B60, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9319
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F1A300, writableBytes=0x17B60, readOffset=0x1B3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x284A0, readPosition=0x27B60, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F31E60(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2231991/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27ED0, readPosition=0x28130, writePosition=0x10000, filePosition=0x1B3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9321
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37ED0, readPosition=0x28130, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37ED0, readPosition=0x28130, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32430(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2234039/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37900, readPosition=0x28700, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9323
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9325
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32A00(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2236087/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37330, readPosition=0x28CD0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F32FD0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:41 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2238135/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36D60, readPosition=0x292A0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9327
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:41 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:41 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9329
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F335A0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2240183/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36790, readPosition=0x29870, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9331
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9333
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F33B70(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2242231/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x361C0, readPosition=0x29E40, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9335
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34140(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2244279/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35BF0, readPosition=0x2A410, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9337
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34710(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2246327/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35620, readPosition=0x2A9E0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9339
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9341
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F34CE0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2248375/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35050, readPosition=0x2AFB0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9343
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F352B0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2250423/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34A80, readPosition=0x2B580, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9345
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35880(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2252471/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x344B0, readPosition=0x2BB50, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9347
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9349
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F35E50(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=142, currentSample=2254519/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33EE0, readPosition=0x2C120, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9351
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9353
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36420(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=141, currentSample=2256567/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33910, readPosition=0x2C6F0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9355
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F369F0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=140, currentSample=2258615/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x33340, readPosition=0x2CCC0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9357
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9359
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F36FC0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=139, currentSample=2260663/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x32D70, readPosition=0x2D290, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9361
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37590(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=138, currentSample=2262711/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x327A0, readPosition=0x2D860, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9363
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F37B60(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=137, currentSample=2264759/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x321D0, readPosition=0x2DE30, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9365
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9367
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38130(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=136, currentSample=2266807/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31C00, readPosition=0x2E400, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38700(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=135, currentSample=2268855/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31630, readPosition=0x2E9D0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9369
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9371
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F38CD0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=134, currentSample=2270903/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x31060, readPosition=0x2EFA0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9373
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9375
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F392A0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=133, currentSample=2272951/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x30A90, readPosition=0x2F570, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9377
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39870(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=132, currentSample=2274999/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x304C0, readPosition=0x2FB40, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9379
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F39E40(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=131, currentSample=2277047/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2FEF0, readPosition=0x30110, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9381
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A410(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=130, currentSample=2279095/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F920, readPosition=0x306E0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9383
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9385
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3A9E0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=129, currentSample=2281143/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2F350, readPosition=0x30CB0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9387
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:42 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:42 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3AFB0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:42 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=128, currentSample=2283191/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2ED80, readPosition=0x31280, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:42 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9389
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9391
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3B580(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=127, currentSample=2285239/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E7B0, readPosition=0x31850, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9393
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3BB50(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=126, currentSample=2287287/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2E1E0, readPosition=0x31E20, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9395
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9397
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C120(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=125, currentSample=2289335/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2DC10, readPosition=0x323F0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9399
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3C6F0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=124, currentSample=2291383/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D640, readPosition=0x329C0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9401
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3CCC0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=123, currentSample=2293431/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2D070, readPosition=0x32F90, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9403
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9405
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D290(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=122, currentSample=2295479/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2CAA0, readPosition=0x33560, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9407
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3D860(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=121, currentSample=2297527/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2C4D0, readPosition=0x33B30, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9409
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9411
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3DE30(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=120, currentSample=2299575/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2BF00, readPosition=0x34100, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9413
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E400(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=119, currentSample=2301623/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B930, readPosition=0x346D0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9416
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3E9D0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=118, currentSample=2303671/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2B360, readPosition=0x34CA0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9418
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3EFA0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=117, currentSample=2305719/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2AD90, readPosition=0x35270, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9420
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9422
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3F570(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=116, currentSample=2307767/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A7C0, readPosition=0x35840, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9424
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F3FB40(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=115, currentSample=2309815/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x2A1F0, readPosition=0x35E10, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9426
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40110(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=114, currentSample=2311863/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29C20, readPosition=0x363E0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9428
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9430
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F406E0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=113, currentSample=2313911/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29650, readPosition=0x369B0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9432
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F40CB0(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=112, currentSample=2315959/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x29080, readPosition=0x36F80, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9434
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9436
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41280(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=111, currentSample=2318007/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x28AB0, readPosition=0x37550, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9438
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41850(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=110, currentSample=2320055/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x284E0, readPosition=0x37B20, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9440
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9442
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo atID=0x0, writeAddr=0x08BC7D4C, writableBytesAddr=0x08BC7D00, readOffsetAddr=0x08BC7D04
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetStreamDataInfo write=0x09F2A300, writableBytes=0x17B20, readOffset=0x1C3904, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x284E0, readPosition=0x37B20, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F41E20(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=109, currentSample=2322103/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x27F10, readPosition=0x380F0, writePosition=0x20000, filePosition=0x1C3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9444
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData atID=0x0, bytesToAdd=0x10000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracAddStreamData: AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37F10, readPosition=0x380F0, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame atID=0x0, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracGetRemainFrame returning 153, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37F10, readPosition=0x380F0, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F423F0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=152, currentSample=2324151/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37940, readPosition=0x386C0, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9446
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F429C0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:43 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=151, currentSample=2326199/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x37370, readPosition=0x38C90, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9448
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:43 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:43 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9450
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F42F90(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=150, currentSample=2328247/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36DA0, readPosition=0x39260, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9452
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43560(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=149, currentSample=2330295/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x367D0, readPosition=0x39830, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9454
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F43B30(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=148, currentSample=2332343/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x36200, readPosition=0x39E00, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9456
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9458
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44100(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=147, currentSample=2334391/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35C30, readPosition=0x3A3D0, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9460
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F446D0(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=146, currentSample=2336439/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35660, readPosition=0x3A9A0, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9462
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF4AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F44CA0(0x5D0) to 0x09EF4AC8(0x800), outputChannels=2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=145, currentSample=2338487/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x35090, readPosition=0x3AF70, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9464
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9466
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF6AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45270(0x5D0) to 0x09EF6AC8(0x800), outputChannels=2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=144, currentSample=2340535/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x34AC0, readPosition=0x3B540, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9468
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04000000-0x04044000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData atID=0x0, samplesAddr=0x09EF2AC8, samplesNbrAddr=0x0BB9DD34, outEndAddr=0x08BC7D08, remainFramesAddr=0x08BC7D28
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - decodeData from 0x09F45840(0x5D0) to 0x09EF2AC8(0x800), outputChannels=2
02:24:44 DEBUG hle.sceAtrac3plus - SOUND_THREAD - sceAtracDecodeData returning 0x00000000, samples=2048, end=0, remainFrames=143, currentSample=2342583/4744954, AtracID[id=0, inputBuffer=pspFileBuffer(addr=0x09F0A300, maxSize=0x40000, currentSize=0x344F0, readPosition=0x3BB10, writePosition=0x30000, filePosition=0x1D3904, fileMaxSize=0x34A794), channels=2, outputChannels=2]
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayGetVcount returning 9470
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:24:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=true, invert=true, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer scale = 0.531250 / 0.531250 = 1.000000
02:24:44 DEBUG hle.sceDisplay - GUI - drawFrameBuffer fb=0x04044000-0x04088000, 480x272, bufferWidth=512, pixelFormat=1, keepOriginalSize=false, invert=false, bufferWidth=512, pixelFormat=1, width=480, height=272, DisplayScreen [0.000000, 0.000000, 0.937500, 0.000000, 0.000000, 0.531250, 0.937500, 0.531250, false]
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:24:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:24:44 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartMulti cycleNum=0x2
02:24:44  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
